Hera vs Liereyy - Grand Final | The Garrison $40000 AoE2 Tournament
FULL TRANSCRIPT
Ladies and gents, here we are. Game
number one of the grand final. We have
Hara in the blue looking for what is it?
His 11th straight S tier. His 10th
straight. I've lost count. I think this
would be 11th I believe. An insane
number. And then we've got Liry on the
other side who knows him incredibly well
and he has gone for the goths and he is
bringing a forward villager to try and
stop there. He's got a camel there. One
of the most brutal openings if it's on a
water map is if your villager dies while
the dock is being built. And Liry can
build the villager corner. Oh man. Liry
deletes the wall, but Hara's right there
with a palisade and stops Liry from
coming in the instant Li deleted that
wall, Hara replaced it. That was
incredible. It's a great opening here
from from and it's really resourceful
from Hera to save his villager. But
that's that's just a disaster class from
L to not recognize he can build through
the diagonal there. Look at where he is
with another villager. He's behind
Hara's base. He sent the villagers
forward to lane. This is what we wanted
from Lir. So early in game one, we're
not even 3 minutes in here. Two
villagers forward from Liry. We wanted
something different. That villager is
going to lame the elephant. She's going
to go after the other hunt over there.
the dock was delayed if nothing else and
Hara still has to be careful about that
villager near the dock as well. So
important adaptation here for Hera if
he's expecting this and obviously he
knows the one villager was there but
it's also just the fact that it's Goths
and we've seen this before. He's not
even moving out for the lumber camp. Now
I need to see his fog of war because
that elephant's kind of in the back. You
normally scout front. Did he notice the
elephant even died? No. Okay, so he
doesn't necessarily know there's a vill
laming just yet and he may move out to a
woodline at some stage. And like we said
before, he didn't actually go Chinese
here. He's gone Mongols, so he has to
get Loom to move out. That will put him
down a vil, but obviously a really good
play if you think you're up against the
Goth militia here. Yeah, Hara finally
moving out to that woodline. He's got
two fishing ships as well. That will
bring in a little bit of food. That
elephant will go down. Hera definitely
knows he's being lame cuz he could see
the zebra bodies south of his TC. And he
probably knows from Lir's score now
ticking upwards that the two militia are
on the way. And obviously he's already
faced up against a similar strat on this
map. Yeah. So I'm curious to see how
much food hair is actually going to have
to work with here because he would have
really liked an additional elephant.
With Mongols, you you hunt very quickly.
You can already see it in the res
collector. That's great, but it
disappears faster. It disappears faster.
Exactly. So you've got to have the
resources then to spend on other things.
Usually you're going to need the wood.
Um so there's a lot on wood there. The
militia are not really going to be here
in time, but there is a weak bill right
there. And Liry scouted that earlier.
He's also, I like this, he's not hanging
around with the camel. Sometimes players
make it so obvious when they're there
with the scout that the Drush is coming
in. And Liry actually goes after the
Zebra instead. Maybe that's a little bit
of respect for Hera. He sees the wood
line. He sees the weak vill, but he
figures with only two militia, it's not
likely Hara's going to let him snipe
them. I think you can make an argument
that this is more effective than even
killing. I mean, we talked about the
food, right? How much food is going to
be under Harris TC? Right now it's a
goat. The rest of it is rotting in the
sun. As Liry comes over here, he's going
to find the extra zebra. I I think he
might just go for those instead of going
for the villagers, but
traps him in. The quick walls from Hera
in game number one have been on point.
Yeah, just that was insane. You know,
the first one maybe I could have some
criticisms Lir's way. That was
absolutely unreal. And that will save
him a pack of deer or zebra, I suppose.
And he's in feud. He can immediately
benefit from feudal age. So don't freak
out if you're leery. The barracks is
just now coming up. It's not like he'll
go for an archer range or a stable. But
this is what the Mongols are best at and
this is what Hera could do uh a lot of
good things with being futile age 2
minutes faster. This tournament, man, I
I've seen more traps and quick walls
from Hera. Obviously, he has the
capability. We've seen it before, right?
But just his focus on trying to trap
units in every single set has been
amazing. I think with the amount of wins
he's stack he's racking up, he just has
confidence he can do no wrong. And
you're going to see that attempt all the
time right now. That villager is hiding.
What? That's no little bit little bit
further. I mean that's you're just going
to get trapped in there. Yeah, he sees
the gold at least. Good scouting from
Liry there. I mean I think Hara spotted
the house. Hara's looking maybe spotted
the villager. He's going up north and he
doesn't see that v. If only there was a
building that was in this game that
could give you vision over an area.
Yeah, but it costs stuff and he doesn't
like that. Okay. And that villager is
still hiding up there. I don't know if
Hara is going to double check. This is a
sneaky dock as well from Larry. This is
this is exactly what we talked about,
right? Like stable, bro. I want Hara see
this with the spearman. Win or lose
today, I want Liry to just go crazy. And
and if if you do lose, at least then
you've done some sort of
surprise. Maybe maybe a little too crazy
though. Maybe a little too crazy. He
drops a palisade wall. That's not going
to do anything, dude. He's just going to
wallally you in. Liry. Oh, Hara walls
him in. The stable is up against the
edge of the map and the I guess the
scouts are going to have to fall off the
edge of the earth and then come back
around. You know what you needed there?
You needed a a gate through that area to
block through. Now, you can still add
scouts, but I think that those scouts
are never getting out. Yeah. So, that
stable is going to be a distraction at
best and a waste of resources at worst
for Liry. He still has food. The Goth
Hunt lasts longer. The elephants have
been coming in, so his resources are
looking okay. And he's going for a
couple galleys just to snipe the fish. I
actually like that better than the fire
galley approach. the fire galley
approach, Hara's going to have time to
uh run his fish and to counter you.
Whereas with the galleys, you can just
show up and kill the fish right away as
Liry will lose this villager. So res
collect, it's pretty close considering
it's a map filled with hunt. It's very
close. I've seen games where Mongols
have a 1500 lead at this stage. So
there's some positives, but Hara's
exactly where he'd want to be. He's he's
up in res collected. He's got some walls
up on the area that's exposed. That
stable's a complete waste. He knows his
opponent is down a military building now
compared to him and uh he can be pretty
pretty chill from here. I wouldn't be
surprised to see a little bit more
walling from Hera and and starting to
think about castle age honestly. Yeah,
resources looking pretty good for him.
Four on gold right now. Almost 200 gold
in the bank. 400 food in the bank
somehow with four vills in the queue.
So, he's done a really good job of
managing the fact that a lot of his hunt
was lamed. Obviously, the three fishing
ships help with that. And look at this
Harz forward. He's got the two archers
and the camel as well. Lir's trying to
clear that up, but Hera is just focusing
down that villager. He won't let her go
and she is going to die. That's two
villagers dead from Liry really early in
feudal age. Really well played. A little
surprised Hara hasn't expected the
skirms and gone for a stable yet. That'd
be a very Hera thing to do. And yeah, GS
will come through. Hara, of course,
could just run home with those archers
and he's just got great value. You you
make three archers, you get two V kills,
everything's looking good. And I think
at this point, you know, you've had
fishing ships and your opponent hasn't
had any. So, you're you're kind of okay
with that situation as well, honestly.
Yeah. At some point, like the fish are
very far away, right? At like what's the
maximum amount of fish that makes sense
on this map? Six, seven, six, six or
seven on two docks even. It's pretty
spread out. It It's like It's not even
that big of a deal to lose water. It's
just the initial bonus of having it that
helps you. and it helped Hara get to the
castle ages. He's on the way up and now
he's adding in some scouts. Yeah, really
interesting stuff here. Hera, yeah, just
playing it perfectly from here. And
sometimes it can take a game or two for
players to feel warmed up. I would say
that the two players that they are the
exception there are these two players.
These guys are almost always at 100%
right at the start. But in Hara's case,
he's he's looking super smooth here.
Again, he knows exactly the situation.
That stable's not going to harm him.
That was a massive loss there for Liry.
And one scout is all you need to push
those skirmishers away. And then we we
could see Lancers. There's so much that
Hera could do with this situation either
offensively or defensively with town
centers.
What do the Goths do against Mongols in
the castle age? Survive. Survive. Yep.
Yep. Survive. Boom. Um, usually you're
not seeing a lot of offensive presence
whatsoever with the Goths. They just
want that eco and they want to get to
Huskar. Mhm. Huskar, halves, if they get
there, it's it's really tough for the
Mongols. The Mongols do have champion,
but champion isn't what the Mongols
excel at. That's not what they really
want to be going for at all. So, oh man,
don't tell me. Oh, Liry with the nice
quick wall there. Things could have got
really nasty for a second. Yeah, Liry
has actually managed to get the majority
of his base walled off. Harris playing
very open around that starting TC, so if
Liry ever has some units, could be
threatened. But Hera goes for the second
town center up on the hill. He's also
going for his first monastery. And there
are quite a few relics out in the middle
that Hera can gather. But look at this.
Liry just diving in, taking out the
archers, trying to save his villager,
which I think he will. And that turns
out to be a pretty good engagement for
him without the range units there. The
walls are actually going to be a lot
more effective for Liry. Liry needs to
wall in front of that TC. None of this
wall to the T TC nonsense. Your opponent
has a stable. Town centers really just
struggle to hit things. So I think you
Gary definitely has to do that. Harold
will be pretty happy with that because
those three archers were not part of his
plans at all. And he did kill a
uh you get ahead, you stay ahead, right?
That's the game plan here. And there's a
hole. Oh, that didn't look like a hole.
I mean, there's a bigger hole right next
to it. Yeah, true. But scouts are going
to get in. And oh man, dude. I mean,
Liry wanted that hot start. He wanted to
bring something different, which he
absolutely did. But Hara in this
position, he might not kill anything
right now, but he's going to be here
while he does everything else behind it.
Yeah, very similar vibe to that land
madness game where ACCM had the three
scouts inside and he just kept killing
Vills all over again. And they're about
to be light, too. So Li actually has to
respect these three. And you can see
he's following these with the
skirmishers, with the spearman. Hara's
going to run around and Hara's going to
get a bunch of information about Lir's
economic state as well if he goes deeper
into the mountain area up there. You can
see the second town center still doesn't
know about the third as Liry tries to
wall him off. He just the level of
distraction from three units. Yep. To
keep Liry completely preoccupied. Thing
I'll say, Lir's on three TCs. He's got
good eco upgrades coming in and he's
transitioning into a boom. And and
what's the one rule of Age of Empires?
Don't let go's free boom.
Don't let go free boom. And uh it's it's
not a free boom, I would say. So it's
it's not that uncomfortable a situation.
I mean, Mongols can do ridiculous things
in him. So you also don't want to let
the Mongols free boom. It's just
normally the narrative with them is
their early game. I just love how Hera
knows right now this is going late and I
need to get value from this and do what
I need to get have an advantage late.
And the way he spread out his TC's is
fantastic. And he's got monks moving
around the map bringing in relics. I
think he might end up getting three or
four relics here. Yeah. And Liry only
added two fish from that dock as well.
So he didn't really take advantage of
the water control. Hara has also got a
fire on there. So Lir's got to be
careful. And Liry finally up to 17 on
food for the longest time. There are
three TCs. He was like seven eight
farms. He wasn't producing. You can see
a little bit of idle TC time. Hara
managed it much better. I think he had
the farms up earlier and it's only a
minute of idle TC time for him. 46 vills
for Liry, 53 villagers for Hera. Dude,
that stable was such a rough situation.
If that was any building elsewhere on
the map, it could have actually gotten
value and it has led to he's never built
a like a follow-up building beyond the
range to be offensive whatsoever cuz it
was just it such an early loss of wood
and obviously the villager as well. But
52 vills versus 58. I've seen a lot of
instances where the gots are behind in
the boom and if the killer blow isn't
applied properly still bring trap him in
revenge. No, Harry's never going to fall
for that. Doesn't walk in through that
hole. Doesn't want to get trapped. What
do you think about making like a single
scout from that stable and just keeping
it inside so that era has to like invest
in a whole wall and think about it. I so
I I haven't said anything, but I've had
to hold back from like saying vodka,
look at the stable. I want to look Thank
you. I just want to see how much space
is there cuz if that's there, that's a
stable that could actually add value in
imp, right? You're like full infantry.
The game gets crazy and then a couple
knights come into your eco there. That's
not something we can forget about. I
think Heram might actually castle it
honestly that he will castle right by
his walls. Uh, it will protect that gold
beyond his walls and then it should also
take out the stable. That was a surprise
that Liry moved out. But, uh, I think
Hara noticed the rewall there and Hara
might move his scout that way to see why
did villagers leave. Hara, move the
castle up the hill. Bro,
doesn't care about the stable. He's
going to spot the TC right away. Hera
has four relics. Four relics already.
And what has Lir been doing? obviously
expanding his eco but also chasing these
two stupid light cav that are still
alive in his base because he knows in
Hera's hands they can still be
dangerous. They can catch villagers
running. They can, you know, hit and run
before he could fight back with his own
vills. And that's exactly what Hera is
doing right now. I honestly think Hera
should castle drop that TC after seeing
it in other sets. I think it's really
smart. There's so much stone and gold
there. And um I I honestly don't think
Mangadai is the best long-term unit
anyway. So you can make a couple for map
control and then that next castle can go
forward.
The light cap usually what from the
other side. That's so smart. But this is
what we mean, right? Like this is why
you have to be Let's see if he stops
himself from being trapped. Yep, he
does. Nice job from Hara. And the light
cave is full HP. So all of that work
from Liry to slowly whittle down the HP
on that light cave for not as the light
cave gets healed from the other side of
the wall. Hara still trying to break
through. He doesn't have much of a
follow-up army, but he is on the way to
Imperial Age with 80 villagers versus 77
from Liry. Now Liry going to have better
eco upgrades than Hera. But in terms of
the timings, it will be advantage Hera.
Yeah, it just it just I I don't see a
way back, an easy way back with how
perfect Hera has played this. I think uh
in Lir's case, he he's thinking of
ideas. He just made a couple cav
archers, lost one to a conversion.
That's frustrating. But the boom is just
so good from Hera. Still very curious on
if he wants to invest in the Mangadai
longterm or is he thinking about
Scorpions? Is he thinking about could
you just go step lancer? I I think he
could choose any option right now and do
very well. I'd be worried about Lancer
because it's fairly expensive on food
and it really pulls you far away from
teching into any of the other options.
Yeah. A and at least if you go for
ranged unit upgrades that benefits your
castles long term, right? Ballistics
helps with scorpions. There's the castle
you wanted right on the hill in between
the gold in between the gold and the
stone with the TC right there as Hera
loses a couple monks. However, he does
convert a cav archer and this is such an
annoying army just slowly making its way
into Lir's economy. He doesn't really
have anything to deal with this. He is
still booming. He is trying to get his
eco up so that he can eventually get
into the goth spam that is so famous.
However, Hera's not going to let him do
that for free. And now Liry has to tech
into elite skirmisher bodero. This is
stuff that he didn't really want to have
to make. Annoying for Liry. Really
annoying. And it's going to get worse.
And honestly, we may see a pretty quick
tap out here once Imp is in. Once he
sees that castle's going up and he can't
do anything to stop
it, what what else are you going to do,
right? Like you're still hoping being
the goths that you can get to stone, get
a castle, get to Imperial Age, but Hera
has just gotten ahead. He stayed ahead
and still hasn't clicked up. Yeah, he
still hasn't clicked up. He's still not
up. He's got 1,000 food in the bank.
He's got 62 on food right now. And he
still has not clicked up to the Imperial
Age. He doesn't even have one Castle Age
building, let alone the two that you
need to go up because he hasn't been
making anything in Castle Age except
farms. We see it a lot where in the
first game if the player's going to
lose, they play on a lot longer. Yeah.
Right. And I think for Liry, that's kind
of part of this right now. Uh but he's
completely dead. Hera dealt with the
chaos very well. It ended up being a
very boommy game and he loves those
games. And game number two is going to
be land madness. Now Hara's gone for the
Mayans here and Liry has picked the
Magars. Okay, so Hara played this
yesterday and he looked very strong and
he's also done a similar thing on
Arabia. So Mayan start with the extra
vill which is actually a bit stronger
here in nine villagers start because he
do not get popcapped and uh Hara went
archers and he went eagles
simultaneously. Now normally you're not
seeing a lot of feudal age eagles these
days because it does take a while to
produce them in the feudal age but if
you just make archers the opponents go
skirms. So it it's a slow buildup here
for Hera. What he did against ACCM, I
believe it was um or Yo, excuse me. Uh
was he went forward with like two units
and then they all got cleared up. So I
wonder if there's an adjustment here
from Hera and he plays even more passive
and just sits back. He knows the Mag
scouts are going to be coming. Wait till
he gets about like five archers, four
eagles or something. I think Hera can
wall his map quite easily, too. Yes, you
see the edges there. He can he can wall
in one woodline, a couple golds, maybe
some hunt and whatnot. That's a crazy
good map, actually. Larry can actually
wall his as well. Yeah, there. He's got
edges of the map that he can stretch out
to, and they're quite far away from each
other, so this might be more of a a
passive uh battle on both sides,
honestly, cuz you look at the path
between them. Woodline's in the way,
hills in the way, everything. They're
going to meet somewhere in the middle,
and I I don't really see an allout
feudal age battle happening. Yeah, I I
think I mean M Mayans don't usually want
that against Magar. If anything, the
Magar player is going to want that, but
I think because so much is assumed about
the matchup
and neither civilization really has big
bonuses at play, plus neither of these
players do any dark age shenanigans,
they might just push in as much deer as
possible and then head out. And that
means if Hera heads out, they're pretty
far away. He might get sniped by a scout
at some point, but you're not able to
wall on the the little rocky terrain.
But what Dave and I are talking about is
you can wall to the edge of the map. And
so anytime someone can wall, they're
going to take advantage of it. And you
need more creativity, but the
possibilities are at least there. Yeah,
Liry can secure one woodline. Hera, if
he gets a little greedy, could secure a
ton. He could secure maybe two of those
at the back. And then he's got also the
gold. The only thing that would be
forwarded is his berries. Yeah, Hara
doesn't have those two pigs up there yet
cuz he's been pushing in the deer. Maybe
he thinks they were stolen or something,
but he's just looping around the back of
his base now and hasn't gone to the
berries yet. And Capture Age is telling
me a villager's on gold. So, I think
it's the same build up from Hera that he
we were talking about. Though, if he
were to go Archer Eagle, he would need
more than one on gold. So, he lacked
Spearman moving forward last time. He
only made spearman after losing some of
his eagles. So he might open with spears
archers at the start. Yeah. And that
that mining camp there was his second
building. So he's gone up with no mill.
The barracks is just now coming up for
Hera. A little bit late there, but
should be an archer range followup. Yep.
And we'll see if it's going to be
archers or indeed eagles. Hara's already
got an eagle in the queue and still has
uh four on gold now. Mhm. What's Liry
going to do? Liri is well stable with
Magarus'
it's it it absolutely you're expecting
it but if you're expecting a range
there's an argument to maybe go for
skirmishers so I was
curious and Liry confirms it's going to
be the range now he won't really know
how the production is going to look like
in the barracks I'm also curious okay
Hera's shifted to five on gold now so it
is going to be eagles and archers but I
think with the timing he'll have to
produce a spearman or two yeah magur is
so so powerful on this map they're very
very popular pick. Their scouts
automatically get forging. They're
cheaper as well. And scouts are the best
unit in extended feudal age battles,
which this map often times go to as Hera
tries to hide that pig from Lir scout
that's forward. And he will reveal the
fact that he's got a couple eagles.
They're on the way over. Archer moving
across guarded by a spearman. And a fast
archery range from Liry. As soon as he
sees this army coming, he's going to
need some skirms to deal with the archer
and the spearman from her. This is the
adjustment from the opening yesterday
against Yo, I know he won the game, but
this is the adjustment. He thought about
it and said, "I needed one spearman, and
if I had that spearman, I wouldn't lose
my army as quickly." Now, it was five
scouts for Yo that he used against four
units. That number could still work
here. But interesting to see for those
that watched that game yesterday, Hara's
adjustment there. Yeah, Hara getting the
blacksmith. So fletching is definitely a
priority. Very low food count here for
Hera. Now he only really needs food to
produce villagers, but still three on
food currently. Very, very low. He might
have some idle TC if he doesn't get it
worked out. I think he won't be able to
produce eagles, which could be
problematic against Skirms. That is not
a good transition economically. Only two
on berries. And this is obviously
dangerous times for Liry, but not
really. Like uh this is not not a a fun
workplace, I guess. But they're you're
going to clear this up eventually. one
archer, no fletching, no foraging,
nothing, right? And you have Maguar
scouts. Like eventually you could just
jump on this. Once you take out the
spearman, there's literally no threat
from this army. The spearman is the only
thing doing significant damage. As Li
jumps, he takes out the eagle. He takes
out the spearman. He takes out another
eagle and then the archer. And Hara's
not going to care too much. That's
already bought him enough time to build
up his farm count behind and start
massing archers. But you let the Maguars
have full map control at this stage of
the game. It's always dangerous. This is
this is going to be tough for him. This
is going to hurt. This is going to be
tough. Now, he's not going to
immediately lose vills because most
likely he'll have walls down, but he
still doesn't have eagle production and
uh he's going to have to be creative.
Now, the archers are moving out. That's
something that Liry won't notice. That's
a bold play. It is a bold play, but but
I mean
Hera
I mean, that's going to be at least
that's going to be at least two dead
builds. This is Liry we're talking
about. I know you're confident against
him. I can't believe Liry didn't dive on
that hill. I don't know what was going
on over there, but he still takes Hera
off of the berries as those archers are
awol. Liry knows that archers are
somewhere. Yeah, I'm going to show you
something so sick. You look at the left
side. So, he's housewalling. You see the
skirm coming back. He knows he's
vulnerable on the side. Harold wouldn't
couldn't have come through the middle or
the right side cuz he likely would have
spotted him. So he's thinking where am I
vulnerable? Where are those archers most
likely going to arrive? And Hara in
desperation mode. If you have to be
pushed off of this many resources, your
eco is not going to be what you want it
to be with the Mayans. Larry has no
fletching. No armor on the skirm. That's
a big problem. Yeah. And and Hara's got
a big group of archers. So you know,
four of those skirmishers are forward.
It looks like he's got seven in total.
So that would mean three of them are
back here. We can see them right now.
And if Hara sees those don't have armor,
he is just going to dive in and start
sniping those. He's also got the range
advantage with fletching. As you can
see, the skirmishers more or less just
distracting. Liry takes out an archer.
That's okay. And the scouts are still
working away on villagers around the TC.
I can't believe Liry didn't finish off
that other vill. Yeah, I mean, well, I I
kind of can cuz he's still micing so
well here. And he he has the lead right
now. Hara lost a villager on a farm. He
wasn't even able to pay attention. If
Liry clears this being down in upgrades,
he will be completely fine here. This is
such a sick hold from Liry. Yeah. So
good. How many times have we seen Hera
have an upgrade advantage and a numbers
advantage like that and just snowball it
and win the game? Yeah. It could have
been so disastrous for Larry. I I think
against Yo in the same situation. Uh he
had the same amount of skims as Liry,
basically like the same upgrades
and Harry just cleared them up like
nothing, right? So Liry is holding
impressively here at home. Hara is still
micering around those skirmishers. He
can't quite take them out and he's going
to lose all the archers. And so much for
the counterattack. Not even a single
villager goes down. Liry is going to
clear that for a second time. Lir's
resources looking really really nice
here as they often do at this stage of
the game. He's maybe thinking about the
castle age. And Hera still under
pressure at the berries. Lir's able to
do this so frequently. He can be late on
upgrades and he can be completely fine
because he just so good, bro. Yeah, just
went just micro, bro. Like, and and the
rule the same rules for you and I do not
apply to these two because they're
they're just that good. And that's an
example of it. Now,
Hara up against it. I've not seen things
quite this awkward for him playing with
Mayans all tournament. He only has two
on gold. That's not what you would want.
