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Clearing Basics Of AMV | AMV Tutorial | After Affects | Phoninx

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0:00

if you're diving deep into learning

0:01

about mvs without basic information then

0:03

the lck of basic knowledge might put you

0:05

in

0:06

trouble hello how are you I under the

0:09

water in this video I will show you some

0:11

basic things that many editors like and

0:13

how to fix

0:18

that this video is not for people who

0:20

have no knowledge about envs it is for

0:22

people who have a bit of knowledge about

0:24

envs though and people who have just

0:25

started with it but not for people who

0:27

have no knowledge about it a beginner

0:29

friendly guide will coming soon and I

0:30

swear it is soon this time this is a

0:32

basic tutorial but it's more like

0:34

clearing Basics than teaching everything

0:36

in beginner

0:41

level stop using same frame size in

0:44

every aor if you're making eror in web

0:45

style then keep it to 1 R1 or 96 if

0:49

you're making a red and flow style then

0:50

keep it to 16 R9 and same goes with the

0:53

frame rates if you're making edit like

0:54

web style then you want it to be smooth

0:56

and for making it smooth you need to

0:58

keep it on 30 FPS if you're making edit

1:01

in flow style then keep it to 23 because

1:03

you don't want it to be smooth if it's

1:05

smooth there will be no impact in it

1:07

there will be no good shakes it won't

1:09

look good so keep it 2 23 where are the

1:11

crackers I'm getting them right

1:14

now oh man

1:18

is a to can make a break yours and I see

1:22

many people missing that up here are two

1:24

ways how I make Myra first way is for

1:26

vibrates and second way is for flates

1:28

the reason why that of fibat and flates

1:31

are different because in viibes we have

1:33

less movement in clips and in flates we

1:35

have high movement in Clips get your

1:38

clip stud and cut them on every

1:40

important Movement by important movement

1:41

I mean the movement in the character's

1:43

clothes character's hair character's

1:46

body movement or anything like that you

1:48

have to cut your Clips in every of those

1:50

important movement do not cut your Clips

1:52

on things like camera movement the

1:54

movement of background the movement of

1:56

smoke or those effects or anything which

1:59

is not important but for example look at

2:01

the cloth of this character it moved on

2:03

this Frame so I will cut the clip on

2:06

this Frame and then I will go to the

2:07

next frame where the cloth moves and I

2:09

will cut it again keep repeating this on

2:11

your whole clip once you're done with it

2:13

select all your clip make sure to select

2:15

your clip from bottom to top that way

2:16

you will have the clips aligned in the

2:18

right way if you select it from top to

2:20

bottom then it will be reversed and

2:22

that's not what you want grab it from

2:24

this Edge and pull it back then right

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click on your clip key frame assistant

2:28

sequence layer press okay and there you

2:31

have it precompose it then search for

2:33

ttra pro grab it and throw it on your

2:35

clip if you have this in fps is out FPS

2:37

thing on your texture then keep it turn

2:39

on if not then keep the FPS same as your

2:41

composition setting FPS now copy my

2:42

texture

2:58

settings

3:07

and then you get this

3:10

texture first thing first all the clips

3:13

does not have to be textured there are

3:14

some clips which become very W when you

3:17

txture it because the movement in that

3:19

clip is a lot and the txture cannot just

3:22

slow it down so keep that in mind not

3:25

every clip can be twixted now let's

3:27

start with txture I have this C right

3:30

here I will use this one to texture and

3:32

then firstly I will disable the audio

3:35

and I will cut my clip how I

3:40

wanted I want my clip till here so I

3:43

will cut it here delete the next

3:47

one here I have it now I will precompose

3:53

it and now I will cut the clip on every

3:56

important movement as I talked

3:58

earlier so use control right arrow to

4:01

move a frame forward control back arrow

4:04

to move a frame backward right now I

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want to move forward so I will press

4:07

control right arrow now you see here's a

4:10

movement I will cut it right here then

4:13

move a bit here is a movement as you can

4:18

see you can see a bit of movement is

4:21

happening here just a bit but you know

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it's not really the movement of any

4:27

character he's not moving at all nor is

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see it's just camera moving it just

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shake of the camera to make impact in

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the anime so you don't have to cut it

4:37

here so I will not cut here you see he

4:39

moved and he moved so I will cut it

4:41

right

4:42

here frame forward the camera movement

4:45

again I will not cut it here IM moved I

4:48

will cut

4:51

here the light movement it's not like

4:54

you know it's not important so I will

4:56

not cut here I will cut here he moved in

5:01

move move few frames forward this thing

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I don't think it's much

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important they moved so I will cut it

