How to Make a Chiaroscuro Drawing.mpg
FULL TRANSCRIPT
all right first someone just want to
talk about just how to manipulate
charcoal on the
page um there's two basic techniques
there's an additive technique and a
subtractive technique the additive
technique is where you build up the
surface by adding more media and a
subtractive technique is when you
actually develop the Surface by the
removal of media and so when you go put
this down in the page I I don't ever
hold the charcoal like a pencil I always
hold it kind of
flat almost parallel to the drawing
surface so that I can start to just
manip manipulate it and put it down on
the
page in much broader Strokes then once
it's down there I just kind of take my
hands and I start to incorporate the
media into the surface of the page and
by doing so I'm not just going in One
Direction I'm going a lot of different
directions working circularly going
vertically kind of horizontally however
many uh I utilize as many directions as
I need to so that I'm really working the
media into that surface into the tooth
of the page for some of you folks that
that's something you don't feel
comfortable with you can use another
tool like a paper towel or a soft piece
of cotton uh you can get a shammy cloth
anything that you can utilize to kind of
start to move it
around whatever you feel more
comfortable with these are all valid
ways to manipulate the media onto the
page um sometimes if you're trying to
get a a a lighter gray you don't want to
go as dark as this sometimes you can
take a paper towel and that little bit
of media that's on the towel can
actually
create an area of
value that still nice and Rich and it's
complete but it doesn't get as dark as
using the stick directly um to then
start to manipulate the media you can
use a white plastic
eraser you can use a kned putty eraser
they both work very well the white
plastic eraser though tends to take more
media off and so if I want to take a
large amount of the media off I'm going
to use the white plastic
eraser if I want to take just a little
bit of the media off I'm going to use
needed putty eraser and I take it and I
just kind of warm it up in my hand a
little
bit and then as I kind of start to kind
of pull it across that charcoal surface
it allows me to take the media
off but it doesn't take as much
off as the white plastic eraser and so
what it allows me for allows me to do is
to create some more subtle gradual
changes in the
value you know want to try to manipulate
this this around um I want you to think
about charcoal as being a very fluid
media meaning even as dark and as heavy
and this really strong presence that it
has on the page it's still a very fluid
media meaning if I
had oh say I had a shape
here and it was a circular
shape
and if all a sudden I was looking at
whatever I was drawing and I I realized
that instead of it being circular say it
was a a triangular shape that I worked
with the charcoal almost like it was
Clay where if I need to take this into a
triangle I'm just going to pull off a
little bit
here and pull off a little bit
here and just as if it were you know a
clay that little part that I just pulled
off of here I'm going to stick back up
here that part that I pulled off over
here I'm going to stick back right over
here and then I'm going to add some of
it right back over to here and so even
though again it's very heavy heavy it's
got a a really uh strong presence on the
page it's a very fluid media that you
can move around really quickly um is it
ever going to come completely off the
page no but odds are even this residue
that's here it's going to be very rare
that you ever have a completely white
area in your drawings and so sometimes
when you first take it off it can be a
distraction where you see that residue
but odds are another value other
charcoal is going to go back into that
spot
later
so so that's just the introduction on
how to move the charcoal around um if
I'm trying to get a really specific
shape say like in here if I wanted to a
really fine shape and I wanted to draw
it with my Eraser can you see how the
Eraser is kind of rounded right here so
it's kind of
tough because it's rounded to actually
get a really defined shape and so if I'm
trying to get into a small area like
that I will maybe take and sharpen my
Eraser I will cut off maybe maybe about
a quarter of an inch so that now that I
have now that I have a sharp edge on
here I'm able to get into that
shape and actually start to control
it or excuse me control where my
charcoal or my Eraser is a little bit
more accurately and therefore I can
actually start to Define that shape
a little bit
more
uh Define it a little bit more
accurately um I can also use a
tool like my
um which is a pencil which has a um an
eraser on the inside of
it so that if I need to get into a very
small
area
the smaller surface area kind of allows
me to do some really nice
fine detail
work and so you always got to be
conscious of realizing whatever it is
that you're trying to accomplish and
making sure that you have a tool that is
prepared to help you accomplish whatever
that task
is
cut that's just the introduction to
Charcoal go all right so now when we um
start to take and apply the theory of
kiriro to just a very basic shape to
create the illusion of volume shape
we're going to use as a circle and so
what I'm going to do is start off with
just a circular shape here and I'm going
to leave a little bit of room so that I
can have the cast Shadow and I can also
have an En environment around it all
right what I want to start off doing
though instead of getting with uh
distracted by the details immediately
meaning I'm not going to start with the
Highlight I'm not going to start with
the penumbra area I'm not going to start
with the reflected light I'm going to
start with the large areas of kiriro the
three large areas are the light area the
Umbra area which is also called The Core
Shadow and the cash Shadow and so I'm