He's dropping a market to to clearly
balance out his eco, but he still has a
ridiculous sip. We've been talking about
it for 10 years. The Mayans can shrug
off a rough start, no problem. Dude,
this is just like the most unmaned
feudal eco I've ever seen. Look how many
farms he has. Yeah. Yeah. Like usually
you're wood gold, right? And the eagles
don't cost much food either. But Hara's
got a lot of farms. You would expect
that level of farming from Liry who's
been making scouts as Hera now uses the
market a little bit. He's going to be
slightly behind Liry. Look at Look at
Liry pacing back and forth. He's like, I
see you. I see all the army you have. I
see every decision you're going to make.
If you're going to build another
barracks or an archery range, I will see
that. And he's just keeping track. This
is so so good. Now Hara loves to do
this. He'll just sit in the TC. So he
never has to garrison bills. Oh, on a
villager off guard, Liry. And he takes
another villager out. That was a great
snipe from Liry. He was constantly
prowling around trying to get the
villager on the furthest farm and Hera
thought he could range him with the TC,
which he couldn't. Hera's like all
in, but I don't know towards what yet. I
guess it's going to be crossbowman. He
only has seven. I mean, Liry should have
with the army situation right now and
the castage advantage. This should be a
win for Why are those skirm still back
there when he Oh, he doesn't know where
the archers are anyway. Yeah. Or
anymore, but he had vision on the
archers for so long. It's weird that he
kept them at the wood line. Here's
here's what's weird to me. Hara's
continuing with crossbowman when Liry
has so many skirms. And Liry is
logically thinking that's a bad move.
Mhm. He's going to go Eagles. So, he's
going double stable knights to play into
Eagles, which is probably the play
Harris should do. But Harris is still
going archers anyways. Hara does get the
armor for that eagle, too. So, if Liry
checks that, he's going to think, "Oh,
man. He's already got the armor." Yeah.
You know, maybe a little bit of mind
games here from Hera. If Liri's looking
for clues as to what Hera is going to
make, but Lir's tracking this archer
army. He's got the scouts in front. Can
engage with just those. He needs a
combination of the scouts and the
skirmishers as Lyav plus two armor comes
in immediately from Liry. Harrow will
know exactly what Lir's doing if he
checks the upgrades in a second here.
He's not getting elite skirm. He's not
expecting Hara to actually upgrade these
units. So he the feudal if he tracks
them then he'll see it when the upgrade
comes in and maybe he has time to run
away. He doesn't have he doesn't have
fletching at all though. So if like no
fletching, no armor, his units will
actually die pretty quickly. It's mainly
about the like having the knights. the
like heav are weak. Hera's been able to
make his way in towards a a base that
doesn't have a tower or anything. And so
this is
like it feels like if if Liry played
Elite Scrum, he clears it up no problem.
Massive lead. This could get kind of
dangerous in plus two armor is in and
Crossbow is still 15 seconds away. Lir's
going to dive here. He's got iron
casting as well. I think most of these
die before crossbow comes in. Maybe two
of them left alive at the time of
crossbow being completed. and Liri will
see exactly what Hera is up to. And for
the third time this game, Hera gets an
army cleared up in Lir's base without a
single villager kill. This is so rare.
We don't see this from Hera very often
lately. Yeah, it's it's a very defensive
position now for Harry. He's got seven
crossbows. He's producing two more. He's
dropping the the University for
ballistics. You know, the other big
thing about that, Dave, there's still
nine Skirms alive. You can pivot into
Elite Scourm the second you see this.
You see university go elite skirm right?
You know that hara is committing heavily
to the crossbow still. Well also you
know that you have some time right is
not going to do it immediately. He's not
going to rush it. He's going to add some
more light cav. He's going to add some
more monks and if he needs to because
he's tracking all of the middle of the
map and it'll see that army coming
across. He can add elite skirm and
upgrade that army that's just been
chilling. It's it's crazy to me that
Harris just got vills over on the right
side chilling on that gold. Yeah. No no
no urgency. Yeah. Like I think in Hara's
mind, he's like I should die. And if I
just play
super risks, but there's
vill spots that all those vill should be
dead. I kind of think Hera wants Liry to
go into that woodline. He can like trap
him and then ungarrison through the
tower, whatever. And similar trap
happening here. The knights come into
the gold. Is this trade worth it for
Hera? I mean, he's going to lose a lot
of villagers here. Sure, some knights go
down, but Liri's also killing some
builds on the left side of the TC as
well. And you know that palace might not
even hold if this knight comes over and
attacks the villager, too. Yeah, Hara
will take out the knights. He wants a
snowball with army. So, that's maybe the
key for him. Again, I think elite
skirm like the knights and the like cav
are good. You're being active. You're
being aggressive. You have nine skirms
playing around elite skirmisher and
you're probably in a good position into
the woodline now with the lycap. Harrow
will try and trap again. Just fight
that. Just fight it. Yeah, just take the
trade. Just fight it. You're killing
villagers, right? Like he kills another
one here. The light cap do go down, but
look at the Eco KD. 13 to zero. Eco KD.
Res collected still close, but it's not
going to stay that way for long if Liry
can get elite skirm. Why is he sending
these? Just keep them at home. Get elite
skirm. Get the upgrades and you can
defend perfectly fine. I mean, you can
you can eventually get to enough knights
potentially. Oh, he might find the gold
here. But it could be dangerous. He sees
the army. He might find the gold here,
Tristan, if he keeps going in that
direction with the scrims are behind
him. Realizes it. It feels like Hara
realizes that he's not heading that way.
Yeah. Yeah. He's going to toss away
those skims, Dave. Maybe we're wrong,
right? Like if you go for elite skirm,
you still have to get tons of blacksmith
upgrades. And yeah, maybe you just
commit on to knights. Yeah. I mean, he
has wheelbarrow. He has decent farm eco.
Maybe you just you already have plus two
a siege workshop though. Maybe like if
the knights aren't going to be enough, a
siege workshop could be really nice or
just win all of the fights. Will Hera
get another army cleared up here? He's
trying to micro this down. Remember,
iron casting is in for all these
cavalry. Very, very powerful as the
knights in the lake have chased after.
Here come the skirmishers with no
upgrades as well. Hera is losing units
here. Liry is pushing this back. We have
more knights from three stables now from
Li. Fourth big clear up of the game for
Liry. And the Skirms are still alive.
The Skirms are still getting value. and
he just has not allowed Hera amass his
army. Every time Hara has moved out in
this game, Liri has says, "No, I'm going
to just kill you right back to your
base." Also, that was good micro.
Knights can be really awkward to use at
times against good micro. So, he was he
was grabbing half the group, clicking it
beyond or around the crossbow there. I
like the fact Lir's adding a second TC
now. He's going to completely take
advantage of the fact that Hera is on
the back foot and Hera needs to keep
producing military just to stay alive.
He will get a significant villager lead
off of this. And he's also gone for
horse color. So he's done the eco
upgrade check. He's going to add more
farms and he's going to keep producing
knights. He's honestly finding that gold
on the right away from winning the game.
It may not be like that, but if he just
notices that
gold fails, they're in again. Harris
just so torn right now. He knows he's
behind. He knows he needs a
counterattack, but he has to defend this
otherwise he won't have any villagers on
wood. And there's villagers underneath
the TC as well. Liri has just been
diving. He can go into the gold again.
He goes into the gold. Hara gets the
quick wall, but more are dying. And it's
50 population for Hara who loses a monk
as well. And it is 75 population for
Liry. This is Liri on land madness. We
kind of forgot. Now we're remembering so
many games in the past. Liry doing
exactly this. He's everywhere, right?
And you're right. He's that gold away
from finishing this game. I think a lot
of players would have tapped out by now.
Hara's got that belief. Hara goes for a
TC there, which is definitely not a good
idea because there's four knights and a
light cap just waiting for those
villagers to extend. 38 villagers now
for Hera. Liry almost double the economy
and Liry just stay he could just stay
underneath the TC just keep chasing.
He's killed so many monks so conversions
can't really come in. Okay, maybe
because of the pathing there you back
away. It's hard to get beyond the town
center. 35 bills. 35 bills. This is
going to be Lir's game. I think Hara's
not going to want to accept that. Hara's
going to want him to work for it. And
Hara's also going to do what a lot of
players do when they're starting.
They're going to fight on. Oh, there's
no way. And he attacks the full HP one.
No, he's not able to look, right? He's
not able to look. Hara's monk needs to
go. The monastery needs to send the monk
to the woodline. Nowhere else. Dude,
that wood line was weaker than my
hairline. And he only got he only got
one kill. Boom.
Well, two TCs. Liry, I think, sending
some weak knights back to heal up. And
Liri's going to see this. I wonder. No,
no, no. He's not. I wonder if he reacts.
Hey,
honestly, if this wasn't such a big
moment, I think Lir's like,
"Oh, makes sense now." It makes sense
now. Great quick wall, quick gate there
from Hera. Liry loses a knight. That's
going to help out a little bit for Hera,
but he loses the monk. And the knights
are still on the prow just every time
you look at the mini map. Red dot here.
Red dot there. Red dot circling the TC.
Pig over there that's still in the
corner. The vodka you've been showing
us. I just love that pig, man. He's
selected like four times already. Well,
listen. We normally control the screen
right when we're at home. And it's a
pain when there's random units and then
viewers are like And then viewers are
like, "Oh, look at that thing." And it
ends up being a random sheep or a big
cam. Let's go.
That's the grand finals energy we need.
I'm so lost now.
I think I mean that's still a big ball
of crossbows, but if all the knights can
get here, I think Liry can take a fight
good enough. It's still throwable,
right? Lions with 30 plus crossbows can
micro down lot. Don't go for that siege
workshop. Make it go defensive.
Make it at home. Just keep collecting
the relics. Keep having some knights
picking away at the eco. Make sure you
have enough to keep yourself alive.
Larry's got almost enough stone for a
castle as well. Defensively, that would
be the smart play. There's no need to
rush things because you're so far ahead.
You're double the eco and you have to
know you're double the eco. It is
worrying though cuz the siege workshop
does not exactly defend you right now
and you don't necessarily have the
night. Well, he's going to fight it. Why
not? when you have the eco just take and
a bunch of those crossbows were weak for
trying to go through the knights in
order to escape. I mean, he's got some
good snipes now, but he took a lot of
damage initially, and he's still taking
damage. And Liri's still producing
knights. Liry also has knights at the
back of Hara's base that are coming in
now that he knows Harry's distracted the
woodline. It's going to be a feast. It's
going to be a feast. Liry should know it
as well. He knows that woodline's still
exposed and that hair is full focused on
the front woodline. There it is. There
it is. The villagers are so weak there.
The knights run in. Villagers will die.
Hara is trying to leave, but more
villagers going down. And it's 78
villagers for Li. Oh, another quick gave
from Hara, but the monk goes down. He
does get a conversion. That was a really
quick one. And Liry just keeps killing
villagers. Har,
bro. I mean, he's still got the the
crossbow army, right? I mean, I can't be
critical because he he and some others
who put up insane amounts of fight have
brought back from the dead, right?
Unfortunately for Hera, there was no
king in this game. Yeah. So, there's no
regside win condition. Uh if that was
the case, I'm sure we'd be thinking
there were higher chances, but this is
this is also good like Liry gets to
feel sense of control over his opponent
here for a long stretch of time. Y I
think it's good for the mentals. Great
splits there from Liry. He dodged all
those shots initially. He's still trying
to loop around these crossbows. A bunch
of them were weak from before. Hara's
got some great micro this game for
sniping down the knights, but Liri is
just kind of brute forcing every single
fight because he can't. He has the eco
to do it. He's constantly producing.
Three stables behind as another monk
goes down. Hara still with the crossbow
mass. 48 villagers against 87 bills from
Liry. Hara's not going to resign if he
has 30 crossbows, and he's my end, so
he's always going to have 30 crossbows.
This game may go on until tomorrow. Um,
maybe Gideon could reach out to the
venue. Everyone who's watching could
cancel work. Uh, this is just going to
be a never ending. It kind of feels like
Liry should take a moment here and take
like four or five nights to go raid or
attempt to raid while Hera comes
forward. I mean, he could queue up 10
militia, give them all separate names,
and have a nice little pow-wow in the
corner. He's still probably fine. Yeah,
four relics now for Larry. That's the
fifth right there. He He's good. Um you
could go ballistic scorpions. I I I
wouldn't mind a few more scorpions, but
with this Eco and with how good the
knights are, he he's going to have 20
plus knights here. Maybe we're just
we're going to get that final fight here
in a moment.
So, a little bit of a lull in a game
that's been pretty action-packed to this
point as both players just heal up their
armies and Vodka checks every single red
dot on the map, which we appreciate as
casters cuz, you know, we get distracted
easily. What if does he memorize which
dot is which though? Sometimes I do. So,
he definitely knows where the pig is.
Show the skirm 100%.
Oh, he has.
He has. Knights are in here. Knights are
in. And Hara's crossbow army is on the
wrong side of the woodline. So the
knights are going to be killing
villagers. 57 villagers for Hera. It's a
40 villager lead for Liry. And that wood
line was weak from before. So those guys
or girls are going to go down up there.
Hara doesn't have enough room for all of
the villagers inside of his TC either.
But he's got 40 crossbows. Like you
said, he's not going to resign with 40
crossbows. Yeah, I mean Hara's Hara's
still got a big army, but the problem is
he's not pushing with it. When you're
behind in a game, you need to be
applying pressure. and he's just been
sitting back. Maybe the other times he
moved out, he didn't feel like he had
enough cuz he ended up getting getting
pushed. So, uh, yeah, up to 40 now. Imp
is Imp is never going to happen for him,
though. Dude, from Hera's perspective,
it it feels good that you get your
crossbow mass up, but it also feels bad
because you've given your opponent 5
minutes to produce from five stables.
Yeah. When you have, you know, you're
going to you're going to lose it
eventually. Yeah. I I mean, he might
have thought for a time, oh, we see a
big fight. He might have thought for a
time that Liri didn't have eco, but Liri
clearly has an eco. He's producing so
many knights here. And he could just
keep taking these trades, like just keep
whittling this down, right? He's going
to regroup once more. Harris is still at
38 crossbow, but he's got eight in the
queue. The knights are still killing
villagers. 56 villagers for him. It's a
50 villager lead for Liry and he's just
all in castle age. Just keeps producing
knights. Yep. Hera just still fighting
here. The crossbowman are so strong.
Mayans are absolutely Oh, there's a
scorpion now. Could be a problem, right?
There's a bunch of weak crossbows from
before. Good split there from Hara
around the scorpion. He can't push that
middle area cuz there's a castle there.
But he's actually angling towards a
castle of his own. And Lir says, "No
more knights for you. No more knights
for you." Still producing knights, man.
And he just needs one. He needs to get
beyond them with half the group here.
You patrol one of the some of them and
then you click the others around. He's
been so good at this. But I saw a little
shake of the head. I saw a little shake
of the head there from Liry because he
had such good position and it fell
apart. But speaking of falling apart,
this entire army of crossbows is going
to go down from what a clear for Liry.
The bodies are all blue there. And will
Hara decide to continue this game? 15
crossbows left onto the field. We have
24 knights being produced out of six
stables from Liry. Yeah. And um Hara's
going to play on. And I think Hera, if
you were to ask his chances, I think he
would actually say 100%. But maybe he
just wants to to warm up the fingers a
little bit more here. Clearly, he's
warmed up. He gets the quick walls. It's
crazy to me. It's a slaughter. It's
crazy because he's just been losing
units everywhere, but he's still alive
somehow. Eventually, he's going to have
no gold to take, right? You can see that
gold is running out on that side. The
Knights are in on the woodline. They're
in on this woodline over here. What
woodline aren't they in on as they're
also killing villagers under the TC and
Hera just can't keep up with this. Yeah,
and I can't find new and creative ways
to say that Hara is completely dead in
this game. Uh he's 62 population. We're
42 minutes in and Lir's just played a
perfect game. He's going to tie up our
final TC. Hara has just lost the right
to ever say yo oraccm. Don't Hera.acccm.
Like, oh my goodness, man. Hera, it's
the final thing. 39 villagers. Yeah, he
just keeps looking at that crossbow
count, says this is fine. I mean, is
there a part of this that's strategic in
terms of stamina here because you didn't
have didn't have to play a series
earlier? I think if you were to ask him,
he might say that as his reasoning, but
I think he honestly believes after some
of the miraculous comebacks he's had
that he can make this work somehow. Like
it's just confidence. Y well and
whatever like that we're in the grand
finals, right? We want to see the
maximum amount of age vampires. So if
Hara wants to wall one villager into a
corner like uh let's not go that far.
Like he's walled these crossbows in.
What a slick little play there from
Hara. I mean like Let it go. 20 bills,
bro. 20 bills.
90 night. GG. Well played. Liry finally
takes the victory. Oh, that was fun.
Wow. Hanging on the edge of my seat for
the last 10 minutes there. I don't know
if you I don't know if you caught the
the little smirk from Hara there. He It
was basically a All right. All right.
Yeah. I I think I think he knows if you
were to ask him about that game, he'd
probably be like, "Yeah, I was a little
aggressive with hanging on." No.
Oh, it's Migration instead. Well,
Migration, Hera playing Vikings. So, the
first appearance of the Vikings in this
tournament and it's going to be
Armenians for Liry. I I know what Hara
is going for with the Vikings. I don't
like them that much on migration
nowadays. Okay. So, so why is that? What
What's the reasoning? They have a really
good navy. There's a lot of water, but
it migration usually doesn't come down
to navy. It dictates how like the game
goes into Imperial Age, but in Imperial
Age, it's about fighting on that middle
area. And Vikings don't really have the
greatest land options ever. I agree with
everything you said, but this migration
is not very landy, dude. It's just like
this narrow tiny hot dog looking thing
in the middle. And and all your wood
lines are super surroundable. Like look
at the island. He I if Hera were to not
actually transport and get to 20
longboats, I think TC's, houses,
woodlines, all are going to be
harassable. So, I actually think this
might have been something Hara thought
about. I I'm with you. On other versions
of Migra, I question it, but I see the
potential for lots of water play. This
is an anomaly of a map. Like, if you
look at the other migration maps in this
tournament, half of them have really
thick islands. Maybe a big I don't think
you can plan around that. I think so I
Viper tried Malay and he tried to
essentially go fast imp right and um I
discussed it in the back room like
what's the reasoning and it was somewhat
similar. It's just you get so much value
from the water on this version. So um
we'll see but going fast castle is got
to be really really tough. And on the
other side Armenians are one of the best
galley saves themselves. So Armenians
might be able to even compete in the GI
war. They can both kind of do the same
thing. If you go full water and Li moves
out to the middle first, Li is going to
get all of those relics with the warrior
priests, right? If if Hera hard commits
onto water. So he he's going to have to
be careful to balance it and get at
least his scout over there at a
reasonable time to stop uh Liry from
just taking advantage. There's a lot of
guessing games involved in this and
there's there's tiny aspects that have
big trickle effects. Uh so for example,
if they were to go galleys right here,
they actually are going to arrive at the
starting docks much quicker than any
other game I've seen. They both docked
the left side. They're both a short
distance away by migration standards.
And uh that means fast feudal galleys
would be very good. And it seems like
both are opting for that choice. Now,
when when you're playing migration, are
you the one ship to either side guy or
are you the let's roll the dice and send
all all my ships to the same side? It
sometimes depends on what you see. So,
I'd like to see Lir's fog of war for
example, I think he's a little bit
closer to the middle. But like in L's
position, okay, so you've seen a bit of
land. Sometimes if you see the curvature
and you know you're towards the side,
you go left, right? Um but if you and it
also comes down to your initial dock
position. If you dock more towards the
middle, then you're going to want to
send one either side, but I guess the
answer is it depends. Oh, great. I I
never get a straight I never get a
straight answer. No, no, that was a
straight answer. I That was a I
explained it before I said depends. So,
I'm I'm definitely the just mass up and
send to one side guy. I'm gonna roll the
dice. I play the slots, you know, like
and they always I always lose.
Yeah. Well, Liry able to have a nice
build here. Use one mule cart for the
wood and also for the gold. And
Armenians have the mule carts, which
inherently are good for efficiency, but
the wood and gold upgrades from them are
more efficient than other civs. Gold and
wood upgrades. So,
sometimes some players will actually get
the gold upgrade in feudal age, which is
really rare, but that could be helpful
to bank up lots of gold.
All right. So, GI's coming out from both
from two docks. Lir's going to go for a
third dock here, and we'll discover
which direction they're actually going
to go into. Like T90 said, the galley
war is going to get started very, very
fast if they both go to the left, which
they likely will. Six fishing ships for
Hera, seven for Liry. Wheelbarrow is in
for Hera. But more importantly, like you
just mentioned, the boosted wood economy
for Liry is going to be insane. Yeah,
like wheelbarrel helps you here where
you're sending your vills out of the TC
to another slightly helps with the
efficiency on wood chopping or whatnot.
They're carrying it back, right? Yeah,
it's it's not insane. And uh honestly, I
think they both know what the other's
doing here. They know each other better
than anyone. They they both hit feudge
at the same time. They both have maybe
the two best galley cives in the game.
So I think we see a lot of galleys here
and it's just about who can execute the
best with that. And Hera playing very
defensive with his galleys which is no
surprise. He wants to get to castle age
safely. He wants to get into the long
boats. Yeah. At least we assume. Mhm.
Yeah. I mean Hara is just patrolling
there and he he's just he knows the
pressure is probably going to come
through from one side or the other and
he sees it on this side. Doesn't have
fletching yet, but he does have the
numbers. And this is the downside of
being aggressive unfortunately because
the opponent can jump on you potentially
and Hera trying his best. It's about the
follow-up movement after your shot. And
if you use stand grounds and attack move
and uh that's one option or you can just
click really really fast and perfectly.
You might be able to get the shots here.
I think Liry should be able to get back
here. The one on the front see the
reinforcements coming. Okay, the
reinforcements are selling in now and
Hara might just turn around as soon as
he sees extra ships, right? Liry brings
a lot. So that that is probably three
more than Hara expected to join here and
Hara may manages to take down one ship,
but he's going to lose all three of
these. So great job there from Liry.
Kind of crazy how Hara just said, "Nope,
that's going to die. I'm not even going
to micro that anymore." Wow, that was
really well played. And so, dude, I I
think Liry did a great job there waiting
till he had four to bring them in. And
Kane really caught Hera off guard. If
Hara only saw two coming in, he just
turns around and leaves, right? Yep.
Yep. True. Yeah. I'm not really certain
what happened there. I mean, there's not
a lot of other things happening. It is a
tricky map to play, but I I feel as
though that's a misstep there from Hera.
Like, you should expect he's going to
bring more ships. It's migration after
all. And he's up against Armenians,
right? So, the Viking ships are cheaper,
but in terms of the battles in feudal
age, Armenians are going to have that
extra arrow on their ships, which is
really, really nice. Transport timing is
really critical here because you make a
transport that is the time that your
transport is being produced which means
you know you don't have a galley coming
out and then obviously the resources as
well. Ooh, Lir's mixing it up too. Let's
see if Hara senses this cuz the galleys
aren't coming in anymore on the left
side. Her doesn't have as many galleys
to split up in defense on both sides and
Liry might honestly send those over
there. If the galleys are there in
defense, then he sends this navy in.
He's going to be really, really tricky
with his galley mass as Hara sees that.
Lir's going to back away. Hera can count
those ships and know that there's
probably more somewhere else from Liry.
Yep. They could be coming this way. So,
you have to respect that. I'd like to
see Liry actually not patrol his galleys
on the right side. Y like you don't want
to kill the fishing ship from distance.
