Your Life as Every Level of Slave
FULL TRANSCRIPT
Level one captured. The raid comes at
dawn. You wake to screaming, to smoke,
to men with weapons speaking a language
you don't understand. Your father
fights. Your father dies. Your mother
runs with your sister, and you never see
either of them again. They chain you to
17 other people, a line of bodies
connected by iron and rope, and they
march you toward the coast. The walk
takes 3 weeks. You sleep on the ground
when they let you sleep. You eat what
they give you. Grain and water never
enough. You walk until your feet bleed.
Then keep walking because stopping isn't
an option. People die along the way. The
old man at the front of the line
collapses on the fifth day and doesn't
get up. A woman develops a fever that
burns through her body until she's gone.
A boy your age simply sits down one
morning and refuses to move. What they
do to him convinces everyone else to
keep moving. Their bodies are unchained
and left where they fall. The line keeps
moving. The line always keeps moving.
You learn quickly what happens to those
who resist. A man two positions ahead of
you tries to run on the fourth day. They
catch him within minutes. What they do
to him takes much longer. You watch
because they make everyone watch. You
don't try to run. The holding cells at
the coast are underground. Stone rooms
packed with bodies. The smell of waste
and fear so thick you can taste it. You
wait here for weeks. More captives
arrive daily. Some are taken away and
don't return. You don't know where they
go. You don't want to know. Level two,
the crossing. The ship is worse than
anything you imagined. They pack you
into the hold. Hundreds of people
chained in rows so tightly that you
can't lie down without lying on someone
else. The ceiling is so low you can't
stand. The darkness is absolute except
when they open the hatches to throw down
food or remove the dead. The voyage
takes 2 months. You measure time by
meals twice daily. A paste of rice and
water that keeps you alive but barely.
You measure time by deaths. The bodies
that stop moving that are unchained and
hauled up through the hatch that splash
into water you'll never see. You measure
time by the rocking of the ship. The
endless rhythm that becomes the only
constant in a world reduced to
suffering. People go mad. The man
chained next to you starts talking to
his dead wife. Somewhere in the third
week, he describes meals she used to
cook, arguments they used to have, the
children they raised together. He
doesn't stop until he dies in the sixth
week. Still mid-sentence, still speaking
to someone who exists only in his broken
mind. A woman across the hold screams
for 3 days straight until her voice
gives out. Then she keeps screaming
silently, her mouth open, her body
shaking, no sound emerging. Children cry
until they learn that crying changes
nothing. The ones who survive longest
are the ones who learn to go somewhere
else in their minds to separate from
bodies that have become prisons within a
prison. You find your own way to
survive. You count things. the number of
breaths between meals, the number of
bodies removed since you boarded, the
number of chains in the row ahead of
you. The counting gives your mind
something to do besides remember what
you've lost and imagine what's coming.
You survive. You don't know why you
survive when others don't. You're not
stronger or smarter or more determined.
You're not more worthy of life. You just
keep breathing when breathing is all you
can do. You just keep counting when the
numbers are all that's left. Level
three, field hand. The auction happens
on a wooden platform in a city whose
name you'll never learn. Men examine you
like livestock, checking your teeth,
squeezing your muscles, looking for
defects that might reduce your value.
You're sold for a price spoken in a
language you're beginning to understand.
To a man who owns land you'll never
leave. The plantation is sugar. The work
is cutting cane, which means swinging a
machete from sunrise to sunset, which
means blisters that become calluses that
become the only skin you remember. The
overseer carries a whip. He uses it
freely. You learn to work through pain
because stopping means more pain. Your
quarters are a wooden shack shared with
11 others. You sleep on the floor on
straw that's changed twice a year if
you're lucky. You eat what they give
you. cornmeal, sometimes pork. Never
enough to feel full, always enough to
keep you working. Sunday is rest, which
means time to tend the small gardens
where you grow vegetables. To supplement
rations that were calculated to maintain
bodies, not nourish them. You own
nothing. Technically, you can't.
Property can't own property, but you
accumulate small things anyway. A carved
wooden figure that reminds you of home.
a blanket traded from another
plantation. Knowledge and memories that
can't be confiscated because they live
inside your head. The things you carry
become who you are when everything else
has been stripped away. You are nothing.
You're a tool that happens to breathe.