going to just take the side of my
charcoal and I'm going to just do it
very lightly in the beginning I'm not
going to
overcommit so I'm just going to start to
lay
out
where the Umbra area is going to
be and then
also where the cast
Shadow is going to
be know there's always got to be an
awareness of the entire picture plane
and so I'm going to also then think
about that backr around or the
environment that the object exists
in and the decision to make that
background
dark it's simply since that cast Shadow
is here I just wanted a dark value up
here just to balance that
out
and even at this early stage what I want
to be able to do is right now I just
want to be able to see where the form is
and I also want to be able to understand
the structure I want to be able to
understand where the light source is
coming from and right now just where
this light area is and my highlight's
going to end up being right here I can
already see that kind of trajectory of
the light source as it kind of hits the
form here and then as it exit it's
almost kind of resulting in that
direction of the cast shadow
now as I start to to develop the surface
I'm going to again use my
hand I'm just going to start to blend
this
in and I'm working the charcoal into
that surface and to do so I'm going to
have to work in a lot of different
directions sometimes if that charcoal
has been a little um what's the word I
want to use charcoal's being a little
stubborn Maybe and sometimes if I can't
get rid of those marks sometimes what I
might need to do is get just a little
bit more charcoal on there on my fingers
and just start to integrated it into the
page just a little bit
more if working with your hands is
something you don't feel that
comfortable with you can use a paper
towel um I've actually had some students
use uh cotton and that works really well
but I can just take this now and very
easily
sorry start to incorporate this in the
page but I still have to be thinking
about instead of just going One
Direction I need to go in a lot of
different directions when I do that
again it helps to really incorporate
that media into the Surface by working
it into the the to the tooth of the
paper
[Applause]
you know I might even use this now just
to kind of start to define the
form cuz I want to have charcoal
[Applause]
everywhere
what I might need to do to kind of
lighten something up primarily I've been
working with additives techniques where
I've been taking the media and I've been
developing the Surface by the addition
of media but you know what sometimes
what I might need to do is if this goes
a little too
dark I might kind of maybe use my kneed
put or excuse me my white plastic eraser
to start to remove the media as
well all right so it still has value it
still has charcoal here but it's not as
dark as it is here so I'm bringing a
little bit of contrast into my
[Music]
composition
and sometimes developing that surface
again you might need to work
additively but you know it might get to
a point where by working
additively this has gotten a lot darker
than here and so I might just need to
come back in with my white plastic
eraser and develop that surface again by
the removal of the
media where I'm pulling it back off
now so that the value level here is a
lot closer to how it is here you know
and if I didn't take enough off I could
keep going back to it and keep removing
it
so that those value levels are more
similar and don't worry you don't have
to get it to be this perfectly smooth
surface what I'm interested in as is
having the media worked into the surface
sometimes can you see like the eraser
marks here sometimes that um I think can
add to the interest of the drawing
because it's now the surface of the
drawing it's the physical texture of the
drawing it's the texture that's created
by the medium
and for me this almost looks like a and
I refer to it as a painterly surface
where it almost looks like brush Strokes
on a
painting the activity is okay but you
don't want it to overwhelm the subject
very active marks create emphasis in the
composition and
so the background is not what I want to
emphasize what I want to emphasize is
the subject and so a very active
background can very easily distract from
the surface
meaning I had a bunch of marks that were
really active like this my viewer my
viewer's eye is going to go here and
it's po it could possibly compete with
the focal point or the subject of my
statement that happens you just kind of
take it and
just just soften them back up the marks
stay there but by reducing the contrast
they don't
compete with red
so now back to my
form now that once I get these areas of
the major areas of TI Scaro in now I
want to start thinking about developing
them a little bit more I want to think
about expanding out from the large major
areas to the more specific detailed
areas um maybe where the highlight's
going to be I'm not going to take my
charcoal and put a line around there I
did that that line I'm going to have a
very tough time getting rid of later and
so what I want to think about doing is
maybe adding a little bit of
media to that part into that light
area but even by adding the media I'm
still keeping it significantly lighter
than the Umbra area so I'm I'm
maintaining the structure I'm
maintaining how that light is moving
across the surface but that little bit
of media now will allow
me
to Define where that highlight area
is and then now thinking about going
that transition area the penumbra area
which is the transition from the light
to the Umbra I want to start to think
about creating that transition where as
the planes are slowly turning away from
the light source or are gradually
turning away from the light source we
want to see that the value in that Ed in
that area gradually go from a light to a
dark um I can start to use my
Eraser to kind of pull back
over that area so that I'm actually
starting to create almost this new