You want to get right up next to it and
then kill the fishing ship. That way,
Hara reacts a little bit later. See, he
got a bit closer. Now Hara will probably
have a reaction, but that's going to be
one fishing ship down. Could be two
fishing ships down. And Hara not able to
keep up with Liry right now. Snipes the
bill, too. Gets the bill as well. Great
job from from Liry. He snipes another
fishing ship. He's going to probably get
this galley as Hera sends the other GS
back home. He also knows that Hera is
not on the middle cuz he saw the scout.
Hera would 100% take that scout over if
he already had a transport chip. So,
transport chip timing faster for Liry
here. This is honestly a perfect game.
It's one of those games, we've seen it
before where if Herac claws it back, we
think about it after the finals ends,
right? Um the villagers coming to the
middle is such a big thing here with the
Armenians. You could build the fortified
church, you get a relic instantly, and
then you can use warrior priest to
patrol around and defend the middle. So
he can pick up the relics, he can attack
units in the middle. Hara is trying to
recover massively on military and and
he's actually outgunned right now ever
so slightly with the numbers. 13 ships
versus 17. Hera is 30 seconds away from
Castle. Castle comes in first for Liry.
Bod Canero is going to be the big one
and then Warg slightly behind that as
Liry still continues to push. At the
same time, he comes in with the other
navy. He's doing so well just
distracting Hara on one side and then
pushing in and trying to get whatever
value he can with the other one. He's
hoping to find the transport ship. I
think with that Navy on the right, I
don't think he's going to find one. I
don't think Hara has any interest. I
think Hara knows that this is all about
water here, especially since he's fallen
behind in the numbers and Li goes too
far and a way for Hera to come back now
by killing this navy. This is huge from
Hera. He will lose his fishing ships
potentially and he has been taking
fights with only feudal age upgrades
that now after this there's a potential
for Hera to go full longboat. I see him
in Q now. He has no stone for TCs. Dave,
this is all in. Yeah, that was a that
was a big misstep from Liry to go a
little bit too deep with the galleys,
especially before the war galley
upgrade. He probably should have just
run with those, but he is on the middle
now. Hera goes for that transport ship
as he's cleared most of the navy from
Liry and Lir is going to have some
serious problems on the water. It
fighting up against Longboat even with
Armenian war galleys is not easy at all.
So, I think Hara also knows that Liry
sold stone because he did it after him
and should have seen the difference in
the prices. Now, I don't know if he's
able to think specifically about it and
know that it was only 100 because Liry
did only do 100. Now, um I love the fact
that the TC from Liry is not rangeable.
Yes. By long boats longterm. I don't
love the fact that most your eco is
still rangeable back at the starting
island. So, Navy is king. Yeah. I mean,
he can move a lot of that with the mule
carts, but the wood lines are within
range of the water, like you were
saying. I like the dock he's made on the
shoreline of the main island, especially
in choke points like that, cuz longboats
are actually kind of susceptible to
demos. Mhm. So, if you start like
producing demos and then you have wargs
behind that, you can hold this. But Hera
actually loops around the other
direction as he's now in the middle
going for a TC. And Hara notices that
Lir's units are over there. He did not
see the TC foundation. Yeah. And but you
you know that it's probably a TC.
There's not going to be many other
things out there. And I think Hera might
choose to go for a siege workshop.
Warrior Priest though. Warrior Priest
could take out take that out as Hera
with Ballistics is trying to take out
the navy from Liry. Liry trying to dodge
around ballistics, but Wargies are kind
of clunky. Lir's making them look like
they're dancers though. He's dodging all
those shots. Yeah, he's got to do it on
both sides. This is so tricky and it's
so much easier for the ballistics
player. Hera still trying to
dodge. I don't think crowd expected
fishing ship micro when they showed up
today, but there will be probably be
more of that. Still advancing forward as
Hera. Still no ballistics for Liry.
Lir's got the home field production
though. Dude, L's done such a good job
with these two different groups as so
many players would have fallen apart
here. Lir is defending at home. He just
took out two ships there with a volley.
He's still kind of pressuring on the
front side here and he's got the warrior
priest coming out and grabbing those
relics. How is he winning on both sides?
It's crazy. His mic is insane. He
doesn't have the the unit type arguably.
He doesn't have the upgrades. And this
is Harrow we're talking about. And Dave
like we saying like Liry has to do
something different to be a champion.
Maybe he doesn't. Maybe maybe he could
actually do what he's best at and just
outplay Hera at the same game. He
doesn't have ballistics and it didn't
matter crazy at all, right? He microed
down those units at the front. He
defended himself really well at home as
the warrior priest now chases the
villager. He's not paying attention to
this, so potentially somewhere else. The
warrior priest goes down and so does the
villager and uh Liry will see the TC
from Hera. And Hera went for a monastery
first.
That's That's your standard play to try
and get relics, but Lir's already got a
bunch of relics. Exactly. With the T2
right there with the warrior priest out
and playing as the Vikings who don't
have the greatest monk tech tree ever. I
think I would have preferred like a
siege workshop. I'm very glad my my face
isn't on camera right now as I try and
just brainstorm on what on earth her can
do here. Like, how can he get out of
this? I think a bunch of vills to stone
and you you hope to get towers or
castles between the TCs, but how are you
supposed to do that if Liry already has
a mangadel? Like Lir's already ahead in
sees that. Yeah. So beautiful job there
from Liry. Hara has masked up the
longboats and longboat micro is very
very easy. But Liry, we've seen him with
these wars. I've never seen war galleys
move like this. Look at this. It's
insane. Like he's dodging at the last
second when the shots come in. And guys,
he's not he's actually timing it with
the volleys. He doesn't just click and
hope that certain vol here we go. His
point of view. And you can see him
managing both of these. And now he's got
the mango there, too. And he still has
the micro, the war galleys at the top.
Then he goes to the ones on the right.
It's disgusting. And he can surround.
It's not fair. He's making his way
through. He leaves a galley there on the
wood line. He knows he's got Hera
surrounded. He knows he's got Hara hit
and the TC. The only thing that can go
wrong for for Liri would be on land with
the siege battle. The flank coming in.
But the flank's coming in. The flank
coming in. And Hera just seems
completely out of his depth here.
And this is so rare to see. Liry is just
completely dominating this game right
now. Hara's trying to mass up long
boats, but he's being pressured in the
middle. The navy just keeps coming in.
The long boats are still strong, though.
And Hera did have reinforcements inside
the dock, so he's going to clear up some
of these ships. He might even clear up
the entire navy. The damage though has
been done by Liry. 57 villagers for
Hera. 66 for Liry. Hara also microing
his Manganel. So Hera's doing a great
job too. Warrior Priest. Oh man. Oh man.
Lir's micro is insane.
And he will keep his manganel alive.
Lir's on stone. What do you think about
a tower next to the siege workshop? I
know you want to wait for a castle, but
like I really just want a tower there.
That that area decides the game. I think
you wait for it. You've got two mangels.
You've got the warrior priest. I think
you wait for the castle by the way.
Fifth relic on on the way for Li. So
that is incredibly impressive. And we
think about the Vikings. Well, like like
normal civilizations, you might think
about redemption monks or something like
that. Loom.
It's fine. Hey, dude. If there was ever
a way to throw a game, it'd be trying to
build a castle next to a siege workshop
with no loom. Yeah, that's actually
amazing that he remembered. Yeah, he
didn't have it. That's calculated by
him. He's like, "Well, I I haven't
needed it yet." Okay. So, do you put
that castle if the TC is going to go
down anyway? Do you put that castle
there still? Yes. Okay. Yeah. It just
protects your own TC and and then you
can still play into water much easier.
It protects your relics. It doesn't know
there's a a siege workshop behind, but I
think Hera needs big fight on water to
work. I think Hera is not going to
expect that the level of production on
Navy from Liry while doing the stuff in
the middle at the same time. Lir always
has enough ships as Hera comes out with
the Magal. And of course, he's just
paying attention over there as he's
taking the fight on the water, too.
Villagers going down. The warrior
priests are going in for that Magen.
That thing is not going to survive.
Neither is the TC. Neither is the navy
from Hera. The TC is on fire and there's
nothing to support it. It's castle time.
There's not a lot of good. There's not a
lot of space there to build it. Oh boy,
Harrisville is pretty speedy here. It's
castle time if you're leery. You win the
game with a castle. Just cannot have
this be denied. It's not the best castle
ever. It'll get the job done. I don't
think Hara can stop that. Yeah, it's it
is a castle. That is for sure. And it's
slightly ranging the gold and the stone
over there. Now it's Hara's turn to
dance with the long boat. He is running
out of resources on his home island. And
now he's literally running on the middle
island to get away from this push from
Liry. Hand cart helping out a ton for
Hera as he needs to evacuate. And he
can't make up his mind. Trist, he's
like, where do I go? Do I deny the
castle? Do I kill the Mango? Big shot
there on the vills. This looks like game
one from their previous set. Lir's just
going to be dancing with these Mangels.
Liry up to Imp. Harrow will drop a
castle to secure some mainland control.
His eco is still pretty good considering
the situation here. like having lost the
TC, you'd expect him to be behind more
with hand card as well with Vikings with
16 on food, but Liry can just do
anything at this point. It feels like
with five relics when he's an imp, he
should be able to build more castles,
make more trebuchets, and he still
doesn't have uh a bad situation on water
either. Yeah, only eight long boats here
for Hera. 17 ships for Li. I guess the
question is what are you prioritizing if
you're Li? I I think the tendency would
be to prioritize land and kick them off
there. But if you can take over water
against the Vikings and control that,
you take their one like winning element
completely out of play. The good news is
I think you can do both. That's how good
this situation is. As Ziko's good. Yeah.
Lot of lot of gold in the bank and and
people don't normally have the skill to
do both. You have to commit to one thing
or the other. We've seen it this game.
He definitely has the skill to pay
attention to that. Another castle coming
up there from Liry and the Wargies come
in. And they're going to snipe the
Manganel.
And still no ballistics, by the way.
That's an upgrade you'd love to see here
for Liry. But that castle protects the
position. That castle allows him to
freely trap Hera's castle. Hara is
trying to click up to Imp. But Liry has
just killed more of his own villagers
than Hara has done to him this game. He
killed some of his own warrior priests
earlier, too. Like jeez. 19 to7 Eco KD.
Two of those vill kills were on his own
people. But uh he will clear up the
siege workshop. Hera's still dancing
with the longboats. Great micro from him
and the castle goes up on the hill.
Watch Liry run right into this attack
round that's still ongoing with the
vills. Um that would be a very me
problem. I think Liri will notice it.
Okay, so Hera played on when he was down
really really bad in the previous game.
Does he resign when he sees Imp here? He
does. He does. GG. Lir's up 2-1. Crazy.
He's played so well, dude. He's played
so well. And it was it was essentially a
mirrored opening there, wasn't it? It
was the same build and Lir's micro and
macro combo was so good. And when you
talk about beating Liry,
we always say you don't want to do the
same thing as him. Like a double there.
Could you also play Italians on Fortress
if you think Bohemians is coming out
from Liry? You could. And we're on to
Fortress. It's not going to be Bohemians
for Larry. It's going to be Vietnamese
for Liry. And Hara is going to be
playing as the Burgundians. Game number
four. Lir's up 2-1. Didn't Hera have
another option? I think it was Cumins
for this match. So, he didn't know. I I
I Hara is not super fond of Cumins. You
know that. Yeah, but he it's like anyone
with the Cumins. You You feel as though
Well, I guess it depends on the person.
His thought process has been I will
always ban them because people always
beat me with them and I always lose with
them. Okay. So, maybe like he just
forgot to ban them and he wanted to pick
them. Okay. get them out of L's arsenal
potentially. Yeah. Well, um something to
to think on interviewers for later on,
right? Asking them about this because
they both had two options. This does
then mean Bohemians has opened up for
another map. But Reicide Fortress, this
is the map where Hera had that
incredible comeback as he's just taking
his time with his boar. I think you just
go garrison that scout in the castle and
the boar is going to wander back across
the TC anyway. Well, yeah, I guess. I
mean, maybe the Borl start attacking the
castle. Then you have a problem.
New
bug. And then you've got an issue. Hera
gets it back. It's child's play for
them. Especially on low ping to be
wandering around the scout. You can keep
the board chasing it forever. So Liry
loves his archers, loves his micro.
Vietnamese are perfect for that.
Vietnamese have pretty solid economy. I
don't think the economy is as good as
the Burgundians. Yep. And I wonder how
Hara is going to be thinking about this
because like you know the whole game
plan is based around rats and archers
for the
Vietnamese. The Burgundian skirmishers
are good but they're not great as they
lack armor. So that may not be an option
in his mind. Their paladins are are easy
to get to because of the economy and the
and the cheap upgrades, but also not the
best because they lack some HP compared
to other paladins. I'm kind of thinking
your best unit might be the unique unit,
bro. And just melt the rat and archers
with the charge attack. Just full elite
Castillier. That could be the game plan
here for Hera longterm. I I I don't know
how well they do against Rat and Helb. I
It's just like help would be a problem.
I I think your game plan if you're Hera
has to revolve around stopping Li from
getting that forward castle pressure.
Yeah. With an earlier imp, which is just
so tough with Li, right? I don't think
Lir's game plan is going to be let's sit
back, let's boom, let's make Raththens.
Yeah, I don't think it'll revolve around
a faster Imperial age and some sort of
push against that castle in the in the
south of Paris base. I I get that
thinking, but I actually think there's
arguments that Vietnamese have a better
late game. Yeah. Yeah. And if you think
that's the case, maybe you don't
actually foresee issue. That's not L
style. That's true. Yeah, that's very
true. By the way, guys, yes, the Kings
uh this is their life. If the king dies,
they will lose the game. The scout is
coming out from Usually players are
going to go back home. Scout is coming
out from Liry. Intercept
to the king from Hara. Intercepting the
king. We had a king snipe yesterday by
Hara on Mr. Yo. Larry's found it.
Larry's found it. Larry's found it. He
didn't see or he doesn't want to chase.
Larry was in feudal age man with a
feudal age scout. Hara got getting a
little tempted to bait that scout into
some engagements there. I'm going to
tell you what Hara was thinking. He
wanted the scout to come over. He wanted
to then use his scout to attack and then
as Liry would try and run away with the
scout, he would block with the king.
Yeah, but just get guys get your kings
into the towers. Unless unless your name
is Yo, maybe put it in a TC or
something.
Poor Yo. I mean, Yo's king would have
been safer sitting in the middle of the
map. Yeah. In that game. Yeah. Where's
hair going? They're just scouting, I
guess. Just making sure. Maybe the Maybe
that wood line's a little interesting.
Okay, he's not he's not interested in it
anymore. And he's going back to the
safety of the tower. Is that what a king
sounds like to you? I noticed there was
a bit of a voice there. Maybe that. No,
I mean, it sounded slightly
self-important. I imagine a king would
be. Mhm. Uh but uh kings both garrisoned
at the same time actually into their
towers, which is kind of interesting. At
2 seconds apart. Yep. They're that good.
Even their king garrison time's the
same. Yeah. What's your king garrison
time? Probably like 10 seconds. I I uh
almost pulled uh a yo and an MBL on this
map against Licks and so I garrison much
earlier than I did in the past. Oh, Hara
brought his out again. Just so Hera
needs to see the corner and you
shouldn't leave. You have so much time
early. You shouldn't leave any like
spaces where relics could be sitting,
where there could be golds. Yo didn't
notice the extra golds and stones for so
long. Yeah, right. There's still the
corner over there, but he's got to scout
for that stuff. It's too risky to go for
the king. Liry can see 1 2 3 four relics
already.
Dave, like it everyone who plays Regside
Fortress knows you have 150 stone. And
there was a game earlier in this
tournament where buy and he bought it.
And I'm looking at this right now
and and now the villagers are going to
go out and get the stone there. So he's
going to collect is probably going to be
he just collects the stone and then he's
going to build the TC with those vills
that'll drop it off so they can build a
TC somewhere else. Crisis averted.
Meanwhile, Lir's already in Castle Hage
and making two extra TCs. So really good
timing from Liry. Uh Hara had to invest
a little bit more onto the eco upgrades.
You can see Liry already with the second
farm upgrade. He's got the second wood
upgrade as well. They come in faster for
Vietnamese and he doesn't have to spend
wood on them which is amazing. You can
put that into farms and L's eco is going
to look really strong. I think the
Vietnamese have a comparable economy to
the Bundians throughout like the the mid
game. Yeah, it's just the start, right?
The res collected is higher for Hera.
That will stay higher for Hera by about
that much. Um there's no easy way to
catch up there unless you get the V
lead, which will happen here for Liry.
How how do you stop Hera from getting
these relics super quick is the question
if you're L. Do you want to stop him? I
mean Bani relics are ridiculous, but can
you micro your starting scout and just
just focus on your boom? Like I I am
convinced and you seem convinced that at
least Liri is going to be aggressive and
that if that's going to be the case,
bro, are you still leaving with this
king Hara? What do we have a pressing
engagement somewhere?
What are you What are we doing here? He
could have ratins, bro.
He's just checking. Just checking.
That's the royal dog. King Kings cannot
be converted. By the way, you know what'
be really funny? Test. That's the entire
idea of a king. I I'm tempted to just
like Never mind. That's a thought for a
different time. So is Hara is keeping
the king out there as like bait so that
if the scout comes along, it'll go after
that instead of his monk. Well, no, he
can see it and then he has time. Like
there's no way he loses that king. It
takes a bunch of hits. I can't do that.
Dude, I'm just I'm I'm concerned about
wrath hits if you're here. Obviously, we
know that Liry doesn't have any. But
what if Liry He's been in castle age for
a while. What if he had like five or
six, bro? You know how it is. These guys
convince themselves that they know
exactly what's happening. And 80% of the
time they they do know, but that 20%
chance doesn't come around enough. So, I
think he's going to be fine. King goes
back in. First relic. And first relic.
So, it's three town centers for Hera. We
have 35 villagers versus 36 from Liry.
He's had three town centers for a while
here, but a little bit more idle TC time
from Liry. However, Farm Eco is looking
fine from him now. Obviously, the second
farm upgrade came in before that round
of farms in Castle H, so everything is
going to be lasting quite a while. And
he seems to be able to keep up
production now from all the TCs. If you
don't compete for relics, it normally
indicates early imp timing. And so that
makes Lir's job easy. If that's the
case, this would be a good time to make
some ratins. By the way, now you now you
make them now that your eco's good. Um,
but then from Hera's perspective, you
should also know not to overboom because
you don't want to lose out in the trep
timing. And I think Hera's got a good
civ to maybe go bomber cannon defense.
So curious to see. Hera hasn't mined any
more stone, so I don't think he'll
overboom or just go for an extended boom
with four TCs. But what is Lir Scout
doing, by the way? Like, why is Lir
scout? It's been over there for Is he
Wait. Oh, the relic just disappeared on
the mini map and he's been double
checking. Ah, yeah. Yeah, yeah. And now
the scout's swooping in. Ah, now he was
hugging the edge of the map cuz he knew
Hara was going to be scouting over here.
He takes the most optimal path that monk
and he's going to run right into the
scout from Liry. That is a nice sneak
attack. Hera notices immediately, but
there's nothing he can do. He just got
to get this as close to your base as
possible. Monk goes down. Another monk
in the queue. Another monk on the field.
And Hera even with a Casilier over on
that side guarding the relic on the
left. That monk kind of tossed it back
towards the base as well. Here he goes
back to his spot. That's like his
hideout there. I think this is a new
trend for him. He did the same with fire
ships in a migration game yesterday. He
kind of hidden in the corner. Yeah, it's
interesting and it's it's really
annoying as well if you're Hera because
he was really checking thoroughly
waiting for army to come out. He didn't
see Ratson. He didn't see the scout.
Hand cart on the way for Liry. So he got
wheelbarrow faster than Hera and Han
cart is going to make his economy really
efficient. 56 villagers for him. One
behind his hair at 55 and the second
Raten also on the way from Did misclick
his monk? Does he have a monk wandering
back into his gate right now? Uh, no.
It's just another unit. Okay. So, he's
he's really paying close attention.
And the the scout is still waiting.
Yeah. Yeah. But there's a there there's
units there from her. He's he's guarding
it even. Yeah. I think we we rarely see
that, but in these situations, it makes
sense. Unit will defend eventually. It's
a little slow in
defense, but it should be completely I
mean, you can tank a charged up hit as
well. Like Larry's going to notice
immediately. Larry notices the relic
disappears and now he's swooping in.
He's swooping in. Harry's like, "Oh,
I've been expecting you."
I don't think he kills that monk, right?
There's no way. He just He just goes
right through. You need two hits and you
would get killed by He also saw the
other relic disappear on the left. So
maybe this is an entire mind game and
he's just going to run over to the left
side. It doesn't look like it. He's
pulling this thing back.
Ratens don't defend. They're guarding
themselves. When they're guarding a
unit, they don't defend themselves
against wildlife. That's a very
interesting fact. That probably should
have been on the guest the trivia show
earlier. Yeah, true. Uh, and scouts
still running around. Well, it's been a
pretty boommy game. Yep. Imp times are
going to be key. We know it. Everyone
knows it. We said it a bunch of times
and I think they're about to click.
Lir's on the way up. Scout goes home to
heal up. He will get one relic. Hera's
on the way up. And Hara's on the way up
as well. Is on stone. So, he's thinking
about a castle. The question is, can you
get it in a safe spot there in the
middle? I'm not so certain. What is Hera
thinking here with nine on stone? Is
this just for stone to repair your
castle, double castle against a
trepillier as the main unit type? I
think we would see a stable if he was pl
well or multiple stables if he was
planning on going for like paladin.
Three monks, that amount of ratins, this
many villagers. I think he can get the
castle up. I would also love in this
moment to see him wall the left side of
his base to the edge of the map. There's
a gold over there. There's wood over
there. Like he did not do that in the
game uh against ACCM on Fortress. Yeah.
Um when he was playing Kamur against the
Mayans and he really got punished. It's
kind of kind of interesting. I think
some of those villagers had stone in
their hands. He pulled the villagers
that were mining stone. Uh, maybe I'm
wrong with the stone in the hands, but
like the point is is he has to use some
market shenanigans here to get this
castle stone, which he can do, but he's
not actively mining that stone anymore.
He could actively mine this one, though.
And wow, he's not even trying to
disguise this one, but he is.
Dude, this the sneakiness level on Liry
this game has been amazing. And and Hera
just like Oh my dude, I would assume
that my opponent saw that though. Mhm.
Like you're not thinking that you're
getting away with that one. And and Hara
has really good scouting, too. Yeah.
Like Hara might be thinking, "Wo, there
there's nothing coming forward. He's
just going to play that back at his own
base." Meanwhile, Liri is set up. Liry
needs ballistics. I I think ballistics
will be I think ballistics will be very
delayed this game. Also, he hasn't
clicked a wall to let Hera know. Yeah.
So, the castle actually Dude, that's so
crazy. I would always click a wall so I
could start breaking in. Yep. And there
we go. Okay. Hera knows about the castle
now. Free conscription for Vietnamese.
So, that Treb is going to come out a
little bit faster. However, Vietnamese
do not get masonry. They don't get
architecture. They get hoardings. But,
if you're getting into an extended
castle war, Vietnamese are not the
civilization that you really want. You
got to take advantage of the timings
early. How many trebs do you make here
if you're Larry? Uh I think just nontop
I think five or six. He loves having a
big ball of like five or six trebs and
then being very patient with them and
guarding them with his life. And even if
he realizes it's not able to push, he'll
roll them back and use them again later.
He's getting Loom, by the way. So he
walked across the map to drop a castle
without Loom. He was that certain that
he had the army to deal with whatever
Hera had. Even the final wood upgrade
from him. Good eco upgrades, great
efficiency from Liry. Last minute 84%
efficiency which at this stage of the
game is insane. And Ratan army being
built up. More trebs on the way. That
castle from Hera. Looks like he might
let it fall as he just texts in the
skirmishes. Also moving the relics back.