Your name on the plantation isn't the
name your parents gave you. It's a new
name assigned, easier for owners to
pronounce. Some people forget their
original names over time. You repeat
yours every night silently. A prayer to
a self that existed before all this that
might exist again if the impossible
happens. The deaths continue here too.
Accidents in the fields. Beatings that
go too far. Diseases that spread through
quarters built for six and holding 12.
Suicides though they call it something
else. Every season new people arrive
from the ships. Every season familiar
faces disappear. You learn the rules.
Don't look masters in the eye. Don't
speak unless spoken to. Don't run. They
have dogs. And what happens when the
dogs catch you is worse than the work
you're running from. Don't hope. Hope is
the most dangerous thing of all. Level
four, skilled labor. After 3 years, they
move you to the sugar house. Processing
instead of cutting. It's still brutal.
the heat from the boiling vats, the
hours that stretch past midnight during
harvest. But it's skilled work, valuable
work. They can't replace you as easily
as they can replace a field hand. The
promotion isn't kindness. It's
economics. You've proven durable. You've
learned the process. Training someone
new costs time and money. Keeping you
alive costs less. Your world expands
slightly. You interact with more people.
Learn how the plantation operates.
Understand the systems that keep you
enslaved. Knowledge becomes a form of
power, even if it's power you can never
use. You know which overseers are cruel,
and which are merely indifferent. You
know which routes the patrols take,
which hours the masters sleep, which
weaknesses exist in walls that seem
impenetrable. You think about escape.
Everyone thinks about escape. At night,
in the quarters, people whisper about
it. the routes north, the signs to
follow, the people who might help along
the way. The information is precious and
dangerous. Knowing too much can get you
killed if someone decides to trade your
secrets for favors. The mathematics are
brutal. Most who run are caught, and
being caught means death if you're
lucky. Examples, if you're not. The dogs
can track a scent for miles. The patrols
know the land better than you do. The
reward posters spread faster than you
can travel. And even if you make it past
all that, the North is hundreds of miles
away through territory where anyone can
ask for your papers. Or free blacks get
kidnapped and sold back into slavery. Or
freedom is a destination that keeps
receding. But some make it. You've heard
whispers about people who reach the
north, who built lives there, who sent
word back through networks you barely
understand. You've heard about a
railroad that isn't a railroad, about
conductors who aren't conductors, about
stations that are houses with candles
and specific windows. You file the
information away and keep working.
Escape isn't a plan. It's a possibility
you nurture against the day when staying
becomes impossible.
Level five, house servant. 10 years in,
they move you to the main house. You're
trusted now as much as property can be
trusted. You serve meals, maintain
rooms, attend to the family's daily
needs. The work is easier physically.
The work is harder in every other way.
You see them as people now. The master
who signs documents that determine
whether families stay together or sold
apart. The mistress who considers
herself kind because she doesn't beat
servants personally. The children who
will grow up to own people like you, who
already treat you as furniture that can
follow instructions. You smile when
required. You perform gratitude for
small mercies. You become invisible in
rooms where they discuss business,
politics, the futures of people who have
no say in their own fates. You learn
more than they realize. You remember
everything. The other house servants are
your family now. You share information
in whispers, in glances, in the private
language of the enslaved. You protect
each other when you can. You mourn
together when you can't. Some house
servants identify with their masters.
They've been inside so long they've
forgotten the fields, forgotten the
ships. Forgotten that kindness from
owners is still ownership. You don't
judge them. Survival requires
adaptation. You've adapted too in ways
you don't always recognize. Level six,
driver. They make you a driver, which
means supervising field hands, which
means carrying the whip you once feared.
The position is impossible, too lenient,
and the master punishes you too harsh,
and your own people hate you. You walk a
line that doesn't exist, trying to
minimize suffering within a system
designed to maximize it. Some drivers
become monsters. The small power
corrupts them, or maybe it just reveals
what was always there. You try to stay
human. You warn people before
inspections.
You fail to notice small infractions.
You take the punishments meant for
others when you can absorb them without
breaking. The field hands don't trust
you. They can't. You carry the whip. You
enforce the rules. Whatever mercy you
show is mercy within a system of
absolute cruelty. You understand their
hatred because you would feel it too.
