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What It's Like to be Every Level of WW1 Trench Soldier

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Level one, the raw recruit. You were 18

0:03

years old. Yesterday you were working in

0:05

a factory, punching a clock, eating your

0:07

mother's cooking, sleeping in your own

0:09

bed. Today you are standing in a muddy

0:11

field in France, wearing a uniform that

0:13

does not fit, holding a rifle you have

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fired exactly three times during basic

0:19

training. The sergeant screams in your

0:21

face. His breath smells like tobacco and

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rage. He calls you maggot. He calls you

0:26

worthless. He says you will die in a

0:28

week unless you learn to follow orders

0:30

without thinking. You believe him.

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Everything about him suggests he has

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seen things you cannot imagine. Around

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you, a thousand other boys stand in

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crooked lines. Some of them were clerks.

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Some were farmers. Some were students at

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university. Their education interrupted

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by conscription. Now you are all the

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same. You are replacements. Cannon

0:49

fodder. The army needs bodies because

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the army keeps losing bodies at a rate

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the generals did not anticipate. The

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train brought you here in cattle cars

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packed with men. You could not sit. You

1:00

could not sleep. You could barely

1:02

breathe. The journey took 3 days. Now

1:04

you march. Your boots give you blisters

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within the first hour. The leather is

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stiff and poorly fitted. No one cares.

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You march until your feet bleed. And

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then you march some more. At night you

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sleep in barns, in fields, in the mud.

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The food is terrible. Hard biscuits

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called hard attack that can break your

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teeth if you bite wrong. and canned beef

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that the men call bully beef. It tastes

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like metal and salt and despair. The

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older soldiers look at you with pity.

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They've been where you are going. They

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know what is coming. You do not. Level

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two, the private. You have reached the

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front. The trenches stretch as far as

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you can see in both directions.

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Zigzagging across the landscape like a

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scar that will never heal. They tell you

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the western front runs from Switzerland

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to the sea. 400 m of ditches filled with

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men trying to kill each other. You climb

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down into the trench and immediately

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step in. 6 in of cold water. This is

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your home now. You will live in this

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ditch for weeks at a time, rotating

2:00

between the front line, the support

2:02

trenches, and the reserve. The walls are

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reinforced with wooden planks and

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sandbags. The floor is duck boards laid

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over mud. Wooden slats that sink and

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shift under your weight. The mud is

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everywhere. It gets into your boots,

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your clothes, your food, your soul. Men

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have drowned in this mud. Shell holes

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fill with water and become death traps.

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You learn the daily routine quickly

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because learning it keeps you alive.

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Stand two at dawn. Every man on the

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firestep, bayonet fixed, watching no

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man's land for a German attack. The

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halflight of dawn is when attacks

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usually come. The attack rarely comes,

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but you stand ready anyway because the

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one time you relax will be the time they

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come. Then stand down breakfast, work

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parties. You fill sandbags endlessly.

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You repair walls damaged by shelling.

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You pump out water that seeps in faster

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than you can remove it. The rats are

2:52

everywhere. They are fat the size of

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cats grown huge on the corpses rotting

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in no man's land between the lines. At

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night they run over your face while you

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sleep. You scream the first few times.

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You stop screaming after the first week.

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The lice are worse. They infest your

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uniform, your hair, every crack and

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crevice of your body. The itching never

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stops. Men scratch until they bleed.

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Until their skin is raw and infected.

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Trench fever spreads through the ranks.

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A mysterious disease carried by the lice

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that leaves you weak and shaking. You

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get sick. You recover. You get sick

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again. This is life now. Level three,

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the lance corporal. You survive 3

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months. That is enough to make you a

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veteran in this war. Men who were here

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when you arrived are mostly gone. Dead,

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wounded, sick, transferred. The sergeant

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pens a single stripe on your sleeve. You

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are a lance corporal now. The lowest

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rank of leadership. You have four men

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under you, a fire team. Your job is to

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make sure they do not die stupidly.

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Stupid deaths are common. Men who stand

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up to stretch and catch a sniper's

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bullet. Men who light cigarettes at

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night and give away their position. Men

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who fall asleep on watch and get their

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throats cut by German raiders. You are

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responsible for fire discipline. When

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the Germans probe your section with

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patrols, you decide when to shoot and

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when to stay silent. Shooting too early

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gives away your position. Shooting too

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late means they are already in your

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trench. You learn the sounds of the

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front, the crack of rifles, the thump of

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mortars, the scream of incoming

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artillery that means you have about 2

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seconds to dive into a dugout before the

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world explodes. You learn to tell German

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shells from British shells by their

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sound. You learn which parts of the

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trench are safe and which will get your

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head taken off by a sniper if you stand

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up at the wrong time. Their periscopes

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for looking over the parapit. Use them.