Great play from Hera. Real heads up play
here to recognize that he probably can't
do anything to stop this initial
pressure. Just move the relics back to a
safer location. Our tone is very
positive for Liry now because of this
push and how much he's accomplished. But
Hera has the eco lead. Hera has the
relics. This is a better position for
Hera if he can hold the line. The golds
are an issue though. This could be good
for him. The golds are an issue. That's
the main gold right there. The secondary
gold is on the left. I actually don't
know where the other gold is from Hera.
It should be okay. It's at the back
there. Skirmishers will come through.
Rats and archers are not elite yet.
That's where they become their
strongest. And the castle's very exposed
there for Larry. So he if he takes one
castle down just to lose one. I think
Hera's going to take that trade
considering Liry needs the castles to
produce rat tense. This is the issue
when you want to go treble and also
unique unit at the same time. Yeah. And
he's just making another castle that
Hera can roll on over to and start
targeting next. And Liry abandons that
first castle. He's still got a decent
amount of trebs. Hera has to be careful
here when these treps pack up. They
don't get hit by those trebushe shots.
It was so close. They don't go down
though. And he's kicked off the main
gold, but at the moment that doesn't
hurt him so much. He's still got the one
at the back. Liry will be fine as long
as he has bombard cannon numbers to give
himself time here. Hera doesn't have a
unit to dive underneath the castle. And
so that castle protects him and Liry has
uh two bombard cannons. Hera will have
two in a moment. But you're right, that
gold and even the stone from Hera. In
fact, is he going to be those villains
are just wandering out? They're auto
collecting that stone. Yeah, Hara
notices that big shot from Liry on the
skirmishers, but the bomber cannon goes
down. I think Hera might take that trade
as he tries to finish that off. It's one
hit away and Liry actually escapes with
that guy. There is a Cusilier behind as
more bomber cannon shots come in on the
Skirms. Wow, Hara so used to being able
to dance around with those skirmishers
and get away with it. He loses a lot,
but they're just He got one. Oh my god.
Max range treb shots from Liry. He gets
a treb from Hera as it tries to roll in.
The bombard cannon is being pushed away
as well. Let's see if Hera can snipe the
treb. He's trying to. These engagements
are pretty sick for Li and he's losing
traps though. But I'm just thinking
Ratens. 30 Ratons. Elite can actually
fight off Skirms and the cannons
themselves here. And the bomber cannon
for Hera survives. Oo, two bomber
cannons left at one HP. One from Liry,
one from Hera. Great job saving those as
Hera tries to hold here with the
Burgundian bombards and some
skirmishers, but the skirmishers have
been dying pretty quick. Yeah, it's just
Hara can afford to produce so much more
because his Eco is so good right
now. But Liri's going to be dancing for
us here. I with Hera's resources ticking
up, I'm kind of feeling like we might
have a panic revolution on our hands
again. It's like when someone does
something that no one's done before, it
puts it into everyone's minds. Yeah. Oh,
Hara. Nice split from Hera. That could
have been disaster. He also killed a
cannon there. Yeah, he did. Paladin
switch is on the way from Hera as Thring
and the final armor upgrade come in from
Liry and he's adding a castle in that
space. He previously had one. The bomber
cannons are over there and he deletes
the foundation before Hera can target
that. That was a heads up play from
Liry. Yeah, just build it further back.
Build it further back. Micro is
absolutely right now. Bomber cannon.
Micro. Hera trying to get the attack
rounds. He does. Liry gets one too, but
doesn't do as much damage as he would
have liked. Look at the ratton's mow
down the skirms right now. Do you see
the difference now that they're fully
upgraded? He just runs in. Skirms are no
longer counter. Great attack round there
from Liry. Skirms are no longer an easy
counter. They might be a cost effective
counter, but before they were doing so
much better and Lir starting to gain
some momentum with his military right
now, Dave, lost a bombard cannon for
free, but he's pushing back on the left.
Hara is kind of threatening on the right
here with these bombard cannons and Liry
can't clear them up yet, but he's got
the rats coming in. He can. The ratson
should be able to kill them. One down,
two. Dude, this is horrible for him. No
bombard cannons for Hera. Nine skirms on
the field. 33 in the queue and another
TC is about to fall. This is what rats
and archers can do to you. And Hara's
got Paladin on the way now. Maybe the
only Sith that could recover from this
would be the Bundians. And maybe the
only player who could recover from this
would be Hara. So there are chances. I
The most interesting thing about that
switch is it's outside of his base. So
Liry won't actually get to think about
it or see the switch is coming in. This
has been great play from Liry. He's
snuck in so many upgrades behind this.
He snuck in so many upgrades and he sees
the Cavalier. That that's a warning,
right? Like why would he get the
Cavalere tech for just one? He's making
a switch. Liry needs to identify this
and start the process of teching into
Halvadier I believe. So, so yes, but
only if you can still produce ratins
non-stop. I think if you have to choose
between the two, you keep going rats. 13
on food is not great. Yeah, I think it's
just full ratings. Maybe he just pulled
all the villagers off farms because he
had a decent farming eco before. Maybe
he can put them back on there again as
the ratans push pretty deep here. They
can't take out the trips, but the bomber
cannon still working away. Hera loses
another bombard cannon there. Will Hera
have enough paladins here? Hera's going
to engage with seven. L's got vills. He
goes for another castle. Liry kind of
leaving the trebs out. He'll lose a
trap. He might lose the second, but I
like this castle here from him. And look
at how good the rats and archers are
versus the Paladins. Yep. Liry not even
bothering packing up those trebs and
leaving. He knows they're dead. Yeah,
you don't you don't really have the
time. Ahara did a good job there to run
in, get the snipes, and he's his skirm
is pretty crazy. They're still killing
like weakening the ratens, killing them
here or there. Here comes some paladins.
Great house walls there from Liry. Hera
can't go in and Hera recognizing that
right away. He's providing such a threat
from this position with just a few
paladins and then skirmishers, right?
Farm just don't. He needs to get his eco
set up, man. He's full focused on the
middle. If you can take a minute to just
look back at your own economy, it's
going to help out a ton cuz he's only
got 13 on food. But dude, all it takes
is a minute and you lose the entire
push. I know you lose the entire push.
You have to I think I I remember a game
I think it was Nikov in a qualifier. He
just went 80 rats, five bombar cannons,
and just moved out across the map. I
think that's maybe the type of thing
that Liry has in his plans. Oh no, I see
I I see it. I I kind of see the Hera
comeback here. He's pushing in with the
the Paladin. He's trying to sneak
through there, get the bomber cannons.
The Ratins take priority somehow and the
Paladin are able to cut off the bomber
cannons. All of them go down. Liry is on
the run. Hera clears up this army. What
a push back from Hara. The Paladin
numbers so high and it all falls apart
here. The the castles for Liry are on
the front. He loses these Rats and
archers might not be much of an option
anymore. Yep. Ratens still alive over
there trapped up against the gate though
as Larry tries to micro those down. That
castle dies. Ratens no longer have pro
protection and behind this Lir's
eco like he hasn't taken care of it at
all. 12 on food right now. Yeah. And you
you can fix it now because you have no
real nothing else to do. Yeah. Uh, but I
think it's going to be really tough and
and like Halbs still can go down to
scurbs. You know, a hair's got that this
combination of an archer range just so
strong. I guess that castle forward just
tells you that Liry it reconfirms in in
our mind that he's committed to this
position and I kind of like it at least
considering the relic situation. He's
added some farms but it's still a messy
economy. Remember Harris still cut off
that main gold. So, h how much gold does
he actually have left to mine? He's got
one of the neutral ones over there and I
believe he's got a little bit left on
this side and of course the relics and
Burgundian vineyards which just came in
too. Her just needs patience with the
siege right now in my opinion. The score
that fight this fight that will tell him
that he's got a much better situation.
Is he paying attention to this big shot
from Liry? Oh man. Yeah, he just needs
patience with his siege timing. Whenever
he shows up for that castle, he needs to
ensure that castle ends up going down.
Yeah, he's just going to dive running in
with the paladins. Why not get on the
other side of the rats? The ratans have
to run through the paladins. They can't
do that. The skirmishers are there as
well. And another big ball of raten
archers get flattened. Yeah. And Lir's
just trying to take this bomber cannon
if he can. Whatever value he can, he's
not going to do it. Liry needs to mass
up Ratton's once more. He still doesn't
have haladier to deal with any of the
paladin. Look at the farming here from
Hara. Absolutely insane. 69 farms right
there. What a discrepancy from between
his economy and Li. It's It's
incredible. Liry only has 17 on food.
How many rats and archers does it take
to kill a watchtowwer?
Um, that is a great question. I'm just
saying I I elite ratens.
Not it doesn't have great armor. Not
that much. Unless Unless Hera has and
you can hop out of the tower if the
archers are there, I think. Yeah, I I
think you go for the king here, right?
He's He's got three of them. He can see
the flag, dude. Come on, bro. He's not
going to do it. Don't get excited,
people. Calm down. But he's he's got to
do it. I'd say let's get excited because
the Ratans are coming in. But here comes
the flank from Hera, the Paladins to
snipe the bombard cannons. Liry goes
deep in Hara's base and he's going for
it. And Hara's king went into the
castle. A come on, Hara. No fun for you.
And and Liry he Liry is committing
because he sees the flag. Harris snuck a
villager inside. He's not even going to
weaken the tower to that point. And
Harold deleted it and let him know there
was a villager there. That's funny.
Deliri laughing now and Hara's like
that's more likely. That's a good win
for Hera. Two two. Really good win,
right? They have a lot of sibs that are
good on all of them. As we load in here,
game number five. We are back and it's
Golden Lakes Bohemians for Liry,
Lithuanians for Hera. So, this answers
our question on why Bohemians wasn't
played previously. Liry had plans for
game number five on Golden Lakes. Now,
uh, we've seen a couple games on this
and we have seen a tendency for some
players to not even try and compete for
the additional pawns. Yep. We also saw a
game in Titans League recently with
these two players on a map which is
similar called Cross where Hara sent a
villager very far forward and built his
starting dock on Lir's pond. Do you
think that's a possibility here again?
No. No. I I I think against Bohemians,
it's probably not the the smartest play,
right? cuz Larry is going to might go
for something a little bit more
unorthodox and he might go for land
pressure with Bohemians early like
archer play or something. If he had gone
for land pressure in that specific game
you mentioned, Hera probably would have
died. Okay. Yeah. So, here's what I
think could be really funny. Nice little
nice little game. That game is going to
live in Lir's head. The last time he
played in a similar map getting forward
docked. I'm wondering if we see him
search with his fishing ships more than
he would at this point in Dark Age. I
mean, maybe maybe also we look at the
maps here. If Liri wants to go forward
against Hera, the golds are forward.
Hera is going to really, really struggle
to get the resources he needs to defend
that. And that brings us to an excellent
point. So, it's called Golden Lakes. Uh,
because the majority of the gold is in
the middle here. It's a very big gold
focus map and you only have, I think,
six tiles to work with around your base.
And sometimes like in Hara's position
that three tile gold is not going to be
great. That one can be locked down
potentially.
Looks like there's a bunch of wolves
here too. So sending the villager
forward through those is probably not
great. There's one there. There's one
off to the right as well. T Sorry,
tigers. Yeah, there's one over there. So
sending the vill forward is probably not
the smartest. Yeah. How dare you call
that? How dare you call that a wolf? Um
interesting. Is there one on the left as
well? I'm wondering how like standard. I
think there's one near a relic. uh kind
of towards the middle. Oh, there we go.
All right. So, that that could be a
small reason why we might not see as
many villagers going to the shoreline,
too, right? Like that could also explain
the tendency for some people to just
stay at home. But Bohemians are all
about late game. They don't have a lot
of mobility, so I think Liry will need
heavy walls here. Yeah, he'll want to
turtle up. We could see castage
chemistry. Maybe he'll play crossbows.
Maybe eventually he gets to bombard
Cannons. It's just this map's top tier
on fortress or arena. He's got to create
his own fortress or arena now.
So, if he focuses on the middle, there
might be an instance where it's it's
kind of weird against Lithuanians. How
are you going to mix this up, right? Cuz
you want to kind of contest the relics,
but you also want to contest the gold in
the middle there, if only to deny the
relics from your opponent. Like, how
does that take precedence? Let let me
ask you this, and maybe it won't change
your thinking, but at least in my mind,
it it it does. If Hara was playing
Bohemians here, how do you think he'd
play it? Like read up, right? Just super
heavy walls, don't go aggressive at all.
And Hara may be thinking with that in
mind, it's like, I can't let my opponent
have time to wall. Yep. And he's going
to come forward right now. He's coming
forward with four villagers. Liry is
Larry's check. Lir's checking the pawn,
but it's a natural time for Hera to loop
around with the villager and go for that
forward dock. He's not doing that. Hera
will also see the barracks coming up
from Liry and Liry is going to scout the
dock position from Hera. He can go
around there with the scout because
there's some shallows I believe on the
edge of that water as Hara goes for the
forward barracks. There's a gold there
from Liry that is in an incredibly
forward position. But Lir's barracks
timing and his archer range timing
presumably is going to be a little bit
better than Hera's. Yeah, but the
question is will he recognize it's going
to be skirmishers from Hera because you
do not want to go archers here. He's
looking. He won't see a barracks at this
level. I think after checking the front
and not seeing anything on your pond as
well. He will look. Yeah, you didn't see
anything on your pond either. So,
there's no water contest from Hera. It's
going to be uh it's going to be land
pressure and the spearman is going to
come out here. So, the spearman will
give him some pretty good vision on
these villagers. Villagers spotted. Uh,
strat has been identified. You just need
to finish that range. I'm surprised
there's no quick wall there from Liry.
Never mind. Waits till the last second
and the tower is just going up from
Hera. And Lir's like, "All right,
brother. I've got more villagers in this
area. I can build a tower, too." Hera's
going to abandon that. Lir's not going
to spend the full price of stone. Lir's
like, "Okay, I'll wait, too." And now he
starts to build it. Just I mean, just
finish that, I think. Right. I mean, why
not? You've got a stone further back in
your base. Just finish it. It'll push
Harrow away. He has to walk all the way
around. You have a secure gold.
Whatever. Wow, what a crazy start. So,
Lithuanians h should be having the big
edge here. Faster spears and faster
skirms. It's now going to be a spear and
skirm war, but Hera does have some weak
villagers around. Has to be careful. And
he just loses a unit there. Now, the
scout was weak from Liry. He did attack
something around Harris TC while all
this was happening. Larry, that's
enough. Just I think I think get him
back. We might need to get a replay in
for this, but my my gut tells me that
Liri's scout is weak because he sniped
sheep underneath Harris TC. M there's
nothing there. Yeah, I I think that's
why because the scout came back weak and
it was completely full HP when it was
over at the base. Okay, maybe he just
ran under that as well. Could have been
the case, right? Maybe it got bopped by
a spearman. We didn't see. Li still
taking the gold now. He's walled up to
the berries. However, there's a lot of
foundations there. There's not a lot of
fully cooked walls as he has plenty of
sheep underneath his town center, but
not a lot of villagers. Her can still
build a tower, right? He deleted his
tower. He still has the stone for that.
Lir's on stone right now. Yeah. So, he's
he's already thought about that. He's
got the stone over in this direction. I
love the outpost over by that stone so
he can know if Hera is going to pressure
over there again. and he almost has
enough for another counter tower. If
this continues this way and Lir's not
losing villagers, Hara's going to run
out of steam.
I think the concern I would have if I'm
leery though is the natural transition
for you against this army would be a
stable and that's horrible for the
Bohemians. It's not horrible for the
Lithuanians.
I mean it it might be okay if you have
the fishing economy and he keeps adding
fishing ships which is great, right?
just stable to keep herself alive. A
couple scouts isn't the worst thing in
the world. This tower is also going to
help. So now Hera is going to have some
problems pushing in. I'd love to see
Liry make another building or a wall
behind that to kind of protect the tower
a little bit more. Hera might decide to
full commit onto this house, but he sees
the tower, he runs away. Great defense
so far from Hera or sorry from Liry as
Hera is kind of wandering around
wondering what to do. This is pretty
untypical for Lry the position he's in.
He's played it well. But if this was Mr.
And here's the replay just so we know
exactly what happened. So, okay, no
sheep were killed. But if this was Yo,
those archers are never here. Archers
don't do anything for you in defense
against skirmishers. As the skirmishers
come through from Hera, they're going to
get great value. There's no potential
for a real counterattack now for Liry.
And it's it's panic actually. Sorry, as
I say that, there are archers on the
other side. Behind the wood line there.
Yeah, behind the wood line. I'm honestly
surprised that Hera didn't just stay on
that woodline with those skirmishers. I
am too. Like why why would you bring
them back? Maybe he felt like there was
something coming from Liry if Lir's
going for the gate. Maybe expects like a
sneaky stable in the back or something
like that. Didn't want to get trapped
in. He's still got map control and he
still should be able to counter the
archers that will be moving forward from
Liry. He's also thinking about castle
age. Nine fishing ships here from Liry.
Nine fishing ships as well from Harry.
He docked the left pawn. Dude, if he
would have run through with those skirms
and just looped over to the dock, he's
taking out fist traps. Yeah, but in
Hara's position, he really doesn't want
to lose army control and there's always
a risk. Running into every Tiger on the
map, at least on that side. Hara not
expecting the archers to come in here.
He's got the skirmishers over on the
left and that gold is very exposed.
Takes a drink of water. He's going to
need it here in a second as Lry comes
into the gold. That's an unpleasant
surprise there for Hera against
fletching archers in the hands of Liry.
You can't quick wall this one. And it's
it's surprising because Hara's known for
being so good defensively. Your
opponent's fully walled. Your opponent
has an archer range. I feel like the
only value you're ever going to get is
leaving your skirmishers at home. Hara
with some crazy damage control, but
there's still going to be more villagers
exposed. And I think Liry could even get
back to kill that villager as well. That
villager goes down. And nice save from
Hera there. Honestly, it could have been
worse, but that was an expensive loss.
Three villager kills and you force all
the skirms back. And now Liry is
advancing outward with some more archers
to the left of his base. He's going out
on this side. He might find the stone,
but Harris saw that with the blacksmith
and he runs away with the stone
villagers. Where does Hera build this
castle? He's clearly building up for
one.
H can you make it forward? I think maybe
that was the idea with saving the skims.
It was like, let's go for a castle. I
can protect this area and I can go
forward with one. He knows where the
gold is from Liry. Like that's the only
gold L has. He also spotted those
archers because of his blacksmith
vision. And Liry knows he's been
spotted. No one's bringing Spearman over
towards archers unless they're using
them just to
track. And this is so sick, right? He's
trying to escape. He's trying to escape.
No, there's no chance. These are dead. Y
Hera sees them. And I think there's some
villagers moving forward here. Hera
might be attempting a forward castle on
Liry. Lir is getting the cavalry armor
upgrade as he goes up to castle age
himself. He's got a stable full clear
from Hera. And there's the castle within
range of the gold. So Hera is definitely
trying to lock it's not even within
range. That one should be within range,
but he's trying to lock down the gold
from Liry. Well, Hera will basically
have full control of the middle as well
with this. Oh, unless Liry decides to
make a run for it on the right side. Cuz
actually, if you just delete like
there's the left, okay, but but that can
be attacked easily with the latis or
something. If you just leave your base,
you could still make a run for the
middle potentially. Yeah, but Hara's
going to be tracking that. Surely he
should. Surely,
surely. Spearmen are
checking this. There's some scouts
there. Oh. Oh. Threading the needle.
Threading the needle. Skirmishers are
coming over. Liry, rewall it fast.
Threading the needle. He's rewalled. Can
he see? Oh my god. There's a little bit
of rubble. The walls aren't what they
used to. Oh my god. He knows now. That's
a rewall. He knows now. He He's checking
and he saw the vills. Oh, that's so good
from Liry, but also amazing from Hera to
call that out. Yeah, you always if the
opponent is rewalling, it's because they
snuck through. Hara recognizes that. And
plus two armor for Li unlike Kev right
now.
I mean, it's going to work against the
Skirms, but the latest is here, and that
armor doesn't mean anything against that
latest. Liry doesn't know what to do.
Liry doesn't know what to do. Hara's
castle has taken him completely off of
gold. Hera now has one of the best
unique units you can make in the game
himself. And this is going to be a
slaughter here. Well, it's a castle for
Liry. He's got enough stone. All the
villagers are going to die though. Hara
with a great call out on the villagers
running away from Liry. He's got the
skirmishers over there and now those
villagers are just buying time for Liry
to somehow get that castle up. 41
villagers for Hera. It's about to be
more as he's got two TCs producing. It's
33 for Liry and it's about to be less as
Hera is here with the skirmishers trying
to deny this castle. It's desperation
for Liry, right? He wants anywhere
there's gold. He isn't taking the safer
option on the left side, but I think he
just knows Hara's got me covered. Like
Hara is going to be might get denied.
Oh, it's getting denied. I was I was I
was expect Nice quick ball. Is it? I
mean, there's so many weak fills, dude.
There's so many weak fills. Li is down
to 30 villagers. Hera is just killing
villagers left and right and center. And
all of those villagers are going to go
down. Doubt Castle activated. It's
89.69%.
Yeah. And even if the castle completes
now, Hara's got a massive economy. He's
on two different lakes. He goes for a
nice gate there to stop the light cap
from getting through and it's three town
centers. Man, what a great opening here
from Hera. I just love the recognition.
This is a problematic matchup if the
Bohemians have time to cook. I don't
think he came in here expecting to go
forward with Lithuanians, but when he
saw his opponent civ, he chose the right
strat. And I I guess Liry just doesn't
want to give it up yet. He doesn't know
how bad it is. This is obviously a big
moment, but did Liry see that gold on
the left? Oh, wait. He's going to try.
He Yeah, he sees it. Can he see the
latest attacking his castle? He can see
all of it. Okay, so he's still going to
try here.
All right. Well, get They're coming out
from an off angle. Okay. Sneaky attempt
number two. Oh. Oh, I got it. For Larry,
you delete your walls to let Hara in.
He'll think you're coming in that way.
Yeah. And then you lose all your eco,
but you still have these six villagers
to rebuild. Worth it. Super worth it.
Love it, dude. Yep. There you go. Hera's
like, I'm going to go kill that. He
can't resist. And now here come the
vills from the other side. And Liry gets
to the castle. But no, the spearman
spotted it. Will it be enough? Click.
You got to just build, man. 93 94 95 96
97 98 99 and it's up. It'd be Hey,
it'd be so funny if he just resigned
right after completing the castle,
honestly, cuz this is still so horrible.
22 vills. 22 vills. Hera has 23 has more
vill than Lry has in his entire economy.
This is Yeah, it kind of feels like
castle into the GG. The castle doesn't
solve the main problem, right? The main
problem still that you don't have gold.
Yes, this is good though. I don't know
where these came from. Um, he's been
massing them slowly and he's got plus
two armor, so he's going to kill a few
villagers from Hara. And if Hara's not
careful, those could whittle away the
eco lead. Uh-oh.
Oh, he deleted that the walls here to
sneak. And now his fish traps are
exposed to make things even worse. It's
fine. He's got three horses in a wagon
coming from behind as those fish traps
will go down. The latest are still here.
They're problematic. Lack of monks here
for Larry. lack of gold income this
entire time from Liry because Hara cut
that off with the castle. Did he forget
he has that gold on the left? Cuz I
thought that it would be tough to get
the gold on the on the back left because
Harold would notice it. I mean, he might
just assume that Hara's out there, but
to not even give it a try is crazy.
Yeah, to me, I would have liked to see a
second TC immediately on that gold in
the left and then you take your time
trying to get to the middle. But this
isn't a map. This isn't a style that I
typically associate with L. GG.