But you also have access now
information, movement, the small
freedoms that might become real freedom
if the moment ever arrives. Level seven,
the reckoning. The war comes like a
rumor first, then like distant thunder,
then like liberation you stopped
believing was possible. Union soldiers
march through the plantation. The master
flees. The overseers disappear. For the
first time in 32 years, no one is
telling you what to do. Freedom is not
what you imagined. There's no
celebration, no instant transformation.
There's just confusion and fear and the
slow realization that you don't know how
to be free. You've never made decisions
for yourself. You've never owned
anything. You've never been anywhere
without permission. Some people stay on
the plantation. There's nowhere else to
go. No skills that translate to the
outside world. No family waiting
elsewhere. Some people walk away and
never look back. Some people search for
family members sold away decades ago,
following trails that have long gone
cold. You walk north, not toward
anything specific, just away from
everything behind you. The roads are
full of people like you, formerly
enslaved, wandering, searching for
something they can't quite name. Some
are looking for family members sold away
years ago. Some are looking for any
place that isn't here. Some are just
walking because walking means they can.
The journey takes months. You work when
you can find work, harvesting,
construction, anything that pays enough
for food. You sleep where you can find
shelter. barns, churches, the homes of
people who offer rooms to travelers. You
eat when you can find food, which isn't
always. The hunger is familiar. The
freedom is not. You're robbed once by
men who see a black traveler with no
protection, and calculate the odds
correctly. They take the small amount of
money you'd saved, the shoes you'd
bought, the jacket that kept you warm at
night. You keep walking anyway,
barefoot, cold, because what else can
you do? There's no system to appeal to.
There's no authority that sees you as
fully human. There's just the road and
the destination and the stubborn refusal
to give up. The freedom is terrifying
and exhilarating and nothing like what
you dream during all those years in
chains. In dreams, freedom was simple.
No masters, no chains, no fear. In
reality, freedom is complicated. You're
free to starve. You're free to be
exploited by employers who know you have
no options. You're free to be arrested
for vagrancy if you stop moving. The
cage is gone, but the world that built
it remains. Level eight. After you
settle in a city that didn't exist in
your childhood, in a country that
considered you property until recently,
in a world that hasn't decided yet
whether you're fully human. The city has
other people like you. thousands of
them. Building communities, starting
businesses, creating lives from nothing
but determination in each other. You
work. The jobs available to people who
look like you are limited. Hard labor,
service, the positions nobody else
wants. The pay is low. The respect is
lower. But you're being paid, which
means you're choosing where the money
goes, which means you're building
something that's yours. You marry a
woman who survived her own crossing, her
own plantation, her own liberation. You
don't talk much about what happened
before. Some things don't need words
when both people already know. You build
a home together, brick by brick, a
foundation for the life you're never
supposed to have. You have children who
will never know the ships, the fields,
the weight of chains around their
ankles. They'll know other struggles.
The country won't solve its problems
overnight or over decades or maybe ever.
But they won't know your specific hell.
That's the gift you give them. That's
the point of everything. But you
remember. You remember everything. The
village before the raid. The crossing
that killed half the people chained
around you. The machete that became an
extension of your arm. The whip you
carried because carrying it was better
than receiving it. The small acts of
resistance that kept you human when the
system tried to make you something less.
Your grandchildren ask you about it
sometimes. You tell them some things and
hide others. They need to know what
happened. They don't need to carry all
of it. The scars don't fade. The
memories don't soften. You lived through
something that should have killed you a
hundred times over and you survived. And
now you're free. And freedom after
slavery is its own kind of complicated.
You watch the sun set over a city where
you can go anywhere you want. You can
walk down any street. You can enter any
establishment that will serve you. You
can speak your mind mostly to people who
will listen. Sometimes small freedoms
that would have seemed miraculous 40
years ago, that still seem miraculous on
days when you let yourself remember. The
country is changing slowly, imperfectly,
in ways that might take another century
to complete. You won't live to see the
end of it. Nobody will. Freedom isn't a
destination. It's a direction. Every
generation moves a little further along
the road. Fights the battles that need
fighting. Leaves the world slightly
better than they found it. You've done
your part. You survived when survival
was victory. You built when building was
rebellion. You loved when love was the
only resistance left. You still
sometimes can't believe it's real, but
it is. And you're still here to see
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