5:09

again C camera move it again I will not

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cut on camera movement

5:14

okay I will cut it

5:17

now

5:21

now here's camera movement again but I

5:23

will not C it here because he and he

5:27

they both are not moving at all

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it's just the camera moving so I will

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not cut

5:37

here now that I have this thing I will

5:40

left click here hold shift and then left

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click here and I will grab it and put it

5:46

back now I will right click here and key

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frame assistant sequence layer okay now

5:52

we have this

5:53

thing in this clip every single frame is

5:57

moving there is not a single frame that

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that is still every single frame is in

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movement and that is exactly what you

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want for your texture to be smooth now I

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will grab all of these things contr a to

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select

6:10

everything and precompose it

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again now I will add texture

6:17

pro texure pro and then if you if you

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have this version of texure you will

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have this thing in fps Is AO FPS so if

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you have this one then check it if you

6:27

don't have this one then you have to

6:30

keep your FPS same as your composition

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in in my case I have

6:37

um this FPS 23 FPS and I will keep it

6:42

23 you see

7:00

and I will change Waring to inverse with

7:02

smart

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blend now see every clip is not same you

7:07

know every clip has um different all

7:09

style different speed different

7:12

lightning different environment

7:14

different contrast so you might have to

7:17

adjust a bit you might have to sometimes

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adjust from this Contra contrast Ed as

7:22

to this one or maybe from this to

7:26

inverse or maybe forward like it depends

7:29

on the clip so you will have to adjust

7:32

it by yourself like just keep

7:34

experimenting and slowly but surely you

7:37

will get an understanding of

7:39

it now I will go to main V layer

7:42

settings and increase this 100 I will

7:46

precompose it again you know what I

7:48

don't really want this part so I will

7:51

just cut

7:58

it

8:02

now I have this part and I will just add

8:05

timer map control

8:07

RT and you know like just go to the

8:10

graph and go to last frame and grab this

8:12

thing and pull it down just a bit right

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now I will make

8:22

graph I'm taking that you know about

8:25

graphs because if you're watching it now

8:28

after reading disclaimer then I think

8:30

you know a bit about editing and after

8:54

effects when you making txture forlow

8:57

you need to keep in mind that you

8:58

texture does not have to be perfect if

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it if it has little wops it's okay

9:04

because when you add effects and Shakes

9:07

and all thing the Ws will be hidden they

9:10

will be like not even noticed you don't

9:13

have to think a lot about it what is

9:16

that what the dog

9:18

doing don't make your keep having

9:21

movement on your Clips this is an

9:23

example of stied this is an example of

9:26

non stied now I will show you how to not

9:29

make your edit strip firstly I will add

9:32

n

9:34

objects and I will add two of them above

9:37

every single clip of

9:47

mine and now I will just duplicate

9:55

them right now if I just go to this null

9:58

and then scale it up

9:59

nothing will happen but if I left click

10:02

and hold on this whole thing of the clip

10:04

and I link it to the N above it and now

10:08

if I make some changes your clip will

10:10

move as well so if I grab this thing and

10:15

then put it on this one so if I change

10:19

this this one will change as well if I

10:21

grab this thing and put it on maybe this

10:23

one if I change

10:25

this this will change

10:28

again

10:29

right now when I grab this and Link it

10:31

to null two then if I moveed the null

10:34

two it will move as well now I will grab

10:37

this null and Link it to the null above

10:40

it now if I make movement on this null

10:43

then this null and this clip they both

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will move because this null is connected

10:48

to this clip and this null is connected

10:50

to This n I hope you understand if you

10:52

don't understand it's no problem just

10:54

try to replicate what I did and you will

10:57

get understanding of it now that we are

11:00

done with nulls I will start making

11:02

transitions I will select this null

11:04

press s on my keyboard to bring up scale

11:07

make a key frame on the first frame and

11:09

then go to the almost end of it and make

11:12

another key frame here now I go the

11:15

first key frame and set it I want it I

11:18

want it to be zoom in effect so I will

11:20

just zoom in in the starting may be

11:23

about this much and then I will make gra

11:26

I will make gra and do not make your

11:29

graph something like this if you make it

11:33

like this then it's okay it's fine but

11:35

you should make a graph like this only

11:37

when you have key frames covering almost

11:40

your whole clip these key frames are

11:42

covering almost my whole clip so if I

11:44

make graph like this it will be okay but

11:47

if you have Clips if you have key frames

11:49

like this this much and if you make this

11:53

crop then it will be like you know very

11:57

stiff actually you can see it's very

12:01

stiff after this point it's just not

12:04

moving it's completely still so you

12:08

should not make that

12:09

graph

12:11

instead make a graph like

12:16

this in this graph the movement will not

12:19

stop until here the movement will keep

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going on and on until here so this graph