Hara responds up 3-2 in our best of
nine. Maybe he'll just figure it out
when it comes along. Anyway, here we are
on Arabia and you called it. Pera
playing as the Ethiopians here. Liry
playing as the Byzantines. Now, my first
impression of this civ matchup is that
it should be a little bit favored
towards the Byzantines, but maybe you
have more experience. Well, the I think
the big thing to say is there were mind
games here. I don't think her was
expecting Byzantines here. Yeah, I think
he was expecting fractal and so he
figured on fractal here it would then be
sariss or something or hindust. It's not
a common civ match up that we get on
Arabia. Yeah, but but Hera definitely
wanted to to out archer a civilization
he thought would transition into
archers, Byzantines, spears and skims.
So yeah, I think um the Ethiopians have
the timings and but they could fall
under some real problems if they can't
snowball past early or in early castle
age. But with the extra food and gold
they get with how fast their archers
fire with how good Hera is, I could
easily see a full feudal here. Like
archer opening into full heavy scout
followup could be really strong. Lir's
got a decent map here. My only concern
is the wood. He's got one wood line in
the back and then he has like that hill
at the front, but the gold is relatively
secure. He can kind of wall that off.
The berries are kind of behind the wood
line even though they're
forward-ish. The wood might be a problem
though, especially if Hara gets back
there with some archers. Could do a lot
of damage. I I mean, it's been really
competitive. It's been back and forth,
but this is Harrow we're talking about.
If Harrow wins this game, Liri's going
to have to win three straight to win
this final. He needs to rebound here. He
needs this win.
Byzantines against Ethiopians should
have a good shot. I think so. Now, one
of the best ways Byzantines can play is
exactly how the Lithuanians played in
the previous game. And you go forward
with three or four vills and play heavy
spear and scurm. That's just not a very
typical Liry style. I think Liri is more
the defensive player. Um I'm curious on
what Liry opens with cuz if you open
Spears and Skirms from home, it's really
slow. It doesn't have offensive pressure
to really be able to do considerable
amounts of damage.
So you almost will only open skimm if
you know your opponent's going to go
archers. And with Hera, he can go
scouts. So I think scouting is the key
right now for Li. So Hara went up
without Loom and he does not have Loom
queued behind unless he's got Loom and a
Villager queued. Yeah. So villager
queued after that. He loves doing this.
He's also stretching out for forward
buildings with two villagers. So if Liry
gets over there, there is some potential
to maybe kill a villager, maybe deny a
little bit, but the scout is hanging out
nearby from Hera. Don't think Lir's
going to want it. How many How many
times do we see this on present day
Arabia meta? The meta is so defined that
the person who scouts is actually could
potentially be at a disadvantage cuz
hair is going to just be faster feudal
cuz he greeted it out and then he's
going to be able to hit this scout. This
is the second time this has happened
with her as well and and Liri's going to
see that feudal age come in and be like,
"Oh my god, bro." I I just took a look
at the vills. You have no loom. I went
to investigate. Now your scouts here,
which means you're going to be faster up
Li just not a great situation here with
this scout and Hara's just going to
micro that guy down. I think Hara got
three free hits there. Yeah. And and
that's that's really smart from Hera. I
know that people aren't going to be
excited about, you know, scouting should
be val blah blah blah blah blah, but
it's it's a bit of a map issue, right?
And at least with these players, you
kind of know how the map how the
matchup's probably going to play and
what those builds are going to be. Now,
did Li see the range before his scout
died. Yeah. Didn't see what the opening.
Oh, no. I would have almost just had him
dive in there with the scout. Get that
information before you die. But
obviously, he was trying to save it.
Hara manages to take that out. He goes
for an outpost over here. And that's
funny because the Ethiopians are the
ones with the free outpost, but
Byzantines still have free town watch. Y
and he'll spend a little bit of stone, a
little bit of wood, and get that full
vision on the open side of his map.
Well, the alternative is you try and
wall all that, and if you do that, it
hurts your economy so much. So, it's
really smart from Liry here. It's an
uncomfortable position to fight out of
though. Hera still aggressive.
No loom. No loom. Come on, Larry. No
way, dude. with a spearman. He's
blocking it. He's blocking it. There's
an archer here. Will it be in time,
though? Will it be in time? Nope.
Hara saves the vill, but he knows it's
archers. And he cues up three more.
Still no loom. Why would he need loom?
His opponent's opening scurms.
It You just got to be as greedy as
possible, bro. Be as greedy as possible.
Cut every corner you can. And he'll also
see the outpost and recognize that he
probably can't sneak his army there.
Liri's now in the uncomfortable position
of waiting for an army that may never
come. You just don't know. Hera, I think
from this position should just fully
wall and not even attack. Yeah, just
don't even one range production slowly
mass up your archers and then go up to
castle each. Okay, there's an army now.
Now would be a good time for Loom, I'd
say. I think so. Do you think Hera
realized you didn't have Loom? Yeah.
Yeah, he knows. Okay. I mean, you know,
when that villager almost goes down to a
spearman in four hits. That's fair. I I
doubt he assumes he he sent a weak.
Loom's coming in right now, probably.
Okay. After this, trust. There it is.
Hey,
did they just give you a round of
applause for predicting Loom? Yeah,
dude.
Okay, I'm kind of a big deal around
here.
Well, Loom's coming in and Hara isn't
completely walled yet. I think one of
those vills is pretty weak as well.
Nope, I'm wrong. Some of those houses
are pretty weak, but it's only Skirms.
That is that is quite the wall here.
Lir's going to see that and he's going
to know, okay, this guy is just
interested in going up to Castle Age.
However, Liry has decent resources
himself and he's not really
overproducing these skims either. Like
you've always said about walls. If
you're going to commit to the walls,
commit to the walls. Yeah. And the issue
I have with this is this isn't enough to
keep Hara safe with the greedy approach
we wanted. He's got four villagers not
working on resources. He now is going to
get fletching. So I think Liry will see
that and actually be pretty happy cuz
the economy is just not efficient. Lir's
tracking where the archers are, which is
fine. And he's also walling up himself,
but he's walling up with like one
villager. He's not having three
villagers working at all times with his
army defending behind this. Really great
job. He also has a skirmisher randomly
patrolling one of the gaps. Right. Liry
going to gold now. 300 food in the bank.
Hera probably going to click up slightly
faster than him, but still sitting at
home in his base. Lir's not being
damaged. I mean, I know it's often times
how you play a map and not what the map
is, and that's definitely part of it.
But can we just scan Hara's map for a
second? Like now that these walls are
up, he's got like back wood lines. The
gold's there. He's got another gold.
He's got the main stone. Like these are
really good setup. He knows about all
that stuff back there. Yep. Yeah. It's
really nice. The only thing that could
be problematic is wood because all of
his wood is rangeable. Mhm. But in Li's
position, he I guess he will have two
golds. He will have two golds. He will
have back wood lines. And I guess his
stones are the ones that are going to be
exposed. But it's not too bad. Harris
should add outposts at segments along
the walls with Ethiopians. He won't do
it. No, I know. They never do. He won't
do it. No, I know they bothers me. It
really does. I mean, I we don't see this
that frequently with Byzantines. That's
great for That's a good outpost. But in
the case of Ethiopians, you can still
build your town centers and you're
getting crazy vision. So, maybe Hera
will do it. Um now is not really the
time. He's not expecting there to be any
problems. But we'll be on our way to
castle age.
Herod just loves keeping the archers
garrison in the TC. Yeah, nice safe
place. Yep, nice safe place. And yeah,
this is just a pretty pretty standard
Arabia game for 2025. The maps in the
past used to be a little bit crazier.
Maybe we'll have a balance shakeup with
a new patch coming
up units. Yeah, chicken Arabia and lots
of infantry potentially, but just not a
lot of punishing aspects with hills and
the builds are just so fine-tuned. So
they're going to duke it out in Castle
H. Okay, Castle H. 2 minutes away for
Lry. 1 minute and 45 seconds away for
Hera as Fletching comes in for Lry. Good
farming there. I I don't mind because
Hera's only playing the crossbows. Don't
mind the fact Lir's left the front of
the TC open. Usually does bother me
though, especially against players of
this caliber. Like they've managed to
dodge all the arrow shots and then just
walk in. How many times have we seen
that from Liry? He just walks in. He
doesn't care. and yet he leaves his own
TC front completely open. Something that
he is doing which is very smart if he
wants to move out is he's fortifying up
his palisades with houses behind. Mhm.
Uh palisade walls are not going to be
Well, the later you go, the better this
matchup gets for the Byzantines.
Absolutely. So, why not just set
yourself up for the late game, right? He
doesn't have enough stone for that third
town center, which might be an issue.
But that's just one simple click. Send
one villager to the stone, take one
trip, and then uh and then you can make
it. He made the two outposts, of course,
earlier. I need to know, did he see the
flag on the range, and did he see the
flag disappear?
Okay, so that must have been from
earlier. Okay. And so he It's funny, the
archers aren't in the range, but they
are right behind the range. So where
he's sitting is actually pretty smart
for the situation. Crossbow coming in
from Hera. and then elite skirm and bod
can arrow. But he did think about
queuing up the second archer armor
behind this. And he actually has enough
resources to do so. So that could be
pretty impressive from Liry. Goes for a
second TC and then you have plus two
armor skirms just waiting for whenever
Hera arrives. And Hera adds the siege
workshop. So he knows the skirmishers
are going to be waiting there when he
leaves. I like the patience from Hara.
you know, you're up against skirms. 14
crossbows isn't enough to overtake even
10 skirmishers or eight skirmishers with
proper upgrades. And you obviously need
siege. So, he's turtling and the eco is
going to fly for him. Uh, I just wonder
if Liry knows. Lead skirm. Okay, there's
the lead skirm. Cancelled it.
Interesting. Yeah. Well, he's really
paranoid right now. Like, he's he's
absolutely paranoid. He's waiting for an
army to attack him. And now he sees the
crossbow. And Hara's going to see like
bot can arrow, but no elite skirm, no
armor. And Liri's been in castle for a
while. So Hara might this might give her
a lot of confidence to move forward.
Maybe Liri hasn't made any extra
skirmishers. He's got 12 though. He's
got 12 skirms. So six of them are
somewhere else. This could catch Hara
offguard if he's just expecting it to be
like these six. Yeah. Where are the
other ones? Oh, they're coming down.
This with with the elevation on the map,
this feels like a good position for a
siege workshop for both, doesn't it?
Like right where Hera is sitting right
now feels insane. Her siege is coming
forward. He didn't have the luxury of
being able to get ballistics cuz he's
gone for the siege. But this is Liry
we're talking about. This is going to be
a fun fight. Yeah, with the Magenol
involved. Lir's micro. Hera's micro as
well. Great attack ground. It misses
slightly though. The spearman does go
down, but look at the splits here from
Liry dodging the shot from the Manganel.
He's got the plus two armor. Like this
does not benefit Hara to keep fighting
this with the crossbows. He needs to get
a big shot with the Manganol. Thank you
Vodka for the lion update over in the
corner as well. That skirmisher is
having a rough day. But like for anyone
who's new here, th this is not normal
Age of Empires. You don't see
[Music]
Hey, sorry. It's okay. Both players are
now like, "What just happened to me and
what did I miss?" They're
double-checking their wood lines.
They're freaking out because of the
crowd. But but like Liri's confidence
against siege is ridiculous. He could
lose the game because of it, but he's so
good, Dave. He's so good. Look at this
micro. Oh my god, he doesn't get hit and
he micros down the Manganel. He finally
gets hit by a shot, but it's an uphill
shot. So maybe not as much damage as
Hera would have liked. Crossbows are
still alive here. Manganel still trying
to be micro down by Liry. He's got two
town centers behind this. Hara's got
three. Now there will be siege as well
for Liry. Neither player has
ballistics. Micro is still absolutely
ridiculous. He did get burnt once for
playing with fire. Here he loses two
more units, but he'll have his own
siege. Also have some monks in the mix.
And Byzantine healing, too. Three TCs
for Hera. Just two TCs for Li. So those
skirmishers are already full health.
Byzantine healing is ridiculous. And big
shot from Li takes out one Mangel. And a
lot of crossbows go down from another
Manganel down. Wow, that was crazy. Hara
had no clue there was siege there. And
in that moment, I'm sure he looked back
to add a couple farms and by the time he
looked back at his army, most of it was
gone. And Dave, like the game was just
turning Hara's direction where he could
go for a tech switch. But you can only
go for a tech switch if you still have
the crossbows. If you're only on
manganels, your opponent's going to know
you're going to switch out of crossbows.
Yeah. And this has to feel so
frustrating if you're Hera. You have the
counter to skirm right in front of you
and he keeps killing your manginos with
his skirmishes. It's not fair. It's not
fair. I mean, both of these players
could do this, but
the game is designed without ballistics.
Yeah, the way the game is designed, Hara
should have won that fight and won the
game already. And Liry also bringing
relics back, right? So, that's one relic
there. I think another one is coming in.
We can see Liry just kind of waiting
here. And then he goes for the attack
round. And that is so rare to catch Hara
sleeping like that. He was probably
paying attention to something at home.
He's going to be kicking himself for
losing those mangadels. Yeah. Well,
it'll he'll have a chance to redeem
himself. Here we go again. Round four.
Like we said, there's there's always a
chance that this can turn around either
direction. I still think if you control
that middle hill, bring a hill and build
another siege workshop there. Yeah,
could be good. Just even like a couple
random houses to block the hills. I
think the control uh with fortifications
is actually going to be key. Resources
are looking real good for Li. How has he
done this? Well, micering those skims.
He's also got the relics, some of the
relics in, right? The monks are still
being produced. He's got three of them.
He's going to go fast impair Dave. He's
going to actually click up to imp. It is
cheaper with Byzantines. He hasn't gone
for the third town center. Maybe has has
waited intentionally for this. He has
clicked up to the Imperial Age. If Hara
doesn't find a big fight, Bracer and
Chemistry will be in on skirmishers. And
Hara's nowhere near the Imperial Age.
Yeah, Hara's been struggling against
Bomb or Bodkin skirmishers, let alone
full Imperial upgrades on those things
could be really good. It's actually
stables from Hara. So maybe a switch
that Liry isn't expecting as Liry comes
in to scout. Hara wants to take care of
that. Liry just easily dodges around.
He's like, "Mind your own business,
bro." That's so funny. I would love to
see ballistics now. I think there should
be a university coming up, but Liri is
super vulnerable against Cav. And so I
think is he microing that one skirmish?
Yeah, he wants to know what you're doing
in here. And so here he goes. Let's see
if he can find the stable. That would be
crazy. Oh, if he sees that stable. Hara
wants to prevent this. He saw the
stable. Yo, Larry. Uh, again, I can't
help but feel like I know they've got
some noise cancelling headphones, but
there's no way they don't hear the You
can feel the vibrations and everything.
I just find it so funny that both
players probably panic and look at their
wood lights or something every single
time. That's part of the beauty of
playing live, right? That's the beauty
of this. Yeah. Now, he's sending he's
sending another skirmisher for it. He's
like, I wonder if there's a second
stable. Yeah. Well, he just needs to
know what the upgrades are. This is so
smart, guys. This is so smart. And he's
going to see the the ly there with the
armor upgrades. Yeah. And now he should
know he needs to brace himself against
only Lyft. It could actually be okay.
Oh, again is Hara paying attention to
that skirmisher at home. Liry takes out
a Manganol, but Hera takes one back.
Great micro from Hera. There's just so
much respect you have to have if you're
Hera here. I don't think you you're
feeling like you can dive in to engage
against this this very second. And if
you can't do it right now, it's really
bad for you. The attack round lands, the
light cap can't get through to the
monks. against bracer and chemistry on
these skirmishers. The light cav are
going to do as well, right? And Imperial
H comes in. Hera is probably like what?
Yeah, he needs a big castle H play and
he needs to make this messy, but the
upgrades are coming in right now for
Liry. He did end up getting ballistics
on the way up. I know we mentioned he
didn't have it at one point. I wonder if
Hara regrets making like I would have
preferred knights. I think he made it
because he saw um some monks and he
didn't want to toss knights in. But
Ethiopian Lyav is castle on the hill.
It's not great. Castle on the hill. You
identify this middle area as a potential
castle position, right? Maybe siege
workshops controlling everything. The
skirms are going to come forward. They
have bracer now. That mangel has a
limited lifespan. And now Hara will show
Liry the villagers here. The light cav
are looping around. Can Liri deny this
castle? Can he just dive in here and
ignore the light cav and kill the
villagers? We'll see. This could be a
big clear up for Hera. He does have plus
two armor. That's your max armor for the
age he's in. He'll dive, but Dave, I
just I think the light cap will get the
manganels. I don't know if they'll take
a ton else here. Lir's micro is actually
not fantastic. He's He's allowing a lot
more value from the enemy units here,
but he will clear it up. And Hara still
hasn't clicked up. Yeah, if Hara is not
up, he can just get bomber cannons to
take care of that. And like you just
cleared the light cav army so you can
continue moving forward. I think there
was a choice to be made there though.
Liry could have sacrificed his skirms to
just kill all those villagers. Yeah. And
just deny the castle completely. But he
still has an army. Right. Liry going
forward with these skirmishers and Hara
actually looping around to the north
side of Lir's base where Li has good
vision. He's got an outpost over on that
side. He should see those coming from a
long way away. Hera's left his gold
completely open. U. Yeah. And uh he's
showing that he's staying in castle age
as well by making these knights which
should make Larry be very patient here I
think. Uh not patient with this army but
patient with everything behind. You
don't want another army to swoop in and
kill those cannons. This is a disaster
for her. It is. And Arbolles feels like
the perfect switch for Li if he can get
it. Crossbow do so much more damage
against the Cav already.
And it's just this isn't the situation
that Hera wanted to be in. Lir's going
to dive underneath the town. killing the
knights. It feels like he's killing the
knights for free with skirms, right? So,
like, why not? Hara's going to try and
wall this off. It's not going to work.
And this will distract Hara so much. And
in the meantime, Liri's seen the army
from Hera that's going for the
counterattack. Lir's building up his
bomber cannons so he can take out that
castle. Already three on the field with
two more in the queue. And all the
knights are just busy back here with
this random skirmisher army. And look at
those crossbowmen from Hara. That's the
most important unit in the north of the
map getting completely cleared up. He
won't survive with a single one. And now
the army from Liry has to go save his
castle. But when it arrives, I think
Lir's going to have an army there
protecting it. Arbolist on the way. How
many times have we seen this? Liry in
Imperial Age. Bombberg cannons. Arbolist
and his opponent still in castle because
he caught him off guard with the
timings. Another town center there from
Liry. The castle's going to go down from
Hera and Hera is just sitting in the
castle age. The 122 villagers, four
stable knights from the Ethiopians.
Yeah, he's been he just his initial plan
just wasn't good enough against Li and
he's had to switch but it's against Arba
less than 3 seconds. He'll charge up the
hill. I don't even think Liry needs some
mic's converting. No, just sit. Just
sit. You don't even need to do do
anything. He realizes he's just sitting
on the hill. And there we go. I think
the GG flies in from Hera. This series
is tied. Let's
go. Crazy series and I think some crazy
mind games there involved with the
draft. I do not think Hera ever expected
Byzantines there. He was definitely
expecting Sariss or some other like
straight archer civilization.
Is this a game number seven? I see right
here. Tied 33 Tristan. We've got Fractal
and it's Italians for Hara. Sarissens
for Liry. Okay, so we were we were
wondering what civilization would Liry
play here. Now notice that Hara Scout
has stayed home. Is he going to lame
again? He's moving forward, but Liry, he
got lamed before. He brought in his
elephant right away and he actually
moved his scout forward right away as
well. So, he tried to lame Hara. Didn't
work. Hara will come forward to try and
lame him. That won't work either.
There's only one elephant on the map.
So, if you just bring it in right away,
there's no real danger. Feels like they
kind of respect one another with laming
the herles under the TC, too. We haven't
seen a lot of that yet. Whereas against
other players, Hara will just spend his
entire time underneath the town center.
So maybe Liry in practice games has
shown that he's able to deal with that
and he doesn't panic under that sort of
pressure. Yeah, that could be that is
way easier to do on hybrid builds and so
there haven't been a ton of hybrid
builds where they pull off villagers to
multiple lumber camps and gold at the
same time and there's actually more
underneath the TC so it's harder Yeah.
to get that damage. So two villagers
chopping their way through for Liry.
Hera's going to scout that. No surprise
there. The starting lumber camp is more
or less standard and he attacks it. This
is like you,
dude. That's like you every time you
play arena one. Just tap this wall. Tap
this wall. Tap this wall. It's just
letting them know. It's like, hey, I'm
here to fight. All right. I can't micro
as well as Hara, but I'm ready to fight.
Wow, Hara. Oh, this is a crazy uptime
here. Oo, look at the timing for Liry
sneaking that villager forward after
Hara leaves with the scout. So, Lir's
going to be like, "Oh, okay. He's going
for the wall. I thought he was I thought
it was coming forward. Dude, I I liked
how excited you got, dude. It was I
mean, he saw the scout left. If there
was ever a time to send it forward, now
would be the time. It It's crazy though
what how the meta on this has kind of
unfolded because
most of the games I would have seen on
Fractal a year ago, uh you would have
had players having two or three fishing
ships before they click up, just like a
really slow up time. But here, they're
still chopping through as fast as they
can for the most part. But man, this is
fast here from Hera. So, he's going to
go double lumber camp. Now, this is kind
of a hybrid build. It feels like he may
go archers before anything else,
honestly, cuz I don't think he's through
yet. We'll have to check the woodline.
Uh there's Liry. He's 10 wood away.
Almost through. Hara's done a good job
macroing that, but it looks like he's
got 10 as well. So, about the same time.
It's really important though um that the
dock block actually happens here for
both and that is placing your dock in
the opening there because if you don't
and the other guy can just send like
fires into your fish, you're dead and I
forget who it was but someone actually
won never doing that because the other
person No, cuz the other person assumed
they had it. Yeah. Yeah. You still have
to do it. Okay. Villager comes out here.
Optimal position would be right next to
the shortfish and near the deep fish as
well. And I think both players are going
to do that. The nice thing about Fractal
is it like always spawns the same way,
which is which is nice variety. We I've
heard that argument for our other maps
that all maps should spawn with uh equal
resources, but I I think it's better
that we only have a couple maps like
this one. Agreed. To mix it up a little
bit. Yeah. Yeah. And it's also so unique
in in you're chopping through to get
access to other resources other maps
don't usually have. You have to put in
work. Yeah. to get access to the the
extra relics, for example, or the
outside area or the water, you actually
have to put in the time and incorporate
that in your build. Now, Hara goes
forward quite far with that archery
range. And this is where the laming
underneath the TC can happen. There's
very few vills underneath. There is
actually the scout there. It's an HP
advantage for Liry, too. Yeah, Liry just
doesn't want to fight cuz he's still not
up yet. He did get a hit there. I don't
think Hara actually did, but Liry can't
move out to scout what Hera is doing
here. I think you can assume it's
archers though with this uptime
because yeah, it's most likely going to
be archers. It's either that or like
full stonewall from Hera and double dog
fishboom. But dude, the the respect
they're both giving each other there.
Like Lir's Hera knows he's waiting for
feudal age and he's trying to angle his
scout in a direction that he can
actually escape here. Liry is guessing
that this is not Army in my opinion from
the second doc edition. That tells me
that he thinks this is just going to be
a fishing ship game and Hara's archers
will be forward soon. But Hara Scout
Harris Scout's going to go down. Harris
Scout will definitely go down. So he
delayed Liry from finding the archers
there. And a big cheer because Harris
Scout falls. There's an archer on the
berries. Fortunately, Liry did go for
the walls as well. Even though he didn't
track that early, he didn't see the
range. He still has defenses ready and
he still got fish coming out from two
docks behind. Hera only has one dock at
the moment producing fishing ships. So
advantage Liry for sure. So now you have
some decisions to make because you can
make two fishing ships or you can make a
barracks essentially and then you can
make another two fishing ships or you
can make an archery. I think you just
market wall behind all the archers here
if you need to. Just infinite amount of
Yeah, just market walls all over the
place. There's a market over there.
