What It's Like to be Every Level of Dictator
FULL TRANSCRIPT
Level one, the local strongman. You
control a village, maybe a small town, a
few hundred people, a few thousand at
most. You rose to power through violence
or the threat of violence. Maybe you
were a militia leader during a civil
war, and when the war ended, you kept
your guns and your men. Maybe you were a
criminal who eliminated the competition
until no one was left to challenge you.
Either way, you are the law in your
territory. There is no police force
except you. There is no court except
you. When disputes arise, people come to
you for judgment, and your word is final
because your men have the rifles. You
extract tribute from everyone. The
farmers give you a portion of their
harvest. The merchants give you a cut of
their sales. In exchange, you provide
protection, or more accurately, you
refrain from destroying them. It's a
simple arrangement, ancient and brutal.
You live better than anyone else in your
territory. You have the best house, the
best food, the best women. Your men are
loyal because you feed them and pay them
and because the alternative is being on
the other side of your displeasure.
You've made examples of people who
challenged you. Everyone remembers. Your
power is absolute within your small
domain but fragile beyond it. A larger
warlord could crush you. The national
government, if there is one, could send
troops. You survive by being too small
to bother with, too remote to reach
easily, too willing to cut deals when
necessary. You're a parasite on a dying
body, feeding where you can, moving when
you must. This is not a path to
greatness, but it's a path to survival,
and sometimes that's enough. Level two,
the warlord. You command a private army,
perhaps a few thousand men, and you
control a region, a province, a stretch
of countryside, an area defined by
mountains or rivers, or simply by how
far your forces can reach. You are one
of several powers in a country too weak
to assert itself. Maybe the central
government collapsed. Maybe it never
really existed. Either way, you are the
government in your territory, and you
govern through force. Your army is not
professional in the traditional sense.
Many of your soldiers are boys with no
other options, pressed into service or
volunteering because you offer food and
purpose. You have a core of veterans,
hardened men who have been fighting
since they were children themselves, men
who know no other life. You arm them
with whatever you can buy, steal, or
capture. AK-47s mostly, maybe some
heavier weapons if you can get them. You
fight other warlords for territory, for
resources, for control of smuggling
routes or mining operations. You've
learned that economics matters.
Territory without value is just
responsibility. You seek control of what
generates money. Diamonds, gold, drugs,
timber, anything that can be exported to
buyers who don't ask questions. The
money buys weapons. The weapons secure
the territory. The territory generates
more money. It's a cycle that feeds
itself. You're not building a nation.
You're running an enterprise. The
enterprise just happens to have an army.
Level three, the revolutionary. You were
nobody once. A teacher, a lawyer, a
mid-level officer, a student. You had
ideas about how the country should be
run. And those ideas were dangerous
enough that you had to act on them or be
destroyed by them. You gathered
followers quietly at first, then openly.
You built a movement. You spoke of
justice, equality, liberation from
oppression. You meant some of it. You
told yourself you meant all of it. The
revolution succeeded. Maybe you
overthrew a colonial power. Maybe a
corrupt monarchy. Maybe a military juna
that had outlived its usefulness. You
are now the leader of a country, not
because you inherited it or conquered
it, but because you promised to remake
it. The people believed you. They
carried you to power on their shoulders.
They gave you their trust, their hope,
their lives. Now you face the
revolutionaries dilemma. The skills that
win revolutions are not the skills that
run countries. You can inspire, but can
you administer? You can destroy the old
system, but can you build a new one? The
problems of governance are not solved by
speeches. The economy needs experts. The
bureaucracy needs managers. The military
needs to transition from insurgency to
institution. You look around and realize
that many of the competent people fled
or were killed or are sitting in your
prisons. You have passion. You have
legitimacy. You may not have the ability
to deliver what you promised. Level
four, the populist. You were elected.
Technically, there was a campaign. There
were votes. There were results that were
more or less accurate. But you didn't
win by policy. You won by personality.
You won by channeling the anger of
people who felt ignored. by giving them
an enemy to blame, by promising to tear
down the elites who you said were
keeping them down. Now you're in power.
And the question is what you do with it.
You start by rewarding your supporters.
Government contracts go to your allies.
Government jobs go to your relatives and
the relatives of people who helped you
rise. This is how politics works
everywhere. But you do it openly,
brazenly, making a virtue of loyalty
over competence. Your supporters love
it. They see their own power growing
through yours. Your opponents call it
corruption, but you call it democracy.
The people voted for this. The people
voted for you. You attack the
institutions that might constrain you.