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Your men look to you for guidance. Some

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of them are older than you. Some were

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respectable before the war. Married men

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with children. Now they wait for a

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teenager to tell them when to sleep and

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when to eat. The responsibility weighs

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on you. You make mistakes. One of your

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men stands up to stretch and a bullet

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punches through his skull. You wrote the

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letter to his mother. You lied about how

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he died. Everyone lies about how they

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die. The truth is too ugly. Level four.

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The corporal. Another stripe. You are

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the second in command of your section

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now. 8 to 12 men depending on

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casualties. The section is almost never

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at full strength. Someone is always dead

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or wounded or sick. The section leader,

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a sergeant, relies on you to handle the

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details. You organize the watch

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rotations. You make sure ammunition is

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distributed evenly. You inspect rifles

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to make sure they are clean because a

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dirty rifle jams and a jammed rifle

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kills its owner. You lead small patrols

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into no man's land at night, crawling

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through the wire on your belly,

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listening for German voices in the dark.

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The wire is everywhere. coils of barbed

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wire strung on wooden posts [snorts]

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designed to slow attackers while machine

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guns cut them down. You learn to cut it

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silently. You learn to move through it

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without getting tangled. The first time

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you kill a man up close, he is as scared

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as you are. A German soldier, maybe 19,

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caught in the wire during a raid. He

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sees you coming and raises his hands.

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Surrender. But you have been told not to

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take prisoners on raids. They slow you

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down. They make noise. They compromise

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the mission. You use your bayonet

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because a gunshot would bring the whole

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German line down on you. It is not like

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the training dummies. He struggles. He

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grabs at the blade. He makes sounds you

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will never forget. The look in his eyes

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stays with you. Some nights you see his

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face when you close your eyes. He had a

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photograph in his pocket. A girl. You

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left it with his body. You tell yourself

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it was necessary. You tell yourself he

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would have done the same to you. Maybe

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that is true. You stop thinking about

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it. Thinking is dangerous. You focus on

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the job. Keep your men alive. Kill the

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enemy. Survive until tomorrow. Level

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five. The sergeant. You have been

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promoted over the bodies of the men who

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came before you. The sergeant who

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trained you took a piece of shrapnel

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through the throat during the

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bombardment. You were standing next to

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him when it happened. His blood sprayed

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across your face. He tried to speak,

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tried to give you final orders, but only

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gurgling sounds came out. He died in

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your arms. Now you are the sergeant. You

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run a section of 10 men, sometimes more

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when other sections are depleted. You

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are the backbone of the company.

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Officers come and go. They get killed or

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promoted or transferred or invalidated

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out with shell shock. The average life

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expectancy of a second lieutenant is 6

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weeks. NCOs's like you hold everything

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together. The captain gives orders. You

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make those orders happen. When the order

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is stupid, and many orders are stupid,

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issued by men who have never seen the

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front line, you modify it just enough to

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keep your men alive without getting shot

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for insubordination. This is the art of

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the sergeant. Knowing how far you can

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bend, knowing when to push back and when

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to shut up. The men respect you because

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you have been here longer than any of

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them. You have survived four major

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attacks and a dozen small ones. You have

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been gassed twice and wounded three

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times. You must know something they do

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not. The truth is you are just lucky.

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Skill matters less than luck in the

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trenches. A random shell can kill the

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best soldier in the army. You have seen

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it happen to men far better than you.

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But the men need to believe in

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something. So you let them believe in

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you. You are their father, their priest,

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their protector. You accept this role

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because someone has to. Level six. The

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company sergeant major. The commanding

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officer has noticed you. The captain

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calls you into his dugout. a hole in the

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side of the trench reinforced with

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timber and corrugated iron and offers

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you promotion. Company sergeant major.