That's fantastic. Um you can sell your
stone, maybe buy some food and try and
get up at a reasonable time and then
it's into the siege workshop. I don't
think Hera can do enough damage to you
in feudal age before you get to that
siege workshop. Yeah, maybe. Yeah. And
Hera stopped committing here, didn't he?
He stopped the two archers. Yeah. So,
good call from Larry not to react with
the barracks in a range. And he might
even be able to track pretty easily that
it's not going to be more archers here
from Hera. Yeah. And and the fishing eco
is ahead for Liry. Like, it's just a
really good setup here for Liry. Hera
kind of misread the uh the amount of
walls that Liry was going to put down
and the defenses he was going to have.
He went for the aggression expecting
Liri to play more open. I think and the
way Liri's moving around could make Hara
think that there's a building somewhere.
This is the problem with not having the
scout. Look at the eco from Liry. So
smooth. 600 food already. Plus with the
market. This is sick. Seven fishing
ships with two more on the way. So dude,
like the first time I saw Fractal
competitively Mhm. People figured out
the dock block pretty early and they
just never make ships. Yep. They'd never
make ships. This tournament I've
actually seen Warg upgrade and Bod Cano.
You have to It was proven on that Hart
Viper set when Hart lost the dock. He
completely crumbled because he did not
expect Viper to invest in the war and
then suddenly Viper was there with all
those ships. Okay, so what if you just
you just stay Walt, you don't make a
barracks at all and you just go war and
just push the fish. Is that good? Does
it take too long? I think that's pretty
good. Okay, if you can go like siege
workshop defense as well. The problem is
if Hara is going to get up to castle age
and go siege monk or if Hara is going to
go like castle forward, then you have a
problem, right? Cuz you're fully
invested on water. Key point on that
though, I think you need at least two
fires and and the struggle is you're
going to have to delete your own dock.
Yeah. To get through. But I think with
two fires, you can at least take down
the dock. The galleys won't take it down
as quickly. You just need some range to
hit repair builds on the other side.
Yep. But yeah, Liry with an interesting
approach here. These GS also might be
just a defensive force, but he cues up a
second one from the dock behind that.
So, this is definitely him considering
whether he wants to delete that dock and
go forward. Yeah. And if once you delete
that dock, you better have a villager
there at all times because if you lose
the naval battle, that navy from Hera is
coming right back across. Yes. Exactly.
And Hera will add a fire. There's a
market for him. He will click up without
having to use that. And he could get
back to making some archers here. He
still is the
range. Hera is he massing navy out of
two docks now. He's massing some. I
think he kind of suspects there might be
something. One galley coming out, one
fire galley coming out. If he has like
read that Liri's going to pressure in
with Galleys immediately in Castle Age.
That's that's an incredible call out
from Y. Yeah. Well, he he hasn't been at
Lir's base in a while, but even still,
Liry would probably try and build uh
behind. Also, if I recognize that trend,
you recognize the trend. They've got to
recognize that potential as well, right?
So, I think it does feel pretty
reasonable here when there's very little
damage that can be done on land. This is
each workshop forward. He sees where the
archers are. There's really no threat
with that, right? Fletching's not even
in with those. It just came in now. So,
there's probably not going to be any
more follow-up archers. And that siege
workshop forward is nice. So, if Hera
wants to come forward with a siege
workshop of of his own or a castle,
probably not going to happen. Hera's
resources looking pretty good as he's on
the way up. Is this like a This can't be
like a fast in play. It happens all the
time on this map. You're just loaded
with res because of the fish. Yeah. And
if you lose the fish because your
opponent deletes their own dock and just
opens the floodgates with crazy navy.
Yeah. The whole plan is dead. Mhm. Here
it comes. I mean, Hara's going to have
three fire gies there. Does he have a
villager nearby to repair that? Probably
not. Yeah. And they will die to the war
galleys as well. So, Liri's going to
maybe catch him a little offguard. Hara
still will have defensive forces. He
sees the siege workshop. He has to go
for one of his own. He also goes for a
monastery. And the resources to go
Imperial age are there for Hara, but he
needs to get war, which is going to take
a few of those res away. and the dock
behind that doesn't block it anymore. So
ships can still pass through. Scout went
down there from Li of the game. He also
drops a second TC but critically no Bod
Cano. He needs Bodkin for those wars.
Without Bod Canero, the fire shifts for
Hera that will soon be upgraded will be
a bit stronger. 30 seconds away. Bodin
arrow and that dock isn't even going to
last 30 seconds. Second town center as
well from Liry. Little bit further
forward. Hara is still thinking Imperial
Age here. He's still thinking Imperial
Age. might catch Liri offguard, but he
has to defend his fish. Now Hara also I
I believe has some monks coming out, so
might send the monks to the north to the
fires. Like fast imp into what though? I
don't know. Fast imp into what? Do you
make it to Imp, you might have nothing
here if Li continues to pressure. That's
a nice demo actually. That's a huge demo
on the ship you're really going to be
worried about. Honestly, I think Liry
needs some patience in this one. Yeah,
just kill the dock. Yeah, don't dive in.
just
slowly
rewards beyond this man.
Imporing priorities here between Hera
and Lir as a demo comes out. That's a
good one as well. And uh Lir is still
trying to pressure this dock area. He's
also got the Mangal working away. The
question is what does Hera do in
Imperial Age? You asked it before. I
still don't have an answer. He's really
do he's doing something Tat told me more
players need to do and try and demo in
these situations on GS. No one seems to
be adding the demos in these situations.
We could have a really big demo on our
hands. Fury needs to back away and he
sees it and Hera. Oh.
Oh man. Oh man. Okay. Okay. You have you
really have to time the demo approach
because the war gs take so long to
reload. Yeah. So, if you time it
perfectly on the ungarrison, you can
actually hit them, I think, from that
distance. I mean, this is crazy, dude. I
props to Hera. He's impinging and he
still hasn't lost everything. He's done
a really nice job. Imperial Age could
make a difference eventually, but the
eco he has will not be anything compared
to Liry. Liry when it's 33 has a safe
fishing eco behind two TCs and he's in
the back here. Yeah. And he's on two
town centers. Yep. And there goes the
food eco from Hera. There goes all of
the food eco from Hera. It's going to be
a fast imp monk play from Hera.
Unfortunately, there's a town center at
the front of Lir's base which kind of
protects that area, right? So, Hera's
going to need to go. Chemistry takes a
long time. Liry cannot allow the flyers
to pass through. I started to freak out.
I think Hara if he has an opportunity
will loop through that little choke and
get to the fish and then that just
equalizes the game. But redemption from
Hera. He's going to be an imp. He'll
have two monks, bro. Two monks.
He might also feel the need to go
fastfire or something to get some value
out of that. But you look at his food
eo. He's got three on food right now.
Trist, he's it's it's not there. It's
not there anymore. And he's kicked off
the gold at the front. Even one of the
villagers getting converted. Lir should
just delete that or something. He's
going for a castle to defend himself.
This is a really good position for Liry.
Yeah, it's an amazing position honestly
in for him. No, he switched from the
villager to the mang. Oh no, he
switched. Get it with the ram. Get it
with the ram. Liry, get it with the ram.
He's running with the monk. Ram kind of
saves the day because the castle should
still go up. That could have been
horrible, horrible, horrible. The Ram's
coming in. The Rams coming in and the
navy is fully cleared. So now Liry
controls that entire woodline area from
Hera. Might want to even think about
deleting some of those war alleys later
on in the game, but right now it's not a
big issue. And Liri, I think, is
thinking about Lyav at the moment. He
knows it's going to be low eco monk play
from Hera. And Lyav would be the best
answer. Look at Hera's eco. It's so bad.
What do you 0 0 0 0 completely balanced?
I mean, he only needed stone for the
castle. He gets that. He only needs gold
for monks. He will need some wood for
Trebs. I actually think and it feels
very weird to justify in this position,
but if Liry stays castle age goes three
stable light, he wins the game. Imperial
H for Liry. No, I meant Guys, guys, calm
down. Guys, why are you laughing? But
what if I know I Jeez, you guys are the
worst. I'm not saying that he it wasn't
going to go in. I'm just saying that
impe feels natural, but if you sync the
other the resources in cast, you just
straight up win. Wow, you're the worst.
I know you're the absolute worst. I
suck, dude. What value for Hera
converting houses over on the other
side. Liry might get housed in uh 10 or
15 minutes from now. Devotion is on the
way in for Liry. So, he wants to keep
his houses around for like a little bit
longer. And the archer ranges are going
up from him. It's a really good position
for Li cuz the first Treb is just now on
the way from Hera. Yeah. Now, Crossbow
is an interesting choice here. Uh the
monks there need to be careful. He
doesn't have redemption, right? No. And
I I I think if anything, he's probably
thinking about atonement to convert the
enemy monks. Yeah.
Harris first Treb's about to unpack.
Like it's only four monks for Hera. It's
only four monks. Exactly. And he's still
got three on food. But when you go imp
like you sink basically 2k res into the
upgrade and I'm just wondering will
there be a benefit to that? I guess it's
going to be Bracer. This is a crazy
position for Li to be in. He's got it
feels like such an advantage in this
game. Hera is really going to have to
take something out early from Liry like
this castle. Maybe pressure this area.
Li can keep buying stone, but the
crossbows are being massed up behind is
four range crossbows. Yeah, but but
remember like Hara only has that much
army, but of the 19 military that Lir
has, how much of that's on water? 11. I
know, but the the four range crossbows.
Yeah. Yeah. Yeah. And that's massing.
And he's queuing up as many crossbows as
Hera has monks right now. Yeah. This is
a really good situation. And if Hera
keeps wasting conversions on villagers,
like Liry could just dive on those
monks. Era doesn't know that's what the
play is going to be. No, it does. Has he
not seen the archer? He saw two of them.
Honestly, what can he do about it,
though? He can't do anything. Yeah, you
you just have to keep going for
monks. Liry needs benefit for Imp. We
have yet to see it. He He doesn't have a
trebon Q. He needs the bracer upgrade.
He's He's under a lot of pressure here.
Oh, Hara needs to be careful, though.
Hara, do you really want to be there?
Lir's about to hop
out. Hello. Liry says hello. Harris says
goodbye. Mangal goes down. Manganol goes
down. The monks are out of position and
Liri for whatever reason goes back in
the TC when he could have just charged
out and taken all those monks. But it's
fine. The monks need to retreat without
the siege. The castle did go down from
Li. So maybe he was distracted on this
side as the Trebs move forward. But Hera
still three on food right now. He's got
six monks in the field and four trebs
and that's it. Don't need food for
monks. Don't need food for traps. Just
need food for villagers. And even that,
I think he has a better chance of
converting than making that.
Manganel gets deleted. Oo, nice delete.
Nice delete. Did a little bit of damage
to those trebs. Lir's going to abandon
this TC. He's cut through so he can
always go to the other side. Her just
checking that area as well. And Liry is
taking gold behind this. 66 eco for
Liry. 41 eco for Hera. Liry is being
very patient with his crossbow mass. He
has devotion which is an important tech.
He has bracer and he has bracer. I don't
need the armor. Yeah. And I don't think
you need arrest. He just needs numbers
right now. 21 and converting the houses
is paying off now cuz Liry is housed at
105. Conversions are insane though,
right? If it's 20 crossbows and he has
10 monks and he converts half the army,
he wins the fight. So this is extremely
dangerous. He has to wait till he has
enough. It's 11 monks from here and his
buildings are going to start going down.
And and on this map, if we could just
quickly see the fog of war, like he's
scattering to the back. This isn't like
a long-term plan for Liry. You find that
stuff just on the fringes of your
scouting. So, this is way more pressure
than it feels like based on the
population. Hear me out, Tristan.
Transport
ship. Get some crossbows to the back of
Herziko.
Uh, what eco? I'm cooking, dude.
But I mean he he can never go like that.
Look look at where he's sneaking. He's
sneaking out that way. I don't know if
the Trebs saw him or not. They have a
really long line of sight. Doesn't look
like they did. I think Liry just went
along the edge and he's bringing his
crossbows around. Maybe towards that
gold. Maybe towards the wood. Maybe just
behind the monks. Hera is going to get
further and further away from safety
with this mass. And Liry has just been
so patient. He's trying to save the
crossbows. doesn't want them to be
converted here. Thumb ring is on the
way. He still has that army in the back
pulling Hera in as Hera goes to convert
more monks from Li. You got to delete
him. He does. Villagers coming in.
That's fine. That's fine. Yeah. Rush
with VS. Rush with Vss. And then patrol
your army in. That's three or four
conversions here. Here come the
crossbows from the north. Here come the
crossbows from the north as well. Oh
man, the trebs are exposed. The trebs
are going down. Hara's monks are
disappearing. He only has 11. So many
crossbows for Li. So many crossbows, but
it's worth losing those vills. The
crossbows are coming in. They're trying
to take care of the monks. He can't take
care of the trebs. He needs to get rid
of the monks as Genoi's crossbow are
being added from Hera, but no upgrades.
Yeah, no upgrades. That was that was a
great hold from Larry. It got so
stressful, but he was patient. Yeah,
dude. He was patient. He waited till he
had the numbers. Oh, does he snipe this?
Should get one if he's microing, but
he's got thumb ring. He's got thumb
ring. They fire fast. The monks are
going down on that side. He's got
ballistics as well. Hara with some great
monk micro hopping in and outside of
that castle. Hara somehow has managed to
keep the villager production up to some
degree. So, he's up to 48. But look at
Lir's side. He's got 56 vills plus the
nine fishing ships. And these
crossbowmen will will break through
buildings very quickly. And Liry can now
actually consider a tech switch by
balancing his eco a bit more. Second
town center for Hera. Liri is making his
second because he's already lost two.
And chemistry is on the way. Yeah,
Harrow wanted bombard cannon. Oh,
there's a hole there with these monks.
Don't get trapped in here, Liry. Don't
get trapped in here, Liry. Don't get
trapped. He is sariss. I guess he says
he says trap me with what? Monks. He is
sariss. He is sariss. Those houses are
going to go down pretty quick. He
doesn't care, dude. I love this. He He
like How many times do we see people
against Hera during this this crazy run
be scared, right? But no, he sees the
situation for what it is and he
understands that he could take these
trades. And the crossbows are coming in
from that side. So Hara is busy micering
over there. Lir's going to get through
the house with Sarah archers. He's going
to go in towards the back and it is very
exposed. That tower is not going to do
too much. Liry is all over Hera right
now. The push is dead from Hera. Now he
needs to defend. He shouldn't care about
a tower. It's a regular
little feudal age tower. Just just kill
the tower. The tower will go down.
You're on a hill. Complete desperation
from Hera and he just doesn't have an
army any anymore. He wasn't able to keep
his fish alive when he was an imp. He
could only make the monks. He's on the
run. He does have the traps, but he
can't do anything to support them. He's
on the run. He's behind in this game and
he might be behind in the series with
Liry potentially having only one more
win to w win the tournament. This This
should be the game. I We'll see. Harold
will get some conversions here, but I
think when the monks go down, Harold
won't be able to make many more. Just
target the monks. Don't bother with the
Jenos. He's going to dance with those.
Just target the monks. Just target the
monks. They're falling one by one.
There's only three left. There's only
two left. There's only one left. And the
Jenos are going to die soon as more
crossbows come out from Liry. Bombard
cannons in the queue as well. Full
control over the middle of the map. And
Hara needs to stretch out for the gold
at the front.
He's got no eco. Lir's got farms. And
this, as I said before, is a good moment
for Liry to just feel that control
again. Feel that control. This would be
the second win straight again. And he's
he should have this game. I think the
only way Hera could turn it around is
with cannons, but like you need a lot of
bombard cannons. And then your opponent
just has their own bombard
cannons. Nine on food, 16 on gold, 13 on
wood. And it's like 25 25 for Liry with
his resources.
What a game. What a game here. What a
great strategy, dude. Yes. To prioritize
the water and then you take Hera
completely out of the game. And that's
another four dead monks. And also just
just think back like the keeping the
feudal scout alive. Hera was not
expecting this. We've not seen anyone
open just with straight navy in this in
this map before. It's always been a mix.
Even the Trebs. Even the Trevs. is
taking out. Goodbye Trev. Bomber Cannon
from the south as well. Goodbye Trev.
There's one trap remaining there. GG
from Hera. Lir's up 43. Crazy. Crazy.
Can this be the moment that Hara's
dominant reign ends for once. Liry needs
one win of the next two. And he is our
champion here at the garrison. What a
final. Oh, the crowd's going nuts for Li
out there. The crowd's going nuts for Li
out there. and Hera. Still some
questions in the draft with just two
maps remaining. Right. Liry needs only
one more win. We're still wondering
about Golden Stream. Pay attention to
something like that. But that's the type
of pressure he has approaching this game
and it isn't closed. So if Hera wins
here, we going to have the Golden Stream
question answered in game number nine.
We've got Lir playing Hindustan. He's
Hara playing Chinese. Uh can we click
that elephant near Lir's TC, please? He
click He misclicked the elephant. That
is extremely weak. I I'm hoping he
recognizes that he shot it twice. Y I'm
assuming it was intentional, but I just
want to point that out. I mean, maybe it
was within range, right? He's sending
the villager out for it. Okay, he's
bringing it in. All part of the plan.
It's all part of the plan. That's
actually kind of cool. I've never seen
someone do that before, you know. Um, so
the reason we think Chinese are so
dominant on this map is because of that
food. It's so easy to get your TC's
running. And that's the toughest part
about the Chinese start. But it's just
super easy dark age. Hara should
maintain his vill lead. Hara getting
omega trolled by a deer right now. Is it
stuck on the woodline? Yeah, it's stuck
on the woodline for Hera. Yeah, it'll
stay stuck on the woodline until he
shoots it. Yep. He's like, what do I do?
He should build a diagonal palis. It'll
come back and then he shoot it with a
villager. Build a diagonal palisade gate
on like one HP and then it'll path
underneath the TC. Lir not having
problems. Harris is just going out to
the other deer. Let's see how he manages
that deer. And he's just going to let it
go. It's roaming back. He's still not
done the elephant, so it's not the worst
thing in the world, but that can be
frustrating, especially when, you know,
you're behind in a set and you want this
game to be perfect. You've got Chinese,
you feel like you've got the best civ on
this map. Mhm. I I can agree. I think
this is a map similar to Arabia, though,
where both players know their openings.
So, I really don't think that wasting a
little bit more time here on the deer is
a big deal. Um but the reason
Hindustanis are good because we talked
about the Chinese eco uh which is just
busted in my opinion uh is the
Hindustani late game is also considered
busted. If you can get their their nine
range hand cannons, their imperial
camels is one of the best in the game.
So um that's the goal here for Liry.
It's you have to apply considerable
pressure to Chinese so they don't get a
big lead on you, but at the same time
you're kind of happy if it goes late.
Yeah, if you get there. Harrow pushing
another deer into the wood line. Please
don't hug the woodland. Oh, he did it
again. The angle was just off, dude. And
he realizes what's happen. He's going to
push it back away from the wood. The
wood light. Oh, there we go. Okay, that
was good. He didn't. He He committed.
Can Can people tell that I get annoyed
for the player in those moments? Oh,
everyone everyone who's ever pushed a
deer in the most recent patch can feel
that. Okay. As soon as it touches a
tree, it loses its mind. Yeah. Let's
Let's look at the gold positions here.
Every time we watch and close, the gold
positions are so interesting. You can't
wall on the rock turn. L is so far
forward and that's not really great for
Hera either. No, but Larry's got one in
the back kind of. Hara's second one is a
little further away. That one's actually
really nice. I think in this case Liry
would have scouted the other option too.
Yeah, because he had his scout over that
direction. What's the uh what's the line
of sight on Li's or sorry Frog of War
for Li? Does he see the second gold?
He's that's the only one he sees.
Doesn't even see this one. Okay, so
we're going to the safe one. Yeah, which
makes
s though. Yeah, it's very far away. Um,
but look at the res collected everybody.
It's already ahead for the Chinese. That
will continue to climb. Techs are
cheaper. Plus, you have the extra veils.
Plus, you have a very diverse tech tree.
Hard to stop this Sith. Yeah, 300 res
collected ahead already as uh Liry will
drop the stable. Hera's here perfectly
on time. He's threatening to attack the
villager. Liry not biting. And Liry also
here with the scout. So he spots the
stable opening from Hera. No surprises
for either player. It's usually stable
opening with these sibs. Does Hera know
about his gold? Does Hara has seen two
tiles of that gold? Yeah. Hm. Okay.
Well, I mean, he will know that that's
probably the main gold. Liry will will
know. While it is on the back side,
depending on what side it's attacked,
that is not an easy gold to lock down
for Hera. And he hasn't found his other
option, which is weird. It's like one
tile away from Liry seeing his main
gold. Yeah. Or main in quotation marks.
Ooh, that's unusual. It's so fun. It is
a bit unusual, but at the same time,
that's those are our expectations. The
crowd goes, "Oh." When one spearman
hits, that's the level we're we're
talking about right here. Yep. Hera
coming back with a wounded scout, so
he's running away from that. Liry does
not have the HP to take this 2v2, but he
does have a spearman there. And the the
wounded scout for Hera is actually nice
cuz that levels the playing field a
little bit. Liry isn't going to get
pushed off. And it's funny we talk about
like half HP on a scout at this level.
That means so much. Yep. Yep. Yep. Oh,
spears advancing
forward. And I really like this. If
you're Hera, it it's not about killing
Bills as much as just keeping the
opponent at home for a little bit
longer. They'll match your spear number,
but this just gives Hera more time to
cook with a better eco. The range is
already up from Liry. There is no range
from Hara. He has the wood if he wants
to go for one, but he's just adding
farms. Can we see Harris fog of war
again? Because he he might assume that
this is the gold that Liry will take. He
does know about the other one, but the
positioning of the range is pretty
crazy, right? You would think it'd be on
the front. It's on the back. So, if Liry
can get some archers in the mix and
Hara's not expecting it, could be huge.
I mean, Harris still hasn't gone for an
archer range. He's just adding farms.
Yeah, farms, scouts, and more farms. I
mean, that's that's what Hara loves to
do. That's what the Chinese love to do.
Hera is adding farms to that horse
collar, which I think was doable here,
but he is Chinese anyways. No real
complaints. That build lasts a little
bit longer. Archer, only one of them for
Liry. He didn't have that much gold,
right? He's trying to get the gold so he
can mass up archers. And Hara sees the
archer. He's got more scouts than Liry,
but there's still spearman there. And he
doesn't want to give away a spearman for
free. Six scouts for Hara. Does he just
continue a scout production and not even
bother with the range? I think you can
do both. I think we'll see the range now
in response, but look at his food. I
mean, he can also produce and misstep
there. I think we might have seen Liry
misclicking his control groups. Yeah,
that's good. That's good value with that
spearman. Really, really strong value.
He takes a scout from Harry. Weakens
another one. Got bopped a little bit on
the other side, but it's two scouts, two
archers in the queue for Liry, and the
range is just now going down. The the
archers got to move. They've got to move
forward at this point for Liry because
the the spearmen are just right there,
right? So Hara can't really be anywhere
near here until he has skirmishers and
his range was delayed. So those archers
and spears probably need to move forward
together. And well played from Liry.
He's has enough scouts to chase down
Harris scouts. So he doesn't actually
need the spearman to go home anymore.
They can all advance forward.
Man, I I Do you feel it? I feelense. No.
No. I can't even I can't You have a
smile on your face. I don't even know
how. This is tense, man. Like we have
we've only had one kill for each as Hera
has a lot of food in the bank. Those
early farms benefiting him now. He's
going out to the gold. He thinks about
some skirmishers, some archers maybe
going to castle age. I have never seen a
full feudal energy start like this one.
