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Every DDR RAM Explained in 8 Minutes

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DDR1 DDR1 came [music] out in 2000 and

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it was created because computers became

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heavier to run. So before DDR RAM

0:08

existed, computers still use something

0:10

called SD RAM. This SD RAM was too slow

0:13

since it could only send one data at

0:15

[music] a time, which makes computers

0:16

stutter and have longer loading times

0:18

when we're trying to open something.

0:20

That is why DDR RAM was created, which

0:22

allows sending twice as much data

0:24

compared to the previous SD RAM. [music]

0:26

So, as a result, computers became more

0:28

responsive. In terms of speed, it runs

0:30

up to 400 MHz with a capacity up to 1

0:33

GBTE, [music] which was enough for

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browsing the internet, doing office

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work, and playing light games such as

0:37

[music] Doom. However, DDR1 also came

0:40

with a problem. It's using 2.5 volts of

0:43

electricity, which is [music] a lot for

0:45

RAM. And since it consumes a lot of

0:47

electricity, it produces more heat as

0:49

well. So, when RAM becomes too [music]

0:51

hot, your computer might crash or

0:53

freeze. And what makes it worse is that

0:55

DDR1 [music]

0:56

existed in the era of Windows Millennium

0:58

Edition, which is the worst and the most

1:00

unstable Windows version ever. So, not

1:02

only did computers [music] keep crashing

1:04

because of the overheating RAM, programs

1:06

in the Windows Millennium Edition often

1:08

experienced errors as well. DDR2 [music]

1:12

DDR2 came out in 2004 as an upgrade from

1:14

DDR1. It ran at higher speeds around 400

1:18

megahertz with the basic variant to 800

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megahertz with the higherend [music]

1:22

version and supported 2 gigabytes to 4

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GB of memory per RAM stick. With this

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amount of RAM, computers [music] can now

1:28

open more programs at the same time. But

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it wasn't only the speed that changed.

1:32

Every RAM generation also comes with a

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different [music] notch position. And in

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the case of DDR2, the notch was moved to

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the middle to clearly differentiate it

1:40

from DDR1. More importantly, DDR2 also

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used a lower voltage of just 1.8 volts.

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[music] This means it consumed less

1:47

power and produced less heat compared to

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DDR1. But even though DDR2 was faster,

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[music] it was very expensive back then.

1:54

So, in terms of price to performance,

1:56

DDR2 just wasn't that great compared to

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DDR1. [music]

2:00

And even if someone really upgraded

2:01

their RAM, they also had to buy a new

2:03

motherboard that's compatible with the

2:05

RAM generation they're [music] using.

2:06

That's why some people at the time chose

2:08

not to upgrade and kept using DDR1

2:11

instead. DDR3 [music]

2:13

DDR3 came out in 2007 and this RAM

2:16

generation is what made computers

2:18

[music] more commonly used by normal

2:20

people. This happens because the voltage

2:22

of DDR3 got [music] lowered to just 1.5

2:25

volts, which is great. So, not only did

2:27

PCs run even cooler, but laptop

2:29

batteries could last longer as well.

2:31

DDR3 also ran at higher speeds [music]

2:34

from 800 to,600 megahertz and had a

2:37

memory capacity from 4 GB to 8 gigabytes

2:40

per stick, [music] which made it good

2:41

for light photo editing, gaming, and

2:43

heavier multitasking. But the most

2:45

important thing about DDR3 was that it

2:47

introduced [music] dual channel

2:48

technology. With this feature, doing

2:50

things feels more instant since two RAM

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sticks move data a lot faster instead of

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just one. And not only that, this dual

2:57

channel is also very useful for

2:59

computers that use integrated graphics.