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You are now the senior enlisted man in a

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company of 200 soldiers, four platoon, a

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small army. Your job is to be the bridge

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between the officers and the men. The

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officers have been educated at expensive

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schools. Many of them have never worked

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a day in their lives. They speak

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differently, think differently, move

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through the world with an ease that

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comes from wealth and privilege. They do

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not understand the common soldier. They

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speak a different language. You

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translate. When the captain issues an

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order, you turn it into something the

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men can understand and execute. When the

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men have complaints, you filter them and

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present them to the captain in a way he

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will accept. Complaints about food,

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about equipment, about the endless

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waiting, about the death all around

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them. You handle discipline. When a man

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falls asleep on watch, you decide

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whether he gets a warning or a court

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marshal. Falling asleep on watch can

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mean execution. You have that power now.

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When supplies arrive, you make sure they

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are distributed fairly. Rum rations,

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cigarettes, mail from home. When mail

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comes, you deliver it personally because

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you know how much those letters mean. A

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letter from home can save a man's

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sanity. You know which men have troubles

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at home. Which ones have wives cheating

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on them while they rot in the mud, which

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ones have received word that their

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children are sick or dead. You carry the

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emotional weight of 200 men and you

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cannot let it crush you. Level seven,

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the second lieutenant. The colonel sees

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something in you, a natural leader. They

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are desperate for officers. The old

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aristocratic officer corps has been

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decimated by casualties. They need

9:55

replacements and they are promoting from

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the ranks. They send you to an officer

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training course behind the lines. For

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six weeks, you sleep in a real bed and

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eat hot food. You learn tactics and map

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reading and how to walk like a

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gentleman. You learn which fork to use

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at dinner, as if that matters when

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shells are falling. Then they pin a pip

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on your shoulder and send you back to

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the front as a second lieutenant. You

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are in charge of a platoon now. 40 men.

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The sergeants who used to be your peers

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now salute you. The adjustment is

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strange. You know how they talk about

10:26

officers when officers are not around.

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You used to talk the same way. Now you

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are the officer. Your life expectancy is

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6 weeks. That is the average for a

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second lieutenant on the Western Front.

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The Germans target officers. They know

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that killing the leaders creates

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confusion. Breaks the chain of command.

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Snipers look for the telltale signs, the

10:45

pistol instead of a rifle, the map case,

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the binoculars. The way other men

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cluster around you for orders. You paint

10:53

over the brass on your uniform to make

10:55

yourself less visible. You carry a rifle

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instead of a pistol because pistols mark

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you as an officer. You try to look like

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just another private, but the men still

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follow you over the top. When the

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whistle blows and you climb the ladder

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into no man's land, they climb behind

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you. Some of them will not make it to

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the German wire. Some of them will die

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screaming in shell holes, drowning in

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mud, tangled in barbed wire while

11:17

machine guns sweep back and forth. You

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lead them anyway. It is your job. It is

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the job you asked for. Level eight, the

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lieutenant. You survived your first 6

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months as an officer. You have beaten

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the odds. You have been promoted,

11:31

Lieutenant. You are now second in

11:32

command of the company. When a captain

11:34

is killed or wounded or rotated out, you

11:37

take over. This happens more often than

11:39

anyone planned. Captains die frequently.

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The war consumes them. You find yourself

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commanding 200 men in the middle of

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attacks, making decisions that determine

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who lives and who dies. You learn the

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brutal calculus of trench warfare. If

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you send a patrol into no man's land,

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some of them will die, but you will gain

11:58

intelligence about German positions. Is

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the intelligence worth the lives?

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Sometimes yes, sometimes no. You make

12:04

the call and live with the consequences.

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You learn to read terrain, to understand

12:08

fields of fire, to predict where the

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enemy will place their machine guns. You

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learn that frontal attacks are suicide.

12:14

In flanking attacks are difficult, and

12:16

there are no good options, only less bad

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ones. The men under you have faces. They

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have names. They have families waiting

12:23

for them at home. You try not to learn

12:24

their names anymore because learning

12:26

their names makes it harder when they

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die. But you learn them anyway. You

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cannot help it. You are still human

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despite everything this war has tried to

12:34

do to you. Level 9, the captain. You

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command a company now. 200 men on paper.

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In practice, closer to 150. The gaps are

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filled by replacements who arrive green

12:44

and terrified and die before you learn

12:46

their names. Fresh faces that blur

12:49

together. You stop trying to remember

12:50

them all months ago. Your job is to hold

12:53

a section of the line. A few hundred

12:55

yards of mud and wire and death. Not

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particularly important, not

12:59

strategically significant. But if you

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lose it, the men on either side of you

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are exposed. So you hold it. You rotate

13:06

your platoon through the front line, the

13:08

support line, and the reserve. [sighs]

13:10

Front line is the worst. Constant

13:12

shelling, constant tension that never

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lets up. Support line is slightly

13:16

better. You repair trenches and carry

13:18

supplies forward. Reserve is almost

13:20

peaceful. Hot food, sleep, letters home.

