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Last Word Standing: How to Play

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FULL TRANSCRIPT

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- In Last Word Standing, the objective of the game

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is to use letters to spell increasingly high scoring words.

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The action cards the players play will give their words

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advantages in an effort to ensure that they have

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the last word standing.

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The first player to score 75 points will win the game.

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To set up the game, shuffle the letter and action decks

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separately and then place each of them face down,

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leaving room for a discard pile for each deck.

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Each player picks a scoring marker and places it

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on the start box of the score tracker and then takes

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the information information card that matches.

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Give the first player card to the player

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who last looked up a word in the dictionary.

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They deal two letter cards and one action card

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to each player who may look at their hand of cards

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but should keep them a secret from all other players.

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Draw the top two cards from the letter deck

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and place them face up in the center of the table.

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Before starting the game, agree on an official dictionary,

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either online or offline.

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It's up to you if you wanna allow the use of proper nouns.

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Each round consists of four total phases.

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The Card Claim phase, the Word Play phase,

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the Score phase, and the Exchange phase.

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Starting with the first player and proceeding clockwise,

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start the Card Claim phase.

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The first player draws a number of cards

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from the letter deck equal to the number of players plus one

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and then they add them to the community cards on the table.

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Each player, in turn order, chooses a letter card

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from the community card and adds it to their hand.

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Should a player wish to claim a card preemptively,

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they may discard and action card to take a card out of turn.

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But be careful, other players can stop you with other

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action cards so make sure you have a backup action card.

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That way, you can immediately try again,

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if you really need a specific letter to spell the word

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you're trying to spell.

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If the player claims a card with a draw action card on it,

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then they may also draw the top card from the action deck.

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Keep in mind that each player is limited to

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a total of 12 letter cards in their hand.

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After this, players move on to the Word Play phase.

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Starting with the first player and moving clockwise,

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players may choose to play a word or pass.

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Playable words must be at least three letter long

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and must be spelled using at least one letter card

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from their hand.

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They may also use any number of community cards

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and up to two letter cards copied from other player's words

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using action cards.

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The first word played in the Word Play phase

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is laid down to spell the word and then indicate

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if any community cards are needed to complete it.

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Action cards may be used to modify the word's value.

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The value of the word is determined

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and then it becomes the standing word.

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Play then continues in turn order and players can play words

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to challenge the current standing word

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even if they've passed in previous rounds.

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The only rule is that the new word played

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must have a higher value than the standing word.

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Any words that have been successfully challenged

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can then be upgraded when that player's turn comes around.

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If no words are played during the Word Play phase,

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then the players skip immediately to the Exchange phase,

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but if there was at least one word played,

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then play proceeds to the Score phase.

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During the Score phase, each player moves their

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scoring marker along the score tracker

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based on how many points that they earned.

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The player of the standing word scores full point value

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for their word, all other players score

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half of the point value of the last word

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that they played, rounded down.

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Then discard all letter cards played

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during the Word Play phase.

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This includes any community cards used to spell a word.

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Then each player with fewer than two remaining letter cards

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in their hand will draw until they have two.

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If there are fewer than two community cards on the table,

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draw until there are two, ready for the next round.

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And so long as no player has reached 75 points,

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we'll move on to the Exchange phase.

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If they have reached 75 points, then the game would end.

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During the Exchange phase, any player, in turn order,

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may either discard one letter card from their hand

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and draw the top card of the letter deck or they may discard

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two letter cards and draw the top card of the action deck.

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Then the first player card passes to the left

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and a new round begins.

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If any one player has reached 75 points,

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then the game is over.

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And if more than one player has reached 75 points,

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then the highest score wins.

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And if there's a tie, then you both win.

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And that's how you play Last Word Standing.

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Let us know in the comments below,

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the first word game that you ever played.

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Be bold, play games, be you.

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Happy gaming.

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