This is what I'm getting now with the
moment with the matchup with the
momentum that Liry needs right now with
the stakes. We have bloodlines on the
way. We'll probably see a blacksmith for
upgrades as well. He will have very
strong scout numbers. A lot of Hera's
scouts are weak right now. If Hera tries
to go up to castle age right now, he
could get severely punished. That is a
lot of res to take away. Doesn't have
the gold yet, doesn't have the food yet,
and he needs to keep up production, but
he's caught in the middle. Yeah, he he
doesn't know whether he should. If Liri
goes armor and more scouts, the tower on
the gold might not be enough, but it's
perfectly timed. There's five spearmen
there.
So you got to be careful with the tower
there to keep take care of the archers.
Then the spearman underneath Hara also
going for with the scouts. Lir's going
to track that and Lir TC. He's tracking
this though. He's tracking this. Liry
forgot about that. He loses the scout
and Hara all of a sudden towers up
chilling at home. The three skirms in
the range are enough to scare Liri off.
And Liry doesn't feel like he can do any
damage. He'll have to go home with his
bloodline scouts. This is a great sign
for Hera. Pretty good resources in the
bank from Liri as well though. Always
manages somehow. I I looked at his eco 2
minutes ago and he it was under 100 on
everything. Now he's sitting with 350
135 gold. He still has a stone if he
wants to make a market and sell it. And
obviously he's still got a decent amount
of army on the field, but Castle Age is
on the way here for Hera. What is he
doing? He's got three vills that were
moving near his army here in the south.
Vodka.
No, they went back inside. They went
back inside. He was definitely
considering like a tower or something. I
think I think it might have just been
villagers running from the berries.
Well, bloodlines just slowed the castle
each time down, right? Yep. That's all
it did. It didn't accomplish anything
with the fights. And also, he didn't
take a house down. He didn't like make
Hera make any tough decisions at all.
Hera's loving this. This is great. The
perfect This is exactly what you want as
the Chinese. Hara doing a good job with
his spearman, too. He's spread them out.
He's getting extra scouting information.
It's really nice. So you can find extra
res. It also boosts your score and it's
a little intimidating for Liry if he
sees a score like that. Well, yeah,
because in the back of your mind you're
just thinking Chinese army. Is his eco
that far ahead of me? Like what what's
happening? Great macro for Liry as well
behind that production to be in a
position to even click up at this point.
He goes for the blacksmith as well.
Already has both of his buildings. So
that isn't going to delay him a lot as
he now takes out the houses from here on
this side. That's decent value. Yeah,
you got to do something. But it does
feel like the last 2 minutes Li's army
has just kind of wandered home. Didn't
kill a scout and now has wandered back
to where they were in the first place.
How many archers does he have in that
range? Quick
math seven. Okay, he's been keeping them
hidden. So Hara only sees these archers
and he sees one flag on the range. So he
might assume like Lir is not producing
archers. He's going to tech into
something else in Castle Age and then
Liry can catch him off guard with that
number. Hera will go Ly Cav. Scouts are
coming home for
Liry. Funny detail though, if you get
Lyav, your Lyav becomes slightly slower
than the scouts. So it actually becomes
easier. Oh wow, there was some damage
control there for Liry. Nice. But it
actually becomes easier for Liry to
chase those down in a second. And Hera
had to build the tower. So he could
never build the second TC. And just
going for a monastery just like and he
still doesn't know how many archers are
in that range. He has no idea. It could
be one. It could be 10. I don't think he
recognized the HP difference there, too.
Nope. That's That's a fair point,
though. Hara's probably assuming that's
like one archer. One archer because
Yeah. Why wouldn't Liry show those
earlier? And Liry is not going to eject
those until he's ready. And he might
even come around for a counterattack
once he knows the position of the
scouts.
Hara's just about to drop a TC
somewhere. You obviously want it on
gold, but where he's built up his
buildings around the gold, it's not very
easy to he might go to another area.
Okay, so someone on screen. Okay, and
the spears are just missing. The scouts
are there. Hera starts to convert. He
will get into that tower or very well
played. But he needs to be careful here.
This army will be upgraded soon. The
archers could be coming across the map
now for Lry. I'd like for them to come
to the south. I know it feels natural to
go to the north, but the south it feels
easier to group up with your current
army. Yeah, let's see where he goes.
He's going to the south. I think the
archers are on their way. This really
might catch Hera by surprise. The the
sheer amount of crossbows that Liry is
going to have because he was tracking
for so long and all he saw was one flag
on that range. He didn't see any archers
on the outside. Two extra town centers
for Liry. Hera had to buy the stone for
that. Liry kept the stone from before.
I think like Liry might not feel super
comfortable moving out at the moment.
Army's a long way away. It's not really
a good map for foot archers, is it?
Right? Cuz it's such long distances.
Harris still hasn't seen that Liry got
the crossbow upgrade. He sees a camel
now. Interesting. Look at those two
knights stacked on top of each other.
He's about to find out right now that
crossbow is here. Liry with the crossbow
is cutting off these knights. The
camel's going to chase it away. So no
early damage here from Hera. still has
the res collectedly because of Chinese,
but Lir's going to catch up on the
villager count. Is this greedy from Hera
or is this just playing the Chinese to
their potential? I think this is just
playing the Chinese. Okay. Yeah, I mean
maybe some uncertainty on what army to
make, but two knights, three monks,
three skirms, four light cap, five
spears. He hasn't committed to one
specific cap coming over towards Oh, the
camel came out at the perfect time
there. The perfect time as Liry wants to
go for that TC and the monastery. Lir's
army suddenly arrives and it's a lot
more crossbows than Hara was expecting.
What is Hara committing to? What is his
army choice right now? There seems to be
some confusion. There's a lot of
floating food there, too. Tons of res.
Tons of res. This is so not typical for
Hara. I don't think he's really certain.
He certainly wasn't expecting that many
crossbows, so he never committed to the
uh to the skirms. He only has three
inside that building. And nice job from
Hera to counterattack with some
Scorpions in the queue from Hera.
I mean, scorpion defense can work pretty
well in combination with some knights
and monks. Maybe I just love to see him
use that food somehow. Yeah, it's he's
been floating food. He got the farm set
up early. Lir's taking out the farms
which is great value. I know Hara I
wanted him to shift off of food, but
taking those out really really nice with
the crossbows. You shouldn't move them.
You should just hold that position. And
the range also goes down. Hera's wood
count is going to fly here because on
this map all those new vills, they can't
go anywhere else.
And they can't make farms there either
cuz L's cutting it off. So Hara's got
650 wood. Maybe he just puts it into
more TCs. Maybe starts selling at the
market. Lir's just sitting here at the
front side of Hara's base as Hera is
still counterattacking with these
spears. But Lir's got the better army at
the moment. Yeah, Liry has to back away
though. The Scorpions are a problem. Now
he's going to shift it onto the scouts
and give those conversions. He doesn't.
Her misclicking a little bit there and
loses the monk because of it. I love
this from Liry. He well he's backing
away now but at least the aggressiveness
to go in there pays off and those
spearman got some value. They'll
probably go down. And what did we say
right like the Chinese have a have the
potential to get a really big lead. But
if the game goes on very long it does
start to look a little bit better for
the Hindustan. Suddenly all that food
that Hera was floating he's back down to
16 on food cuz Liri took off the farms
at the front side. Lir's getting his eco
set up behind this sick. Brilliant
farming ego from him. Just 22 farms even
in that area. And he can make a switch.
Now, if Hara is going to go like
Scorpion and Knight, he can make a
switch back into camels. The The problem
is Camels don't do well against
Scorpions. Camels aren't knights. You
can't make knights. I think you might
need a forward siege workshop here. I
Well, the mobility of the camels can run
circles around the scorpions unless Hera
like Hera's just going to keep them at
home, I think. Yeah. Well, with the the
recent balance change, right? Ballistics
make Scorpions insane in these
situations. So, I'm kind of concerned
here for Liry, at least with this push
through here. Hera's done enough. Oh,
Larry's eco is about to fly. Handcart
coming in. Wow. Well, I haven't seen it
enough. Honestly, I think if you're
going to take the engagement with the
camels alone, you need to have plus two.
I think you need way more scorpions than
that. If you're going to fight this army
of camels, you need way more scorpions
than that. Or you need the knights in
front distracting. I'm not convinced. I
think the camels will get completely
shreked. Okay. And always the threat of
a conversion or two. Wow, what an eco
for Hera. Yeah, he just he's unsure if
if he can engage on that. This is where
you need siege, but siege is slow. And
it's a kind of a problem of the map. So
Hera going up to TC number four. Do or
die for him. And Liry maybe trying to
bait these scorpions forward. Is that
what he's saying? Yeah. Yeah. He's
trying to pull them out of position, but
the problem is the knights, right? If
the knights separate from this army and
the monks are behind protecting the
scorpions from being surrounded by the
camels, the knights can go to your eco.
Yeah. Yeah. Hera, interestingly enough,
still moving forward. It almost feels
like he wants that relic and then he'll
back away. Mhm. Cuz if you go too far,
you can't flee.
And the scorpion just command so much
more respect now that ballistics applies
to them. It's crazy. That's a massive
army. Her would have no business taking
that fight if not for those scorpions.
Fourth TC for Lir. Four TC's already on
the map for Hara. So Hara's at 82 vills
with Han cart. Lir's at 76 with hand
cart. So he's not too far behind.
Maganel now coming out. And Hara has to
respect that siege workshop. I I think
cuz he doesn't know when the Magenol is
going to appear or if there already is
one. I mean, you would think if Li pops
out and gets three of these scorpions
with a Magenol, that's worth it. Yeah,
it is. And and at this point, Hera can't
dodge that if he's just stacked up like
that. I mean, Hera Herziko is flying,
dude. He's got three relics. I think
there's more on the way back. This is
next to the main gold that Lir's taking.
The mangano will eject. It fires and it
takes two scorpions. That's big. Yeah,
that's big. And now it's only three
scorps. It's now Hera, I think, needs to
think twice about this engagement. Yeah.
And the light cap from Liry looping
around the side to get the monk. That is
so slick from Liry. Didn't even know he
had those. He should keep moving. He
should keep moving because if he keeps
moving, there will be more monks. The
light cap will go in. The crossbows
weren't with the camels right away.
Scorpions. Oh man, these are Hindustani
camels. They attack faster. But is
Hara's armor and his eco enough here?
That's a lot of weak camels in the
group. Scorpions are getting picked off.
Hera's going to lose a lot of this army.
And he's thinking Imperial Age. He's
thinking Imperial Age, but he just
queued up six more Scorpions. So there
goes all of his gold. I think it's a
good play, though. I I think if the
opponent doesn't get knights, I think
it's a really good play. It's it's also
like they kind it's mindless in that you
just patrol them and you can look back
at your
eco and what can Liri do? Well, he could
do this. Hera doesn't have enough
support for Scorpions here. Four relics,
by the way, for Hara. So, he's done a
wonderful job on that front grabbing the
relics. He got all of them from the
north. He's trying to get these ones as
well. Scorpions going down. Scorpions
going down. The crossbows are behind.
Cara finally clicks up to Imp. Where's
the supports? Where's the support?
They're just they are just trickling in
mindlessly and it's it's expensive
losses for Hera. He's now on the way to
Imp and he'll need to defend a pretty
important area of his eco right beyond
that starting TC. Score switch for Liry.
Score switching back and forth between
Hara and Liry here. Game number eight.
Hera needs to win this. This was his
home map. Chinese is one of the best
civilizations. Lir's putting on the
pressure, but Liry is just making more
vills, making more camels. He's not
thinking Imperial Age just yet, Dave.
The second those crossbows go down, it
looks like a pretty small army for Liry,
doesn't it? Like those crossbows are And
they're a couple scorpion shots away.
Yeah. From being dead. Plus two armor on
the way for Liry. Is this the new Is
this the new meta? We had cav archers.
Now we just have scorpions with every
civ. I guess rocketry applies to heavy
scorpions for Chinese. There's a reason
a lot of people were surprised when the
change was added. I would love to. I
wonder if he's actually going to get
rocketry. Oh yeah, if he has this many
scorpions. I think Hera is is under the
opinion that the scorpions from the
Chinese are just going to do really well
against Hindusani. Yeah, he can't make
knights. Scorpions are on the front
though. Hera's not exactly getting a
conversion either. The crossbows are
still in the mix. Is this good enough?
Scorpions again. I think there's enough
there's just enough meat to the fight
there for Hara to win it. And also Liry
engaged just before plus two. I'm not
sure plus two armor necessarily makes a
difference, but Hara defends. Harris 40
seconds away from Imp. The crossbows.
The crossbows from Liry. Still alive
somehow. Like one scorpion hit away from
half that army going down. And Liry just
keeps them consistently out of range. 50
on food right now for Liry, but he
hasn't clicked up to Impure Age. He's
massing more camels. Hera is almost
there. The question is what will Hera do
in imp? Is it going to be the heavy
scorpion approach? Is it going to be
rocketry? Is that what he's come up with
to deal with the Hindustanis? I think
heavy scorpion resources are there.
He'll probably opt for the cab upgrades
first, but you need wood and you need
food to get heavy scorp. Y So that's
there. So why not? How on earth is he 6k
res collected ahead? Lir's had an insane
eco as well. Yeah, Chinese are just
insane. Hera obviously in combination
with that, but he's played towards eco
this whole game. He's not been very
aggressive. The second he got to castle
age, he just boomed. Boomed and
defended. And now Cavalier is going to
be in. I Cavalere with these upgrades
could maybe even fight off the camels.
So I I I think Liri's first castle is
going to have to go north like where
Hera's castle is going right there. So
maybe not. Um but there's some golds and
some stones up there that he needs to
protect. The ones to the south are
further. So that's a good castle there
from Liry. Her might not expect this,
but the knights are shifting over and
Liri's going to need some camels. Maybe
some quick walls here too. He sees the
camels coming in. He might just wall
this off. That's a house. That's a
palisade. There's a lot of cavalry
coming this way, though. And Hera moves
his castle a little bit further back.
That's That's so good though. He will
have a treb coming from the castle he
already built. That will be targeted
immediately on the on the castle. And
yeah, the camels are on the way back.
They're in they're they're on the way.
But still 2 minutes away from Imp. Yep.
Here for Liry. He he can't stop this.
This is before we even see Scorpions
come into play. If Hara wants to do that
or help Hara's just so far ahead, he
breaks through. He'll deny the castle.
And with trebuchets behind, I don't see
an immediate answer for Liry. No, but he
does have 128 bills. He does have a
decent eco. And hindies, we were talking
about it. The late game tech tree is
very good. If he can hold on, he
definitely has a shot here against Hera.
Hera needs to focus on killing off Liry
within the next probably 10, 15 minutes.
That's wild to me that I feel like if I
were coaching somebody, I would say you
force them onto camels, just go pure
help now. Yeah. And Hara says, "Meh,
let's Who cares about camels? Let's drop
Staples instead. If there's a way to
throw the game, that's probably it."
There is still 40 seconds for M. Yeah.
Jeez, he it it he did delay Imp quite a
bit. He made a ton of camels. He had to
because of the the amount of scorpions
and knights, right? Her did such a good
job. Is that the crossbow army from
before? They're still out there, dude.
They're still kicking. Yep, it is.
That's them. What on earth? They've seen
a lot, man. So, Hera drops a stables.
Feels like Hera's plan is Chukanu Cav.
Mhm. Cuz we're seeing mainly Chukunu in
Q and no
rocketry. No, no plans for Scorpions
long term. Just getting his upgrades and
clearly bracing himself. But Halp, dude,
Halp. Halb is insane. Really good once
uh heavy camel and impl.
if he does manage to get in. Camel takes
the fight actually before heavy camel is
in. Maybe Hera didn't expect Liry to
take this fight. Right now he's trying
to take out the trebs. The castle falls
for Li. The TC survives. Maybe there's
one shot coming in. The TC goes down.
All right. Well, imp upgrades are on the
way. Still waiting to see will Hera
finish Liri off to take us to that final
game in this best of nine. Resources for
her are insane. It's ridiculous. Yeah.
2k wood, 2k food, 600 gold, 20 on gold
right now. It's just he needs help.
I think like I mean if he has chinu they
do okay against Yeah. That's the concern
from Hara's side though is like this
position so good you should win this
game. This is camel in three two oh
sorry well two minutes.
Well, I've seen a lot of players do this
that you you just continue to fall back
because you still have that next step.
This was an important area for Liry.
Yes, that was a very nice castle back
there. If he can't get the castle up in
the north or it goes down, he can't
protect that gold. He needs the gold in
the south. Just Hara's castle setup is
so good to to last even if he loses a
fight. He's got castles everywhere. I I
honestly expect Hara to start building
castles in his eco now. That's that's
usually what he tries to do. He went for
the tower in the center. I'm glad he
didn't build a castle there. We have
very strong opinions about castles in
that center area. It's only 50 seconds
away from MCamel. Elite Shukenu and
Rocketry coming in from Hera. All right.
Well, he needs more camels. 40 seconds
from a fight. Also, ideally, you have
Trebs. I don't think he can wait for
them. But what you want is you want a
massive fight and you want the siege to
take the castle down because if you
can't take the castle down, you can't
get to where the new production is going
to be. And I can see Hera is adding
barracks behind that castle
against Rocketry Elite Chukanu. You need
more camels than that. He's got nine
camels in the queue from two stables. Um
maybe. Yeah, but but your 200 pop.
You're squeezed into this
corner. You're probably just going to
take the fight immediately after come
in. Crossbows even making an appearance,
but those crossbows are going to go
down. The Chanu are being micro by Hera.
Halbadier upgrade is still 40 seconds
away and he's also popcaped. So 10
pikeman in the queue. If the camels can
clear the chukinoo and the cavalier on
this side, this could be the beginning
of a push back for Liry. Hara's going to
lose a lot of units here. But again,
he's got the castle setup. So Cavalier
will probably get chewed up, maybe some
of the Chanoo, but who can last longer
in this game? The answer's Hara. He's
also found some decent raids with the
light cave as the camels were all in the
main engagements. Good castle from Liry
though, clearing that up. And now Hal is
there. It was it was in the perfect time
and the calav is no longer wasting
precious population.
Lar's down to 140 pop. It's rough. Four
relics to one for Hera. More gold and
stone control for Hera. Um has collected
10,000 more resources. This was this is
why I felt this was going to nine that
just Chinese on and closed with Hera.
It's never going to go wrong.
We'll see. He's got more Trebs in the
queue and two Trebs rolling forward.
There's not a lot of targets here at the
moment because the castles are further
back from Liry, but cutting off this
farm eco has huge value, right? Lir's
down to 114 bills. He was up at 140 a
minute ago. So Hara is doing well
killing the villagers 64 to 4 Eco KD.
That was a massive rate when that was
all going on. Lir just keeps hoping he
can find a moment to overtake Liri uh or
sorry Hera and it doesn't seem too easy
movement in the north. Yeah, he's going
for the counter raid but the Chuk canu
are are moving in here. That's a good
little raid clearing up some villagers
but that'll open up pop space for Harry
to replace his army as a great raid
comes in here from Hara. Lir is at
113 villagers and he's about to drop
maybe below 100 soon. Yeah. Oh man, Liry
might be thinking just I've been here
before. I've been up 4-3 before and it's
slipping away from me now and it will go
to the final game. I just wonder who's
going to be feeling more pressure.
Probably Liry cuz Hara is so confident
and he's still at 165 pop. But it's it's
such a tough spot. You want skirms, you
want hand cannons, you want villagers,
you want villagers, you just don't have
the time. Yeah. And now the castles are
coming up in the economy from Hera. So
he's just going to build them all around
his farming eco. If Lir wants to go for
the raids, he's always going to be
running into castles. And if Lir's going
to win this one, as I hear town bell
quite a few times, if Lir's going to win
this one, he's going to have to do it
slowly and methodically. Yeah, I just it
doesn't feel like there's going to be a
lot of method to the madness here. I
just don't know if he has enough left in
the tank. 33 on food against 42. Hara
will be higher as well. I think he's got
a couple units
garrisoned and the traps just keep
coming, dude. They just keep coming.
Couple raids there. Maybe that's why
Liry fights on. Only seven on gold. Are
those golems elite? I feel like they
probably are. No, they don't. They don't
have any upgrades. They got Well, they
got plus two armor and then they have
the blast furnace, I guess. Yeah, he
just never had the time for elite. And
honestly, it still just feels like Hera
can do whatever he wants from this
position. 4k wood, 1,500 food, 1,500
gold with the four relics in the bank,
and another TC going down for Li. Yeah,
the castle's gone on that top side, so
it opens it up for the raids. More
villagers are going to die here. Liry
now below 90 villagers. He's at 86 right
now. Harris queuing up some more. So,
Harris lost some builds to the raids,
but he should be fine overall as Liry
goes for a big engagement here. If he
can clear the Chukanu and the traps,
maybe there's a chance, but he's losing
so many impl. He's still losing
villagers. Yeah. And I think he just
kind of he just kind of had the look of
a player who realizes this is going to
be and he taps out. Game number nine to
decide the title. Dream finish. The
streak for Hera, he wants to continue
it. He wants to bring it to 11. The
streak for Liry, he wants nothing more
than to stop it right here. If Lir
identifies that it's 2TC build, go for
the dog like or go for extra fish,
right? Take advantage of what you have
as the game is paused and they are going
to unpause here pretty early. That's not
going to really make a difference. Maybe
give them a chance to relax after some
tense moments. That third villager
coming forward from Liry told me that he
was a little shaky at the start of this
one. Yeah. Yeah, maybe. Well, he's going
to actively scout and try and determine
what Hera is going to go for. This could
still easily be a scout build of some
kind. This could be a trapped scout if
he gets in there, but Hera didn't see
it. Yeah, which is fortunate. It's two
fishing chips and a third one on the way
from Liry. Usually people make what?
Three, four. Yeah. Well, two two in a
lot of feudal age games, especially when
there's not deep fish. He actually
canceled it. Okay, interesting. Yeah, he
he still wants to go for his build, I
think. And I need to see Hara's base.
Where's the best TC spot? He could like
delete that house next to his woodline
and I really like it. But deleting a
house doesn't feel good on a build like
this. No, I think you just put it on the
stone in the wood. Maybe maybe further
along one of these wood lines. It's It's
underneath the hill, though. So rough.
Is he going to put it over there on the
gold? I guess it's close enough to the
wood. You can't put it right up against
the wood because of the hill.
Yeah, but you can you can still get a
decent TC. And there we go. And all
right, so fast
feudal and we have some walls from Liry
is the plan. Scout is in here from Hera
and no Loom from No, he has Loom. Okay,
he's got Loom. It was just a weak
villager from before. TC now chasing
Hara away. And if Liry can get these
walls up without that scout getting
inside, I think that would be really
nice for him cuz that's a human scout.
It's going to be faster than Lir scout.
And Hara is probably more than happy to
just be chilling in this base. her. I
mean, this is a lot of power as a player
right now just to be able to annoy and
harass might make L think twice about he
might be thinking of sniping fishing
chips or managing that that fishing ship
number.
Barracks for Liry quite late. This
wasn't a standard build and the
villagers are on separate sides there.
But Hara hasn't seen the starting scout
from Liry, so he should know that it
will be around to defend. He's just I
mean he's booming and he's going to nerd
out with the scout. And there he sees
the scout. But um two TCs are are
creating bills right now. Dave Lir's
officially on the clock. Can he do it?
Can he finally get a win after like
seven or eight second place finishes in
land events alone? Or will Hara be win
his 11th straight S tier event? Well, I
mean, if you look at res collective
right now, Lir is significantly ahead.
That's going to switch in a couple
minutes from now when the villager count
starts to add up for Hera. But it's
still 23 vills versus 23 vills and the
three fishing ships from before for
Liry. He's also going out to the gold.