The courts are filled with elitists who
don't respect the will of the people.
The press is the enemy of the people,
spreading lies to undermine the people's
champion. The opposition is
illegitimate. Traitors who want to
betray the nation to foreign powers. You
say these things so often that your
supporters believe them. Some of them
believe them already. You just gave
voice to what they felt. You're not a
dictator yet. There are still elections,
still courts, still a constitution, but
the constraints are loosening. Each
crisis is an opportunity to claim more
power. Each success is proof that you
should have more. You're moving towards
something and you're not sure where it
ends. Maybe you'll step aside when your
term expires. Maybe you won't. Level
five, the military coup leader. You were
a general or maybe a colonel when you
decided that the civilians had failed.
The economy was collapsing. The country
was losing a war. Corruption was
everywhere. Someone had to act. So you
did. Tanks in the streets, soldiers at
the television station, the president
escorted from the palace at gunpoint or
fleeing ahead of the troops or shot in a
basement. Either way, he's gone and
you're in charge. You promised the coup
would be temporary. You said you were
saving the country from chaos, that you
would restore order and then return to
civilian rule. Maybe you meant it at the
time. But order is hard to maintain and
civilian politicians are incompetent.
And every time you think about handing
over power, you see the problems that
would follow. The country needs
stability. The country needs a strong
hand. The country needs you. You govern
through decree. The parliament is
suspended or rubber stamps, whatever you
decide or doesn't exist anymore. Your
cabinet is filled with other officers,
men who understand loyalty and
discipline, men who won't leak to the
press or demand debate about every
decision. The economy is managed like an
army. Commands from the top, execution
below, punishment for failure. It's
efficient in a way. It's also brittle.
When something goes wrong, there's no
one to blame but you. You keep the
senior officers happy with positions and
privileges. You keep the junior officers
nervous with transfers and surveillance.
A coup leader's greatest fear is another
coup. The men who helped you rise know
exactly how it's done. You spend as much
time watching your own people as
watching your enemies. Level six, the
one party ruler. You control the party
and the party controls the country. This
is the communist model, the fascist
model, the model of any regime that
maintains a facade of ideology while
concentrating power in the hands of a
few. There are elections sometimes, but
only one party is allowed to win. There
is debate, but only within limits set by
the party. There is a constitution, but
the party can rewrite it whenever
convenient. The party is both your power
and your constraint. You rose through
its ranks by demonstrating loyalty,
competence, and ruthlessness. You
outmaneuvered rivals, formed alliances,
and waited for the old guard to die or
be purged. Now you sit at the top, but
you are not alone. The party has
factions, interests, institutions. You
cannot rule entirely alone because the
party would turn on you. You cannot be
challenged because you control enough of
the party to crush disscent. It's a
balance maintained through constant
negotiation and occasional violence. The
advantage of one party rule is
stability. No elections to lose, no
peaceful transfers of power, no
uncertainty about who comes next. The
successor will emerge from the party
through a process that is opaque to
outsiders but follows its own internal
logic. The disadvantage is oification.
The party rewards loyalty over
innovation. Problems are covered up
rather than solved. Bad news doesn't
reach the top because bringing bad news
is career suicide. You make decisions
based on reports that are shaped to tell
you what people think you want to hear.
You are informed and ignorant at the
same time. Level seven, the president
for life. You were elected once or maybe
a few times. But elections are
inconvenient. They require campaigning.
They produce uncertainty. They create
the possibility, however small, that you
might lose. So you changed the
constitution. Term limits were removed.
The electoral commission is staffed with
your people. Opposition parties exist
but are harassed, funded poorly, denied
media access. The elections still happen
on schedule with international observers
sometimes. But everyone knows the
outcome before the first vote is cast.
You've been in power for 15 years now,
or 20 or 30. You've seen everything.
You've survived coup attempts,
assassination plots, economic crisis,
international isolation. You're still
here. You'll always be here. You've
started to believe the country and you
have become the same thing. When people
love the country, they love you. When
they criticize you, they betray the
country. This is an ego. This is simply
how it is. Your image is everywhere.
Posters, statues, the name of the
airport, the face on the money. Children
sing songs about you in school. Your
birthday is a national holiday.
Journalists compete to praise you more
fervently than their rivals. You know,
much of it is theater, but the theater
has its own reality. People who say they
love you long enough start to believe
it, or at least can't remember what it
felt like not to. You've shaped reality
with repetition. Level eight, the
kleptocrat. You came to power by some
method or another. It doesn't really
matter which. What matters is what
you've done since. You've stolen
everything. The oil revenues, the mining
licenses, the foreign aid, the public
lands. Everything of value flows through
companies you control or your family
controls or your friends control with
the understanding that they give you a
cut. You are not governing a country.