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You become a logistics expert. You learn

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that ammunition matters less than food

13:29

and food matters less than water. Men

13:31

can fight hungry. They cannot fight

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without water. You bribe the

13:35

quartermaster to make sure your company

13:36

gets enough. Everyone bribes the

13:38

quartermaster. It is the unofficial

13:40

economy of the war. You write condolence

13:42

letters every week. Dear Mrs. Smith.

13:45

Your son died bravely in defense of his

13:47

country. He did not suffer. He was a

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credit to his regiment and his family.

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The truth is usually uglier. Your son

13:54

was blown apart by a shell while eating

13:55

breakfast. Your son drowned in mud

13:57

within sight of our lines and we could

13:59

not reach him. Your son shot himself

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because he could not take it anymore.

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You did not write those truths. No one

14:06

does. The lies are kinder. Level 10, the

14:09

major. You have been promoted to

14:10

battalion staff. You are the second in

14:12

command of a battalion now. 800 men,

14:15

four companies. Your job is to make sure

14:17

everything runs smoothly. Supplies,

14:19

communications, coordination with

14:21

artillery. You spend less time in the

14:23

frontline trenches and more time in

14:25

headquarters dugouts, staring at maps

14:28

and writing reports. You hate it. You

14:30

miss the simplicity of the line. In the

14:32

trenches, you knew who was trying to

14:34

kill you. The enemy was in front of you.

14:36

Here at headquarters, the danger is more

14:38

subtle. Colonels who want scapegoats for

14:40

failed attacks. Generals who demand

14:42

impossible objectives and blame you when

14:45

reality intrudes. Other majors competing

14:48

for limited promotions. The politics are

14:50

exhausting. You learn to play the game.

14:53

You learn to phrase reports so that

14:54

failures sound like partial successes.

14:57

You learn to blame unavoidable factors,

14:59

the weather, the terrain, unexpected

15:01

enemy reinforcements, rather than

15:03

admitting that the plan was flawed from

15:05

the beginning. This is how you survive

15:06

as a staff officer. You spend hours on

15:09

the telephone coordinating artillery

15:11

barges. You schedule attacks down to the

15:13

minute. You calculate how many shells

15:15

will fall on each art of enemy trench.

15:17

The war has become a machine, an

15:19

industrial process, and you have become

15:21

a technician. The romance is gone. There

15:25

is only the grind. Level 11, the

15:27

lieutenant colonel. You command a

15:29

battalion now. 800 men if you are at

15:32

full strength. You rarely are.

15:34

Casualties bleed the unit constantly.

15:36

Your job is to execute the orders given

15:38

by brigade headquarters. Those orders

15:40

come from generals who have never seen

15:42

the front line. Who live in chataus

15:44

miles behind the fighting, who drink

15:46

wine while your men drown in mud. They

15:48

look at maps and draw arrows and expect

15:50

you to turn arrows into reality.

15:52

Sometimes the orders make sense. A

15:54

limited attack on a weakened position. A

15:57

raid to gather intelligence. Sometimes

15:59

they demand you attack fortified

16:01

positions across open ground with no

16:03

artillery support because the shells

16:05

have been allocated elsewhere. You

16:06

follow the orders anyway. Refusing means

16:09

court marshal. Complaining too loudly

16:11

means removal from command and the next

16:13

commander might be even worse. You might

16:15

at least save a few lives with your

16:17

modifications. You modify what you can.

16:20

You delay when possible. You argue in

16:22

planning meetings, pointing out the

16:23

flaws, the impossibilities, the certain

16:25

casualties. The generals nod politely

16:28

and tell you to proceed. Your battalion

16:30

takes 40% casualties. You write the

16:33

report. You attend the next meeting. The

16:35

cycle repeats. You drink more than you

16:37

should. You sleep less than you need.

16:40

You develop a twitch in your left eye

16:41

that never quite goes away. Level 12.

16:44

The colonel. You command a regiment now.