12:28

is good for you know movement and all so

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I will use this graph I now that we're

12:34

done with this N I will go to this L and

12:37

I will press s for scale again and I

12:40

will make a key frame here and then

12:43

maybe it last

12:46

again here and here okay and now I will

12:49

easy them and make a graph a sharp graph

12:55

actually usually I make things like this

12:59

because if you're adding a zoom out

13:01

effect then you have to make your graph

13:05

quick because if you don't then the tile

13:07

will be shown and the tile that are

13:09

visible does not look good trust me on

13:12

this they don't look good not even a

13:19

bit now you see our whole clip is not

13:23

stopping a second not a frame it is

13:26

still and if you find it still like for

13:28

example if I find like it is still here

13:31

so I will go to this Frame and pull it

13:35

back a bit or maybe just C after this I

13:38

will just do

13:41

this now you see it has movement all

13:45

along this is the thing that makes your

13:48

edit look very smooth and

13:51

good now secondly I will do the same

13:53

thing again I will go to the clip and

13:56

then press this thing and Link it the

13:58

null above it and then I will go to null

14:01

press this thing and Link it to the null

14:03

above

14:04

it now I make Str shells again press s

14:07

for scale keep a key frame here and then

14:11

another one maybe

14:14

here this and then I will make a what

14:20

yeah zoom out

14:22

effect now you see these styes they

14:25

don't look good not even a bit I'll will

14:27

show you how to fix them

14:31

first we do this and

14:36

uh make a grath like

14:44

this now as you can see the tiles are

14:47

very very visible and they don't look

14:48

good as I said so to fix that I will

14:51

just go to the clip and then press s and

14:53

then scale it if I do this then the if I

14:59

do this then the dial will be

15:03

gone it's visible here but if you

15:05

increase the motion blur or if you add

15:08

rsmb it will be gone again but if you

15:11

don't want to you know like add that

15:13

thing and if you want it to Disappear

15:16

Completely then you can just zoom in bit

15:19

more like

15:22

this now it looks pretty much good if

15:26

you think that um the zoom in effect is

15:28

not enough so you can just go in this

15:31

thing and zoom it from here a bit and

15:36

then make a

15:38

graph now the zoom in effect is much

15:41

more but I pretty much like the previous

15:43

version so I will just C it like

15:46

that Yep this look good and then I will

15:50

do the same thing that I did here I'll

15:52

press s for

15:53

scale go to last frame and

15:57

then dou like this you can see at the

16:01

end of my clip there are tiles so to fix

16:03

them I will just go like this and I will

16:07

press F9 and make a sharp

16:10

crow

16:12

like

16:14

this you see this is my last frame and

16:18

at the last frame the tiles are not

16:20

visible that is good enough they don't

16:22

have to be visible the transition in

16:25

this looks pretty much incomplete but

16:27

when we complete this part part it will

16:29

look good I will do this again click on

16:32

the clip hold this and then select it to

16:35

n above it then click on the null hold

16:38

this and then select the null above

16:41

it press s again and then repeat the

16:45

same thing now for this clip I want it

16:48

to be zoom out from here but zoom in a

16:51

bit at this point when he takes his

16:54

sword out I want to zoom it at this

16:56

point so for that I will will tell you

16:58

how to do that right now I will keep key

17:01

frame from to till here maybe yeah and

17:05

now I will add

17:10

Zoom there you

17:23

go if you think that it is very stiff at

17:27

this point you can

17:28

like make graph even

17:31

more like this this will make sure that

17:35

it does not

17:37

stop but for me graph something like

17:41

this is

17:43

perfect like it's not very fast lar

17:45

motion nor is it very slow or

17:50

stiff now as for this part I want it to

17:53

be zoom in when he takes his sword out

17:56

so I will click on this n press s for

17:59

scale make a key

18:01

frame here make a key frame before he

18:05

takes his sword out and make a key frame

18:07

after he takes his sword out and then I

18:09

will make a key frame again and zoom

18:13

in this much is good now I will go to

18:16

the point where he takes his sword out

18:18

this is the point I will grab both of

18:21

these clips F9 graph editor and then I

18:25

will select speed C I will make it

18:29

something

18:30

like

18:35

this it's not looking very good so I

18:38

will

18:39

just do it like this so it looks very

18:42

smooth like when I do this it will have

18:45

enough time to make up the