You are looting it. Your personal wealth
is measured in billions, not millions.
Billions. You have properties in London,
apartments in New York, yachts
registered in Malta, bank accounts in
Switzerland. Your children were educated
at the best universities in the West.
Your wife wears jewelry that could feed
your capital city for a year. This
obscene wealth is visible, known,
discussed openly in foreign newspapers.
In your country, discussing it is
dangerous. The journalist who
investigated your family's holdings fell
down a staircase. The activist who
organized protests about corruption left
the country one step ahead of arrest and
never came back. You justify it when you
bother to justify anything by saying
that everyone steals. The difference
between you and the small-time grafters
is scale, not kind. At least you provide
stability. At least the country
functions more or less. At least there's
no civil war, no famine, no total
collapse. You're a parasite, but a
manageable one. The host survives,
weakened, but alive. It could be worse.
You make sure people know it could be
worse. Level nine, the totalitarian. You
control not just the government, but the
society. The economy is planned by the
state, which means by you. The media is
owned by the state, which means by you.
The schools teach what you approve. The
churches preach what you allow. There
are no private spaces, no apolitical
activities, no parts of life that are
not in some way shaped by your will.
This is total power. This is what all
dictators dream of and few achieve. The
apparatus is vast. Secret police who spy
on citizens and each other. Informers in
every workplace, every apartment
building, every family. files on
everyone, recording their statements,
their associations, their suspected
thoughts. The population lives in fear,
but also in numbness. Fear becomes
normal. Surveillance becomes invisible.
People adjust. They learn what not to
say, what not to think, what not to
want. The totalitarian system doesn't
just control bodies. It reshapes minds.
The cost is enormous. Maintaining total
control requires total resources. Your
security services are larger than your
army. Your prisons are full. Your
economy is distorted by the need to keep
everyone employed and supervised.
Innovation is crushed because innovation
requires freedom to experiment, freedom
to fail, freedom to think differently.
Your country falls behind yearbyear
while the rest of the world advances.
But you don't care about the rest of the
world. You care about control. You have
that. Everything else is secondary.
Level 10, the cult leader. You are not
merely a president or a general. You are
something approaching a god. Your
official titles include words like
eternal, supreme, father. Your biography
is mythology filled with miracles and
supernatural achievements. You invented
things. You set world records. You
predicted the future. You commune with
forces that ordinary mortals cannot
perceive. The people don't just obey
you, they worship you. This is not
entirely self-generated. You've worked
hard to create this image, investing
resources that could have fed millions
into propaganda that deifies you
instead. But after decades, it's taken
on a life of its own. Children who grew
up knowing nothing else believe it
sincerely. Adults who remember the
before times pretend to believe and then
forget they're pretending. The cult of
personality has become the cult, actual
and literal. Criticizing you is not just
a political crime. It's blasphemy. The
danger of becoming a god is that gods
cannot be wrong. When the harvest fails,
it cannot be your fault. Someone must
have sabotaged. When the war goes badly,
it cannot be your strategy. Traitors
must have betrayed. You are surrounded
by people who tell you only what you
want to hear. Not because they're trying
to deceive you, but because reality
itself must conform to your
infallibility. You live in a bubble of
delusion, making decisions based on
fantasy. And your country pays the
price. But you never see the bill. You
see only the worship. Level 11, the
monster. You have crossed the line from
dictatorship to atrocity. You are no
longer content to rule, to steal, to
control. You have decided that certain
categories of people should not exist.
Maybe it's an ethnic group. Maybe it's a
political class. Maybe it's anyone who
you've decided is an enemy. You have
ordered their elimination, not their
suppression or their exile, but their
physical destruction. You have built the
camps. You have signed the orders. You
have created the machinery of mass
death. History will remember you as one
of the worst humans who ever lived. Your
name will be spoken with Hitler, Stalin,
Pulp Pot. School children will study
your crimes in disbelief. Museums will
preserve the evidence. Survivors will
testify until there are no survivors
left. You have achieved a kind of
immortality, the darkest kind. You will
never be forgotten, but only because you
cannot be forgiven. You probably don't
see yourself this way. You probably have
a rationale. They were enemies of the
state. They were subhuman. They were in
the way of progress. The ideology
matters less than the outcome. Millions
are dead. They died because you decided
they should die. And you had the power
to make it happen. That's what absolute
power enables. Not just corruption,
extermination. Level 12. The legacy. You
are dead now. Or maybe you're still
alive. An old man in a palace surrounded
by portraits of yourself in your prime.