16:47

2 to 3,000 men. You are no longer close

16:50

to the fighting. You are too valuable to

16:52

risk in the front lines. too senior to

16:54

be wasted on a sniper's bullet. Your job

16:57

is to coordinate the battalions under

16:58

your command to make sure they work

17:00

together to allocate reserves where they

17:02

are needed most. You have a staff of

17:04

dozens, agitants and aids and

17:06

specialists for everything from signals

17:08

to supply to medical evacuation. You

17:11

live in a headquarters several miles

17:12

behind the front. You can hear the guns,

17:15

a constant rumble like distant thunder,

17:17

but you do not feel the shells. You read

17:19

reports. Casualties

17:22

127. Casualties 89, casualties 203. The

17:26

numbers lose meaning. You cannot think

17:29

about each one as a person or you will

17:30

go mad. They become statistics. Units

17:33

become percentages of fighting strength.

17:35

A battalion at 60% is still combat

17:38

effective. A battalion at 40% needs to

17:41

be pulled back and rebuilt. You make

17:43

these calculations coldly because cold

17:45

calculation is what the job requires.

17:48

Emotion is a luxury you cannot afford.

17:50

But sometimes late at night when you are

17:53

alone in your quarters with a bottle of

17:54

whiskey, you remember what it was like

17:56

to be a private in the trenches. You

17:58

remember the faces of men who died under

18:00

your command. Men whose names you still

18:02

know. You pour yourself another drink

18:04

and stare at the wall. Then you go back

18:06

to work. There is always more work.

18:09

Level 13. The brigadier general. You

18:12

have left the trenches behind entirely.

18:14

You command a brigade now. Four to 6,000

18:16

men, three or four regiments. Your world

18:19

is meetings and reports and telephone

18:21

calls. You argue with other generals

18:23

about artillery allocation. You study

18:25

maps and try to predict where the

18:27

Germans will attack next. You plan

18:29

offensives that will consume thousands

18:30

of lives. The men who will die in those

18:32

offensives are abstractions to you now.

18:34

You do not see them. You see unit

18:36

markers on a map. Blue rectangles and

18:39

red rectangles. Move this rectangle

18:41

here. Attack with that rectangle there.

18:44

The rectangles bleed and scream and

18:46

drown in mud, but you do not hear them.

18:49

You cannot. The distance between your

18:51

headquarters and the front line is only

18:52

a few miles, but it might as well be a

18:54

thousand. You are fighting a different

18:56

war. The war of resources and logistics

18:59

and railway timets. The war of politics

19:02

and public opinion and newspaper

19:04

headlines. If your attacks succeed, you

19:06

receive medals and praise, mentions and

19:09

dispatches, perhaps a title after the

19:11

war. If they fail, you receive polite

19:13

criticism and a transfer to a quieter

19:16

sector. No one shoots you for failure.

19:18

No one sentences you to die. You are

19:20

protected by rank in a way the private

19:22

can never be. You are insulated from

19:25

consequences.

19:26

Sometimes you visit the front. You walk

19:28

through trenches that have been cleaned

19:29

up for your arrival. The bodies removed,

19:32

the worst of the filth scraped away. Men

19:34

salute you. Officers brief you on

19:37

conditions. They tell you what they

19:38

think you want to hear. You nod and ask

19:40

questions and then return to your

19:42

headquarters, satisfied that you

19:44

understand the situation. You do not

19:46

understand. You cannot. The gulf between

19:49

your experience and theirs is

19:50

unbridgegible now. You started this war

19:52

as a recruit in the mud. You remember

19:54

the rats. You remember the lice. You

19:57

remember the fear. Now you ended as a

19:58

general in a chateau, signing orders

20:01

that kill men who remind you of who you

20:03

used to be. That is the ark of military

20:05

life. You survive long enough to send

20:07

others to die. And when the war finally

20:09

ends, when the guns fall silent and the

20:12

armistice is signed, you will return

20:14

home a hero. You will attend parades and

20:16

receive honors. You will shake hands

20:18

with politicians who never heard a shot

20:20

fired. No one will ask about the men who

20:22

did not return. No one will remember

20:24

their names. They will be statistics and

20:27

history books, numbers without faces.

20:29

You will carry them with you forever, a

20:31

weight that does not show in

20:33

photographs, a debt that can never be

20:35

repaid. This is what victory looks like.

20:37

This is the cost. You survived. You

20:40

rose. You commanded. And somewhere along

20:42

the way, you became exactly the kind of

20:44

general you once despised. That is the

20:47

final lesson of war. It changes

20:49

everyone. Even the survivors. especially

20:51

the survivors.

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