Crescent
shape that'll start to
Define that transition
area by pulling a little bit of it off
take my hand now go back in and just
start to blend it a little bit
more but even even though I'm softening
up that edge I'm still maintaining this
very distinct area it's it's the
Highlight here the light here the
penumbra here and the Umbra
here as I'm developing these shapes I
want to think about what we talked about
in the beginning of the quarter about
contour and cross contour lines that now
these
edges of these shapes are acting as
cross contour lines early in the corner
we quarter we used a line to talk about
the terrain of that surface and how that
terrain changes in space now what we're
using is that edge that edge that's
created by the change in
value to start to talk about that plane
change and that change in terrain but
but that edge has to move fluidly across
that surface or it has to have that
circular quality to it so that the form
has a circular or the illusion is that
it is a sphere meaning if I did this and
all of a sudden if I had this shape that
was
here and if it made a diagonal there
that to me
contradicts what I understand by looking
at the primary contour and so that edge
that is there still needs to
have again that circular
quality so that I understand the volume
of the
form at this point I might come back in
with a little bit more of the charcoal
to maybe reinforce that Umbra
area and then as I'm working back
through here on this far side now I'm
want to start defining where that
reflected light is and remember that
reflected light is created not from the
light source directly hitting that area
of the subject but from the light
hitting the environment and then
bouncing back up into that area to
illuminate it and so since it's a
reflected light the reflected light is
always going to have a lower intensity
than the direct light source and so even
though it's going to be illuminated over
here it's not going to be as light as
this
area
and you see how as I keep adding more
information as I start to expand this
out more and more and you start to see
the illusion of volume
increase you know and as I'm also doing
it now and I'm getting more specific
information in starting to define the
shapes a little bit more
completely but it's still very very
soft you know and so what I want to do
though is I want to start thinking now
again from the beginning of the quarter
when we talked about the difference in
primary and cross contour lines primary
Contours which is that outermost edge of
the subject the cross Contours which are
those lines that go across the form that
describe the ples or the terrain of the
subject but when we look at them that
the if we were working with line we
would want a darker sharper line to
convey a more severe change in the plane
we would want a softer lighter line to
convey a less severe break in the plane
and right now do you see how I have
these edges pretty defined pretty
equally well if I'm looking at this form
it would make sense to me that this
would be a Sharper Edge than this
because there's more of a severe change
in the plane here and so to enhance this
illusion I need to start to
differentiate those from one another and
so what I'm going think about doing is
taking maybe my white plastic eraser now
I'm just starting to come into this
area I'm not pushing very
hard I'm just starting to
Define where that edge is I'm going to
blend it just a little bit so that that
line goes
away but that edge remains you know I
might do it over through here with that
reflected
light I might use that as a
way I'm starting to Define that form a
little bit more you know up through here
I might actually have to come back in
and maybe I need to add a little bit to
the background here you know I might
need to work on the other the other edge
of that form instead of here where I was
primarily working on the positive space
now I might need to work in that
negative
space just to start to
define the subject just a little bit
more can you start to see the form
emerging
here continue to kind of work on it kind
of continue to build it you know I might
need a tool that's a little smaller just
to Define that edge you know that much
more
you know sometimes if I even actually
leave marks in here I almost want to
think about letting them go kind of
across the form they're going to help
bring my viewer's eye across there so
they hope so they they they maybe
understand the circular quality a little
bit
more you know I want to make sure that
my air areas of curious the placement of
them make sense like right now where
this is coming from it means my that
that light is shooting out here so if
it's shooting out this way I probably
want to
pull my cast Shadow over this way just a
little bit more to bring it under the
form because it would make sense that if
the light's not hitting it here it's not
going to be able to hit it
here you know and as much as you hate to
hear the word this cast Shadow is
actually an ellipse all right it's a
circle that's now being drawn in
perspective
so so you want to bring in that kind of
elliptical
quality of that shape a little bit more
you know here maybe kind
of find this if I need to sometimes if I
got to Define an edge what I'll do is
I'll take that value that's in that
negative space
and I'll pull it
over into that positive
space and then I'll go back
in and redefine that
edge from the
positive you know we here
maybe where it gets darker here maybe I
need to now Define
that by lightening
up that negative space a little bit
more right and I'm going to continue to
do this until I Define these edges
where that my understanding of how these
plan planes change in Space the edges
that I believe reflect my understanding
on the times when it's a more of a
severe break and times when it's more of
a or it's a less severe break all right
does that make
sense think we're
done
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