Maybe adding some farms. Thinking about
a faster castle age into a boom
potentially. He hasn't made more than
three fish. Any garrison you force at
this point is good. Killing that scout
is massive. Then Harold won't be able to
see what you are going to send uh
forward later. Yeah, but I don't think
he can. This cumin scout is just faster.
Yeah, it's smart from Hera to not try
and win that 50/50 and just go forward
to see this late stable from Liry.
Really late stable. Yeah, I don't think
this is for scouts honestly. I think
this is probably as both these scouts
are two hit by the way with five damage
per hit. So, it could be close. And then
Harold's a hill.
No. Okay. Tried to get the hill. The
hill didn't matter there, I think. Yeah,
I don't think the hill mattered. The
hill didn't matter with 7 HP. Could have
still gone Hera's way. And Hera now
knows he needs to flood the map with
army. Okay, so anytime we see human
boom, we talk about this. You You have
the boom lead. You have to hold the map
control, right? So I I kind of like the
idea of Hara staying in feudal forever
to win this final. Like yeah, just send
spears and send scouts. It just you're
two TCs. Just stop anything from
advancing out across the map. Especially
with the forward gold from Liry. He
could control that area. I think there
are two golds in the back Liry could go
to, but I mean there's only single
palisade walls blocking off Lir's base.
So Liri is actually building his
buildings really nicely in front of that
gold to keep it safe. Harold will have
the information and it's it's pretty
clear anytime the someone's up against
the Cumins here, they're going to want
Knight siege. So Harold should know the
stables up. Um I think how many scouts
he thinks Liri is going to make.
Honestly, I I think he should know it's
it's just one. If you make more than
that, you delay your castle age time.
Yeah, another fishing ship here for
Liry, too. But like this time is so
critical, guys. Lir is not scouting that
Hera has any military buildings
whatsoever. And he will chase that
because it's natural to chase a weak
scout. That scout is always faster.
Yeah. So Liry cannot be chasing that. He
has to go check to see what Hara is
doing. We might see Vills walk across
the map at some point from Liry and he
can't get caught out trying to build
forward siege
here. Also just needs to be Walt, right?
Lir's about to click up. Lir is about to
click up. He still has the resources
collected advantage. Although the
villager advantage is now for Hera. He's
eight ahead currently. And by the time
Liry gets up, he's going to be like what
15 something like that. Actually, I
think Hera shouldn't have even tried to
save that scout. Like just take it
anywhere else but there. Yep. Well,
Larry can see the scouts over here now.
So, he knows the military is being
added. He's going to move his fishing
ships a little bit away. And it's a fire
galley from him.
So, this is feeling more like a
situation where maybe the best play for
Liry is to also make scouts and then
just add a second and third TC because
what how are you supposed to push? Yep.
Really difficult to push when Hera has
so much army on the field. But this does
delay Hara's castle age time and Persian
TCs work even faster. Yeah, once castle
age comes in.
So Hara is currently 14 villagers ahead
of Liry and it's still a minute to go as
the Lion chases after. That's going to
give the Spearman the advantage for
Liry. He's trying to go after these
scouts. Hera doesn't know if it's a demo
in there. He's going to be relieved to
see it's a a fire galley, but the fire
galley will get more value over time for
Liry and it's going to chase these
scouts away. So Hara not even able to
kill a fishing ship yet. Hera's not able
to do any of that stuff. And Liry, I
think he's going even for the double
walls behind his palisades. He is. This
will be a long game. Sick, dude. This is
going to be a super long game. Lir's
going to boom as well. He's falling
behind in vills. Which tech tree do you
like? Long game. Which one's better? And
I'm not allowed to say it. Depends.
You're not allowed to say it.
I I think I actually weirdly like humans
solely because of their unique tech to
produce hustars faster. Okay. They both
struggle with ranged units, but having
they both have hal, they both have siege
ram. Yeah. Um yeah, I guess
also Yeah, they're just going to be the
same style. Humans don't have
Canangelion, right? They don't. And I
they don't have very good navy,
actually. I still think Persian Persian
navy is better. Persian demos are sick.
I take it back. I I think I like the
Persians. Okay, cool. I'm glad I
convinced you. You have to remind me of
the demos, dude. Yeah, I'm with the
Church of Persian.
So, remember now one of Hera's TC's is
producing. Yeah. And that will be versus
two. And they're faster producing TCs.
So, Liry will still be behind, but not
crazy behind. Normally, the difference
now is Harold will have a lot more food
bankked to spend on. Hair is just now
scaled ahead with res collected. normal
like against another civilization, I
think he'd be 1k ahead by now. Yeah. But
against Persians with the TC producing
faster and with the fishing ships, huge
huge deal there for Li as the fishing
ships keep working. Hera just more
farms, man. And Castle Age is only a
minute away. Is it a heavy investment in
the castle age army for Hera here or
does he just add in another TC and keep
booming? Like having adapt kum and
booming. I just think he just keeps
doing the same. and this game will go
late. Remember, gold is in the middle,
but middle's vulnerable. There's still
three massive gold areas available in
player bases, so you don't really have a
ton of I I just don't think it's safe to
move to the middle right now. And uh
dude, I mean, villager lead is only
five. Yeah, it's crazy. It's only five
crazy because he had to use one TC to
click up to Castle Hage. He also got
Wheelbarrow, so there's that, right? and
he has a lot of farms, so he's getting a
lot of value from that, but it's still
not an incredible difference. And Liry
has the three TC's producing from the
Persians. He takes out another scout,
and he's got scouts and spears all the
way around the walls from Hara. So,
there's going to be no surprises here
for Liry. Yeah, Hara should drop another
TC. Also, Liry slowly trying to look for
relics. He's missing the relic in the
south, just ever so slightly. That could
have been a relic he could have snagged.
Mhm. But he did get the relic priority
probably. Yeah,
it can be really nice to have the
potential for demos in these moments.
He's got one. I mean, he's got one
loaded up. Can he connect with it? I
don't think Hara is going to run
straight into a demo. He's going to be
way too active with the cavalry, but you
never know. Scouts are important.
They're needed for monks. And so, the
scouts go down. I think Hara will
actually be happy with that. He can just
fall back towards monks. Three monks
from Li already with three in the queue.
Yeah. Yeah. And and um remember both
civilizations get halb so there could be
reasons to justify pikeman pretty early
and both civilizations like bracer so
there's not a lot of great counters
longterm to to the uh units there and
unless I mean Persians get hand cannon
like you said so humans have the worst
range units here unless they get to kip
checks and 62 versus 62 villagers. It's
It's the perfect final. Is adding a
second stable behind two. He's got 31 on
food right now. Res collected is
actually close. The cumin boom has been
caught up to already by the Persians. 20
minutes into the game. That is so
unusual. One relic for Liry. He found it
and he can get that relic. The relic in
the middle still there. Another TC from
Hera. Market being forced up from Hera
as well. Now he's going onto the stone.
Want to see something crazy? I bet you.
Oh, okay. I think Sorry, dude. I was
gonna say I thought Ler's gonna go to
stone right now and then I saw three on
stone as I was saying it. Ah, and now
there's nothing on stone. No, there is.
Okay. Well, I saw the three on stone as
I was saying it though, so it doesn't
sound as proud of you. It just feels
natural, right? You're both three TCs
now. You're both building up towards the
middle control. Rest collected. Even
even crazy. That's That is just
unbelievable. We're so used to seeing
the human player be ahead in res
collected for like another 10 minutes in
a game like this. But with the fish,
with the efficiency and the eco upgrades
and the eco expansion from Liry, he's
done a wonderful job. Now he's baiting
all this stuff back into potentially a
demo,
he doesn't he doesn't go for it. I
actually don't know if you do. You kill
a camel with one demo hit, so it might
not actually be worth it. And he's got
five monks. He's got five monks. He's
got fervor on the monks. Demo the light
if you can. So he's trying to convert
the monks. Hera really doesn't want
these camels to be
converted as one of the light cap goes
down. Hera's going to grab the relic in
the center potentially. There's no light
cap on the field here for Larry. We lost
those earlier. Hera coming in with the
camels. This might be so distracting
that the demo will hit at some point.
Yeah. Yeah. Yeah. It's so funny. Hera
can't pass easily. Yeah. And devotion.
That's a good tech to get here for both.
Honestly, Persian monks lack sanctity. I
don't even know if Cumins get it or not.
Yeah, I'm guessing they probably do, but
the monk HP could be valuable. You know
what would be sick? Another dock on like
the left and you queue up like three
demos and it comes in from an unexpected
angle. Dude, imagine doing that all imp
with heavy demos. I think it's be so
good. Hara wants this position. He will
not leave it. The villagers will come to
the middle for a castle. And that's good
play from Hara. He was just on stone a
little bit faster. Ooh, light cav. He's
lost track of the light cav. They're
trying to come in for the monks. The
camels are going forward. Liry sees the
light cav though. The camels coming near
the dock. There's a castle there from
Hera. Remember, it's only it's two demos
in that dock from Liry as the camels are
taking care of the Lyav. Hera loses
track of those a little bit. There's a
scout on the field now from Liry to try
and deal with the monks. The light cav
are trying to come in. Larry body blocks
those with the camels and the castle is
still here from Hera, but he can easily
wall that off. Liry trying to get
conversions. Hera trying to get
conversions. Monks are out of Got to
save your monks. Got to save your monks.
You're never going to win the game right
now. You have to save your monks after
this engagement. That's the key.
Honestly, I think that's a good fight
for Liri. He kills a decent amount of
camels. He was never going to deny that
castle. And now he has a target in the
next stage. Mhm. Camel fights happening.
Monks are healing behind even if they
can't convert. The light cav trying to
go for the monks, but Lar's been so good
at pulling the camels and blocking
those. However, we
got the castle helping out here. Clears
up a bunch of these camels. Conversions
could come in. The the light cap baited
too many camels away. That was the
difference in the fight. It wasn't
upgrades. That was similar. And that is
I think a very good fight for Hera. But
Liry still in the game. Still can click
up to the Imperial Age. I just think
he's missing that second building. Yep,
he is missing it. The university goes up
and Liry should be on the way. The demos
come out just not at the right time. He
doesn't even get a single camel, but he
might be able to get this. Hara's trying
to bait him. Harris's trying to bait
him. Yeah, this is difficult for the the
game. The game is twice as hard right
now because this is on Lir's doorstep.
And Hara's just got this flowing boom
behind. Super smart there from Hera.
Again, like we said, like if you don't
kill the unit, they can just be healed
up later on. Yep. Still
Hera can't really push Liri all that
much right now unless he wants to go for
like a forward castle. But with this
defensive castle and Lir's Imperial Age,
he should have a good few moments here
as Hera is pretty comfortably running in
that choke point near the dock.
Really important detail here. Humans do
not get heavy camel. Mhm. And so I
remember the previous game where Hera
kept making Cavalere against Imp camel
and he's still making camels and he was
late. Yeah, he was late to to Hal. If
there's if Hera continues to make
camels, that does not scale well at all.
And Liri is opening pikeman. I think
Pikeman is coming in. So Haler should
come in in Imperial Age. I I like that
against Cumans. I kind of want to see
camel first though. I think you got I
mean he's still adding camels. Heavy
camel is a long upgrade, so it's always
priority. Yeah. Yep.
Wow, what a game. Hera is mining tons of
gold in the middle. Doesn't have a
single relic yet, actually. Mhm. Could
end up getting three. There should be a
couple more left on the map. Docks now
coming up from Liry. That dock takes
forever to go down. Camel will be
converted here. Camel will be converted.
Demo will hop out of that dock any
second, but it's not in time. Might want
to cancel that demo, honestly. But hard
to think about that.
Oh man, we've got food, we've got gold,
we've got resources, plenty for Liry as
he gets the Imperial Age. And it's
actually Wargi first. That's
interesting. I would have thought heavy
camel next. Okay, heavy camel's on the
way in. The plus two armor just came in
for Li as well. Liry has a significant
timing advantage to Imperial Age, but
Hera is now up. He's only a minute and
45 seconds away. And the next castle is
going back defensively cuz he's scared
of the counter raid. He might not also
believe that he can hold that middle
position for very long. I if Hara
recognizes he's not going to hold the
middle position. That's really good game
sense here. Um a lot of people double
down on it and that would probably be
worse for him. He's going for human
water. Wow. And pikes. Yeah. And and the
pikes have bonus damage against ships as
well, guys. Let's not forget that. So
really strong against ships, even though
that's kind of funny. Li should wait
till he has like three trebs before he
goes to attack that. Maybe queue up a
few demos or something in those docks
and and get ready for the push back from
Hara to try and snipe the trebs. Kip
checks are coming forward from Hara.
Liry hopefully fully walled.
He's sending the camels back too. He's
housed at 150. Hara was very late to
Pikeman, but he has a lot of time. He'll
be an imp in 20 seconds. He'll probably
add his own demos. Liri's being patient.
He He wasn't trickling his both angles
against those Kip checks, but he can't
get them. Too quick. Kip checks are too
quick indeed. Outposts are your best
friend. Castles are your best friend at
this point. I'm noticing that Liry needs
more stone. And this is so incredibly
tense at the moment, dude. They're both
set up on either side. I don't think
Hera is going to really hold this middle
position. They might end up sharing this
middle position. I wouldn't even mind
once this castle is down. Just go
forward with a TC if you're Larry. You
can't kill that. It It's a Persian TC.
It's going to have so much HP.
21 of Hera's military units just again
are not scalable. That's the camels.
Yeah,
but there's still no chemistry for Liry.
So, hand cannons isn't on the cards for
help, but he could go for his own helps.
Still no stone. He is going for his own
helps. He has a stone uh to the south of
his his base. And there's one in his
base, actually. Okay. Yeah, he's taking
it right now.
Halb is 30 seconds away for him. Hera's
best counter to Halb would be Navy. Just
go make a TC right here. Or it would be
the Kip checks, but he can't make many
Kip checks because of losing the castle.
Tribes are rolling forward. Liry might
bring these villagers forward just to
make a little nook for the tribes to sit
so they can't be sniped. That would be
amazing. Dave, the key unit might be
heavy demo. Seriously, it might be. It's
so good here. It might be. And there's
demos behind from Hara. Does Liry notice
this? He's going in with the heavy
camels. Does he notice the demos? He
pulls away in time. The Trebs are
working away on the stable. The Halves
are countering the camels which don't
scale like you said and they're blocking
off the halves from Hera as Hera has
lost the castle. He's about to lose the
TC on the middle area. Wow, this is an
absolute mess. An absolute mess. It's so
tough to control this right now. There's
more army for Hera though and there's a
little bit more economy. And honestly,
the camels for Li aren't doing all that
well either.
Heavy demo tech is something the
Persians have in their arsenal. Fast
fire is something the Persians have in
their arsenal. We're not seeing it yet
from Liry. And he's not the one mining
the gold in the middle. Yeah, his Q is
looking disappointing. Right. Hara, he's
got the navy. He's got the halves in the
center. He's got 132 villagers. Lir's
got 131, but it doesn't feel like he has
the same eco as Hera. Yeah, now there
will be hand cannons, but can hand
cannons deal with the navy? Hera's navy
count is getting incredibly dangerous
and Lir's losing Eco in the middle. He's
losing this game. Fast fire on the way
for Liry. Fast fire on the way for Liry.
The Trebs are still working away on the
ships. Liry will have hand cannons soon.
How long is he going to be able to send
these villagers forward? Dude, he just
keeps losing more and more bills. Yeah,
he was committed there. He was committed
to the middle. He sent everything
thinking that he would clear it and he
would win the final, but Harris said,
"Not today, man. This is not your time."
It's still not your time. And just the
recognition to dock and have n Where are
these builds coming from? Good question.
The golds are they automatically walking
there cuz they're running out of golds.
Yeah, it could be. Oh man. I like
comeback conditions would be side raids.
Hera's locking that down so side raids
aren't a real possibility. And if it's
not side raids, it's fighting. They're
still coming forward. Where are they
coming from? Does he have a way point?
This is unfortunately the 14th or 15th
game he's played today. So just maybe
not a situation where he's able to focus
with all the pressure at hand. My heart
is like sinking for Liy at the moment.
It's also rising for Harrow just how
amazing he's been able to play and how
consistent he's fallen behind twice in
this series. critically was behind 43.
Good wall up there just in time. Could
have been uh very annoying Halves over
on that side. So, Karin's coming in.
He's got nine fast fires, but there are
halves there from Hera. And there's that
huge gallion army. And he could think
about some demos of his own, although he
doesn't have any field right now. No
gold. No gold for Larry. He doesn't have
gold. The gold is right there in the
middle. Hera patiently mining it. Liry
almost wants to bait these gallions in
towards the hand cannon so he can eject
the fires. Yeah, true, true. But you
notice Hara's help sitting there is
because he knows that helps shred fires.
So he's actually I I think uh waiting
for those fire ships. Villagers still
coming forward randomly for the gold.
There's 136 vills. 136 vills. He's going
in with the hand cannons. He's got the
heders in front. The hand cannons are
feasting, but here come the gallions.
Will he eject the fires behind this? He
does. Here they come. Hara notices in
time and pulls away. But a lot of Hounds
dead from Hera. And suddenly Liry has
the population lead. He just doesn't
have gold. Yeah, he needs the gold. He
needs the gold somehow. He needs the
gold. He can sell off food. He can sell
off wood for that. Honestly, I think
considering you need the gold, you you
that probably needed to be your push,
but he'll take that treb. He'll take the
next one. just no not a big cue of gold
units right now for Liy and if you don't
have gold you can't make more navy but
you can also just hope your own helps
work against the enemy ships harder
against the gallions I guess couple
bomber cannons on the way more halves on
the way from Liry still does not have
access to the gold in the middle that's
where all the remaining gold is on this
map uh-oh I think we have a raid Hara's
going for a counter raid yet let's see
if Lir's fully walled okay well well
well the patented kip check and five hal
brave in box formation in box formation
but it's something dude and it actually
does lots of damage and it's annoying
and Hara is still banking up the gold
and he Hara doesn't need to change the
game state really no no he's fine with
this he's fine with this elite
skirmisher now on the way for Larry he
has to sell everything just to get these
techs in cuz he's run out of gold wow
what a great job from Hera that initial
castle to lock down the gold was
perfectly timed and they had similar
amounts of army, but Hara just had the
commitment there. Another castle from
Hara. Not certain this is the right
timing for that castle because the bomb
cannons are coming out. So, he's going
to have to be careful with that
foundation. I'm sure he will be. There's
also a trebuche there from Liry, but the
Gallions are trying to snipe the bomber
cannons and he gets both of them. Those
are expensive unit losses for Lir. Lir's
only unit that I can get excited about
right now. Demo. All the fires go down.
Hera needs to delete that castle. A Hera
needs to delete that castle. Hera's
population is dropped off a cliff here.
He also It's not like he's fully fully
boomed. He loses 20 villagers building a
castle. That's not necessarily
great. And castle gets deleted or
destroyed. I can't castle I think got
deleted. Another bomber cannon out here
from Liry. More Hal spamming
forward. Hara is at 160 population. Lir
still at 170. Will the castle stay up?
He needs that castle and he will
kill the tre and it stays up. It was
going after the trebushe. So the castle
is still up from Liry. Oh man, more
fires coming in here. 50 on food, 62 on
wood for Li. That's about his entire
economy. Still can't get to that gold.
It seems so tantalizingly close. Yeah,
and it's it's he needs that moment plus
a follow-up with his own siege every
time. There's been two or three
instances now. He could win one fight,
but he can't also get the follow up with
the siege. God, he's just trying. He has
to spend so much gold just attacking the
trash units. Yeah, I Dave, I'm just I
think if anything, Hara can start to
switch focus away from the middle ever
so slightly with like raid and if it's
in the back of the eco, it's it's
impossible for Le to deal with where
those Kip check the Kip check and the
Halves went would be the
target. Oh man, I think Hera can can
tell now. I think Liri can tell that
this is fully Hera's direction right
now. There's nothing Liry can really do
to There's some fires in that dock. He
could maybe kill some of these Gallions.
The gallions are going after the bomber
cannon once more and they do get it.
Hera back up to 190 pop. Liry at 168.
Liry is still queuing up Skirms and
Trebs. He's only got fletching for the
skirms though. No cannon killings for
Cumans is kind of awkward here. running
out of options, but there's trebs and
those trebs will be on a castle that's
already barely being repaired
enough protecting both sides with the
navy. Cavalere about to complete. I
don't hate it if you have the golds.
It's more effective at rating. It's
maybe a little wasteful in some
situations, but why not just go for the
strongest units, you can win the finals
right here. If Liry wants to win this
tournament, he's going to have to fight
like there's no tomorrow. He's going to
have to drag this game out. He is going
to have to force Hara into some
uncomfortable positions cuz right now
Hara has got full control. I just I
don't think fight can do it. I really
don't. Fight is it it only does so much
and you can only fight so much without
the gold. And when Hera has the position
to just kind of push right into your
base here.
The raid did start a little bit in the
south. Last fires come out. Last push.
Fires come out from Liry and Hera
putting the gallions over on the right
side. The Trebs are a little bit exposed
from Liry. The Halves are coming in for
the ships. They do pretty good damage
and the Trebs are rolling forward to
somewhere. And Hara actually needs to
retreat. He didn't snipe the Trebs.
Uh-oh. Demos, demos, demos, demos,
demos, demos. Nice demo against the
house. He can go for the trebs.
Actually, he doesn't get him. Wow.
180 population for Liry. an 80
population for Hera. I mean, he's
trashing down the
boats. It is kind of working. I'm I
still feel like I'm I'm expecting Hera
to just send raids right here. Like, and
he's killing the occasional villagers,
but Li is reproducing his vills. He's
lost 46 bills this game. He's constantly
up at like 130 population where he needs
to be. Trev's now under threat by the
Cavalere, but the Cavalere go down. Oh
man. But Hera's Gall remains. Demos
everywhere. and he's got the gold for
it. So yeah, it you just can't flood
enough trash against this. Hara's got
five trebuchets. If he takes out this
castle, it might be enough to get Liry
to tap. Liry down to 160 pop now. The
gallions are key. Hera invested into
Navy really early in Imperial Age. Liry,
it took him some time, right? Maybe he
should have gone for fast fire right
away. Who knows? And the the the
gallions can always be replaced. The
Trebs are there. Harrow with demos in
front. Liry probably just cannot believe
it. The curse that is his tournament
history unfortunately of being second
place so frequently. This would be the
eighth straight land over years and
years and years. Looks like it might
remain here. Barracks on the front now
from Hera as well and Liri just cannot
believe it. GG.
Okay, cuz we got to talk about this. It
felt like it was a hard series. I think
this you could agree was probably Lir's
best performance in an incredibly long
time. Yeah, Liry played amazing this
tournament and especially in the
[Applause]
finals. Does it
feel a bit heartbreaking at the same
time? So, I'm thinking if there's any
person that maybe is a struggle to beat
up here just from an emotional
standpoint, just how close you are. You
said you're like brothers. He's like
your son. Liry has to be the one, right?
Yeah. I I mean I love Larry as a
competitor and as a person and um I've
been sharing the stage with him for like
10 years now and it's always a tough
battle and I feel like this time was
maybe the closest ever.
So you're saying is daddy still got a
few tricks to teach his son.
Exactly. I mean what's next? Where does
this end? Like at what point I guess
does it almost just become a number to
you? because I guess that's the the
trade-off of that that system you talked
about where you just take it one game at
a time. Well, th this final really
brought everything out of me and I feel
like I uh I had to really dig deep to
pull it through. So, this one was very
emotionally charged and um I'm happy to
take the win and I'm not really thinking
about the future right now. Just got to
soak it in the moment,
my friends. A hard fought victory, an
incredible victory. One more time with
the trophy. Get loud. Get proud for your
lord of the garrison.
[Music]
[Applause]
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