18:48

effect it will look smooth when I do

18:50

this you see now it's very good now it

18:53

looks very

18:56

smooth maybe I wanted to be be fast just

18:59

a

19:12

bit and now I will add another n for

19:15

zoom out effect that I will select this

19:18

null link

19:20

it then press s make zoom

19:25

out pretty much like this

19:47

now this looks good enough but if you

19:49

want it to be even better you can go to

19:52

this animation preset presets and

19:56

behavior V skill position now firstly

20:00

add a adjustment layer cut it to the

20:05

size of your

20:06

Clips or maybe just don't cut it just

20:09

keep it like

20:10

this put it above your clip make sure

20:14

this should be put above your clip not

20:16

above your nulls put it above your Clips

20:19

at vle position on adjustment layer now

20:22

in this thing like I will show you what

20:25

these actually do I delete this for now

20:29

and I increased vle speed first you

20:33

should know what vles

20:39

do so this effects give a bit of

20:42

movement on your clip as you can see the

20:45

clip is moving moving like this if I

20:49

disable the

20:50

effect the clip is not moving at all but

20:53

if I enable the effect the clip is

20:55

moving now the vle speed is how much

20:58

they move like if I increase the speed

21:01

they will move pretty quick it's like

21:04

Jeter or earthquake and now if I

21:06

decrease it to

21:08

1.5 the biggest amount is the radius of

21:12

the shet okay if I increase it it will

21:15

move a lot you can see it's moving a lot

21:19

I usually keep it to

21:23

45 this looks good enough now I will

21:27

restart or the now you see this thing

21:30

makes a lot of difference right now the

21:32

clip looks very stiff and boring if you

21:35

may see if we enable the effect the clip

21:38

looks much

21:41

better if you want you can play with the

21:44

settings if you want to increase the

21:46

radius the amount you can more make it

21:52

more or if you want to make it like slow

21:55

it will make it move slow you can make

21:57

it even 1

22:00

or5 one looks much good yeah now I will

22:05

just

22:06

duplicate move it here but instead of

22:09

moving it here like this you can just

22:12

make it something like this and then do

22:15

this thing and then C it from

22:18

here this way the pace of movement will

22:21

be different the movement here will be

22:23

different and the movement here will be

22:24

different so it w look very repetitive

22:29

I will do this thing

22:37

again and if you want you can also

22:39

change your speed and amount according

22:41

to your e

22:48

clipse right now I think that the

22:51

movement of this clip is allot like the

22:54

amount is allow so I will just decrease

22:57

the amount of

22:59

bit now looks

23:05

good if you want you can just um

23:08

precompose it all and then add rsmv on

23:11

your clip so it looks even

23:15

smooth don't mind my you can see there

23:19

is a bit

23:20

of there is a bit of dial here so I will

23:24

just go in and

23:26

then zoom in a bit even

23:30

more now it won't be here

23:34

anymore looks much much

23:37

better and FL R it is very much same as

23:41

well you just have to add the zoom in

23:43

effect and zoom out effect on just your

23:46

Clips I will go here make a zoom in

23:49

effect

23:56

maybe I love to make graph with plugins

23:59

because if you make it normally it will

24:01

take a lot of time and lot of effort so

24:03

you just have to use this plugin instead

24:06

it's called flow if you are

24:19

wondering and now for movement you will

24:21

have to add um adjustment layer cut it

24:24

to the size of your clip if you want it

24:28

go to this thing and uh add um this

24:32

position wiggle

24:34

again and now you have to keep your

24:37

speed a bit more and your amount a bit

24:42

less I mean for flow edits that is what

24:45

I use because it will give you the git

24:50

effect all right now it's not much let

24:53

me

24:56

it

25:00

keep it to five

25:01

maybe yep it looks

25:10

good like you see the slow movement on

25:12

this clip the the bit of movement it

25:16

actually looks

25:18

good like see this looks very Bland and

25:22

very

25:24

plain but this this looks a bit

25:32

better there are three ways how I make

25:34

my shakes twitch is shake and dissolve

25:38

Shake twitch Shake is like the fast

25:41

shake or the hard shake as many people

25:43

say for making T Shake firstly add

25:46

adjustment layer then I will add

25:50

twitch and then firstly enable uh

25:53

slide this way you will make sure that

25:55

you see your Twitch because if you

25:57

disable it your T won't be visible now

26:00

decrease amount to maybe

26:04

uh this much yeah then add a key frame

26:09

go few frames forward three frames maybe

26:11

and then make it to

26:13