Waiting for the end that you once
thought would never come. But your death
is the least interesting thing about you
now. What matters is what remains. Your
country will spend decades recovering or
trying to. The institutions you
destroyed don't rebuild themselves. The
people you killed don't come back. The
trauma echoes through generations. Your
successors, whether they continue your
system or try to dismantle it, will work
in your shadow. Everything they do will
be measured against you. Some will try
to be the opposite of what you were.
Some will quietly preserve more than
they admit. The shape you gave the
country will persist long after your
body is dust. And somewhere right now,
another ambitious person is watching,
learning, thinking that they could do it
better. The path to dictatorship is not
closed. It never closes. Every
generation produces people who believe
they deserve absolute power and are
willing to do whatever it takes to get
it. Some will succeed. Most will fail.
But the template exists. You helped
create it. That's your true legacy. Not
the palaces or the statues or the body
counts. The knowledge that it can be
done, the example that others will
follow. The cycle continues. The
dictator's path is not one thing. It's a
ladder and the rungs are made of
different materials. Some climb by
ideology, believing they're saving their
people from enemies, real or imagined.
Some climb by greed, caring only about
wealth and the power to acquire more.
Some climb by accident, swept up in
events they set in motion but couldn't
control. A few are genuinely monsters
from the start, drawn to power because
it enables their darkest impulses. But
most start as something else. Teachers,
officers, lawyers, true believers. They
become what they become through choices.
Each one seeming reasonable at the time.
Each one making the next one easier. The
first kill is hard. You remember it
forever. The first opponent you had
imprisoned. The first order you gave
that ended a life. The first time you
crossed the line you said you'd never
cross. It keeps you up at night. You
question yourself. You wonder if there
was another way. But then the second is
easier. The third is routine. By the
hundth, you don't think about it at all.
The human mind adapts to anything, even
atrocity. Especially atrocity. The
people who carry out your orders adapt
too. They become functionaries of death,
punching the clock, filling the quotas,
going home to their families. This is
how genocide happens. Not through
demons, but through adaptation. Every
dictator believes the rules don't apply
to them. That's the core of it. The
rules are for other people, for ordinary
people, for people who lack vision or
courage or destiny. You are different.
You see what others cannot see. You can
do what others cannot do. You have been
chosen by God or history or the people
to lead. The rules constrain the chosen.
They prevent greatness. They must be
broken for the greater good, for the
nation, for the future. This is what you
tell yourself. This is what the people
around you tell you. Because telling you
otherwise is dangerous. The end comes
for all of them. Some die in bed,
surrounded by family and servants,
having escaped all consequences for a
lifetime of crime. Some are overthrown,
dragged from bunkers or palaces,
executed by the people they oppressed or
by rivals who want their seat. Some flee
into exile, spending their remaining
years in villas purchased with stolen
money, writing memoirs that no one
believes. Some are tried in
international courts, sitting in glass
boxes while lawyers recite their crimes,
reduced from world historical figures to
frail old men in headphones. None of
them think they deserved it. None of
them think they did anything wrong. The
capacity for self-justification is
infinite. But here's the truth that
dictators never understand. The power
was never real. Not in the way they
thought. It was borrowed from the people
who followed them, who obeyed them, who
chose not to resist. The moment enough
people decide to stop obeying, the power
evaporates. The secret police can't
arrest everyone, the army can't shoot
everyone. The informers can't watch
everyone. The system is held together by
the belief that it's held together. When
that belief breaks, it breaks fast.
Chowoescu was still giving speeches when
the crowd started booing. Within days,
he was dead against a wall. The
transition from absolute power to
absolute powerlessness can happen
between breakfast and lunch. And yet,
they keep coming. The dictators, the
would-be dictators, the men and
occasionally women who look at absolute
power and see opportunity rather than
warning. They read the histories and
think they'll be different. They won't
make the same mistakes. They won't
become what the others became. They're
smarter, more virtuous, more
historically aware. They climb the
ladder anyway, rung by rung, choice by
choice. And by the time they reach the
top, they're exactly what everyone
becomes up there. Alone, paranoid,
surrounded by sick offense, unable to
trust anyone, unable to leave, trapped
by the very power they sought. That's
the final lesson. Dictatorship is a
prison with the dictator locked
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