3:01

Because unlike a dedicated [music]

3:02

graphics card that has its own memory

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called VR RAM, an integrated GPU doesn't

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have its own memory. So, in order

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[music] to load images, render game

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graphics, and things like that, it will

3:12

use your systems RAM instead. That's why

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having dual channel RAM will improve

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visual smoothness and even give higher

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FPS when gaming with integrated

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graphics. But just a side note about

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dual channel RAM though, it's always

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better to use RAM sticks with the same

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speed and brand. [music] And this

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doesn't only apply to DDR3, but also

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DDR4 and DDR5. Because if you mix RAM

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sticks with different speeds, it will

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still work, but everything will

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automatically run at the lowest speed.

3:38

[music] And even if you try to change

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the RAM speed manually in the BIOS menu,

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your system might become unstable or

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crash later. You can also mix RAM sticks

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from different brands that have the same

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speed, but sometimes it can cause random

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errors or instability because different

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brands may use different memory chips or

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electrical circuits. Anyway, [music] the

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point is DDR3 with dual channel was

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already really good. But it wasn't

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perfect in that era because even with

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fast DDR3, computers [music] in 2007

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still felt heavy to run. And the reason

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wasn't the RAM itself. It was because

4:10

computers used Windows Vista. So,

4:12

Windows Vista was infamous [music]

4:13

because it consumed a massive amount of

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resources like RAM and power. This

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happened because Vista used a new 3D

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[music] transparent design called the

4:21

Arrow interface. It looked nice and

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modern, but it also made computers feel

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laggy and slow. And not just [music]

4:27

that, even popular games in that era,

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such as Crisis, were also insanely heavy

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as well. So, in the end, DDR3's [music]

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smooth performance that I explained in

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the beginning, only showed up when

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Windows 7 came a few [music] years

4:39

later. DDR4 DDR4 came out in 2014 and it

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became the current standard [music] for

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modern computers. It typically runs at

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speeds from around 2,400 MHz to [music]

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3,600 MHz and supports much larger sizes

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from 8 to 16 GB per stick. This made

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DDR4 great for video editing, [music]

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programming, streaming, playing AAA

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games, and much more. And since DDR4 was

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that capable, it stayed around the

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longest based on [music] its release

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time. It has become so common that

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people just keep using them. Also,

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unlike the previous DDR [music]

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generations that had some sort of

5:14

problem in their time, DDR4 can actually

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coexist well with the operating [music]

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system in various programs of its era.

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And talking about programs, today there

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are RAM standards that we all must know

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to run those programs. 8 [music] GB of

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RAM is the minimum for doing everyday

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tasks like browsing the web and office

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work. But these days 8 GB [music] of RAM

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is not recommended to have, especially

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since there are some programs like

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Google Chrome that consume a lot of RAM.

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So in practice, [music] you can only

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open maybe like two or three software at

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max. That's why 16 GB of RAM is the

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ideal amount for multitasking. [music]

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But not just that, 16 GB is also

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important if you're playing AAA games or

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doing video editing, and it's usually

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always written in the system requirement

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because these kinds of programs are

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indeed that heavy. [music] As for 32 GB,

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it's suitable for heavier work like

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programming or engineering. It's also

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[music] great if you like playing AAA

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games while also streaming and chatting

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at the same time. But just in case

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you're wondering, does having more RAM

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always mean better performance? The

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answer is yes, but only up to a limit.

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For example, let's say we play a heavy

6:17

game that requires us to have at least

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12 GB of RAM. If we play [music] with

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just 8 GB of RAM, it's technically

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possible, but the FPS we get [music]

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will be lower. And if we play with 12 GB

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of RAM, it's going to feel smooth since

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we've met the system requirement.

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[music] But if we play with 16 GB of

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RAM, it almost doesn't increase the FPS

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anymore because the system already has

6:38

enough memory to work with. DDR5 DDR5

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came out in 2020 as [music] the top tier

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RAM for heavy duty workloads. It runs at

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much higher speeds starting around

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[music] 4,800 megahertz to 6,000

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megahertz with larger memory capacities

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[music] at 8,6 or 32 GB per stick which

6:57

is useful for demanding tasks like 3D

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rendering, 4K video editing and [music]

7:02

of course high-end gaming. Every

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