zero and increase your speed

26:16

to this much I

26:19

guess yeah so easy just that's all

26:24

that's literally all you just have to do

26:26

this and you C your shake now I will

26:29

show you how to make different shakes

26:31

first duplicate

26:32

this then add it on your different clip

26:36

and then go to operator controls slide

26:39

and tweak with these settings may we

26:41

increase the slide amount uh increase

26:43

Twitches if you want if you want to

26:45

splited RGB then you can use this thing

26:49

wait let me show you yeah if you do this

26:52

the rjb will be split a bit you will

26:56

see like the this you see this thing if

27:00

you don't want it you can just keep it

27:01

to

27:03

zero and uh what else yeah and if you

27:07

want to like change direction you can

27:09

just rotate this like changing direction

27:12

will mostly change your whole pitch it

27:15

would look very different so just change

27:17

direction it's very easy just change

27:19

direction and that's

27:23

all and then you can maybe change the

27:25

speed decrease or increase it maybe

27:28

amount just a

27:32

bit and you've got a different twitch if

27:36

you want to add light then you can add

27:39

light as well if I increase the light

27:42

Twitches then it will add like something

27:44

like exposure effect for S Shake add an

27:48

adjustment layer and then add s Shake in

27:50

it make your amplitude six and speed

27:53

maybe

27:56

12 then make a key frame on your

28:02

Ure another key frame something like

28:05

here and then make it

28:10

zero if you have this and this looks bad

28:13

I know but if you make graph it will

28:15

look much better I will make graph

28:17

something like this and this

28:25

maybe and there you have a simple shake

28:28

you can adjust it however you like if

28:30

you guys don't already the amplitude of

28:32

a shake means the area your shake will

28:34

cover or the length of your shake and

28:36

the frequency of your shake means the

28:38

speed of your shake this shake looks

28:40

good enough but now I will show you how

28:42

to make different shake from one single

28:44

Shake we have these three things X shake

28:47

y Shake Z shake and even tilt Shake X

28:50

shake is the shake of x-axis y Shake is

28:53

the shake of y axis and Z Shake is the

28:56

shake of z-axis zxx is basically like um

29:00

the zoom in zoom out thing if I go to X

29:02

shake and increase this then the shake

29:05

will move Alert in the x-axis this is

29:07

x-axis if I play Shake

29:10

now you see it's moving Alert in x-axis

29:13

if I make it like it was before and I

29:16

change y- axis it will move AER in

29:20

y-axis you see it's moving Al by axis

29:23

now if I

29:26

change Z shake it will move in Z Shake Z

29:29

Shake is like zoom in zoom out thing

29:32

like it looks like zoom in zoom out Z

29:34

Shake is most visible when X shake and Y

29:37

Shake are low if I do if I make this low

29:39

and if I make y low as well and I

29:42

increase Z Shake then it will be more

29:48

effective do you see it

29:53

now if I increase tilt amplitude it will

29:56

move like this

30:00

now that's all that you need to know

30:01

about shakes right now I've made almost

30:05

almost four types of Shake while

30:07

explaining you just mess with these

30:08

settings for example if I make y Shake

30:10

zero till Shake zero and then just

30:13

increase X

30:18

exis maybe a bit

30:22

more

30:25

now now you see it's moving in xais that

30:29

is all percentage is like opacity of

30:31

your shake so increase this but do not

30:34

exceed 30 because if you go above 30

30:37

your clip will start to disappear so

30:39

keep it below 30 like I will give it

30:42

25 and then I will uh go to amplitude

30:46

make a key frame and then I will

30:48

increase the amplitude maybe

30:51

like8 or something yeah and then I will

30:54

go something like here I will make

30:57

amplitude zero the amplitude here is

31:00

eight and the amplitude here is zero

31:02

just play with the settings and you will

31:04

know how it works and it has same thing

31:06

as the S Shake X shake y shake and Z

31:09

shake they are the same thing so I will

31:11

not explain it

31:16

again as for sound effects just don't

31:18

make them too loud or don't repeat the

31:21

same sound effect again and again or

31:23

like same voh or any kind of sound

31:26

effect don't use it again and again

31:27

don't make it too loud or too low try to

31:30

blend it with your

31:35

[Music]

31:37

music for color correction don't make

31:39

your CC too bright or too dark and

31:42

please please don't make the sharpness

31:45

like

31:45

this and this is it for the tutorial as

31:48

always thanks for watching and see you

31:50

next

31:53

[Music]

31:55

time

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