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I Couldn't Wait! I Made My Own DREAM Steam Machine

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0:00

Over the years, huge players like

0:02

Microsoft, Intel, and even Valve

0:04

themselves have tried to [music] create

0:07

the ultimate living room PC. Tried and

0:11

failed. But this time, this time is

0:14

going to be different, guys. I am so

0:16

excited for the new Steam Machine. And

0:18

hey, look, there he is now. Hey, come on

0:22

in here, little guy. What? Oh, you know

0:25

what? I don't think he's ready just yet.

0:29

But I want a game in my living room now.

0:31

What am I supposed to do? Wait. No,

0:34

forget this. I'm going to do it myself.

0:37

And I'm going to do it upright. I got my

0:39

hands on one of the OG Steam Machine

0:42

prototypes that Valve seeded out to

0:44

lucky testers way back in 2013. Only 300

0:48

of these were created. And this is

0:50

number 228. You can tell by the pixels.

0:54

I mean, this hole right here. This

0:56

incredible little piece of history was

0:57

rescued from the recyclers a couple of

0:59

years ago. And ever since then, I've

1:01

been waiting for just the right moment

1:03

to modernize its hardware and turn it

1:05

into the ultimate sleeper steam machine

1:08

gaming box for my living room. Gabe

1:11

Cube, please. It's time for the Gabe

1:14

Tangular Prism. Really rolls off the

1:16

tongue, doesn't it? Like this segue to

1:19

our sponsor,

1:20

>> the forging of code. the strength and

1:23

will to bend a silicon to a purpose. Not

1:28

all can wield this power, but you may

1:33

with boot.dev.

1:40

[music]

1:44

According to Valve, their upcoming steam

1:46

machine has more performance than 70% of

1:49

existing steam clients. To our

1:52

enthusiast audience, that might kind of

1:54

sound like BS, but hanging out with the

1:56

folks at Whale Land, it would be pretty

1:58

easy to get a warped image of the

2:00

typical PC gamer and the kind of

2:02

hardware they're using. Both independent

2:04

studies and Valve's own hardware survey

2:06

seem to back up their conclusion. The

2:08

Steam Machine is a nice little box, but

2:12

it's also not a total powerhouse either.

2:16

The six core CPU is using AMD's proven

2:19

but now 3 years old Zen 4 architecture.

2:22

The GPU is based on the similarly

2:24

vintage RDNA3 architecture. And they've

2:27

opted for just 8 GB of VRAM, which is

2:31

kind of a tough pill to swallow in 2026,

2:34

especially if the leaked pricing ends up

2:36

being accurate. I want something a

2:38

little more, you know, and I think I can

2:41

do that without deviating from Valve's

2:44

original philosophy for the Steam

2:46

Machine all those years ago. I'm talking

2:48

fully upgradeable commodity hardware and

2:51

housed in Valve's own custom case from

2:53

2013. Of course, the first thing we're

2:56

going to need to do is gut this thing

3:00

and immediately find some odd choices

3:02

like the clipless power connectors for

3:04

the GPU, this screw that doesn't seem to

3:07

be actually threaded into anything, a

3:09

non-locking PCIe slot, and

3:13

a fascinating method for securing the

3:16

card into the case. They just took the

3:19

PCIe cover top and just bent it. Now,

3:22

these initial prototypes were sent out

3:24

in a variety of configurations, but

3:26

according to the all- knowing internets,

3:28

all were powered by some version of a

3:30

fourth gen Intel Core CPU on an ITX

3:33

board with ironically an Nvidia GPU, 16

3:37

gigs of DDR3, a terabyte of mechanical

3:40

storage, and an 8 gig SSD cache. All

3:42

powered by a 450W SFX power supply.

3:46

Right out of the gate, either the

3:47

internet's got something wrong or

3:49

whoever had this system made some choice

3:51

upgrades to it because this right here

3:53

is a 512 gig SSD.

3:56

Oh, yeah. This SSD was added later. It

3:58

was manufactured 2 years after they sent

4:00

these out.

4:01

>> Interesting. SATA power for the dual.

4:03

>> Yeah, I've seen this before in NAS

4:05

cases, for instance. Uh, installing

4:08

these ones onto a cable is simply done

4:11

by spreading out the wires and just

4:13

putting it on and putting a thing on the

4:15

back. So you can put them at any spacing

4:16

you want. This is super convenient for

4:18

putting a couple of drives really close

4:19

together. There's a bunch of little

4:22

kind of custom touches in here. This

4:25

shrouding, for instance, is really cool.

4:28

Basically, it ensures that even with an

4:29

undersized cooler, right, you're

4:32

bringing brand new fresh air directly to

4:34

the CPU here. And back then, cooling the

4:37

CPU was a much bigger concern than

4:40

getting fresh air to your GPU, which

4:44

didn't even have vent holes above it.

4:46

That may need to be addressed. Man,

4:51

cramming all modern stuff in here is not

4:53

going to be trivial.

4:55

All right.

4:57

Is this an injection molded part?

5:00

Injection molding for just 300 prototype

5:03

units. It's also a non-trivial part to

5:06

design the mold flow pattern for.

5:08

Anyway,

5:10

here's our board. Here's a PCIe riser.

5:14

It would be pretty good luck if we could

5:16

reuse this. But, uh, this would have

5:18

been what, Gen 3 rated.

5:21

Oh, look at how cute it is. Ah, it's so

5:24

cute. I don't think I've ever seen such

5:26

a short SATA cable. I mean, perfectly

5:29

average length SATA cable. It's also

5:31

definitely the correct shape. Our cooler

5:33

fell apart. That was not what I expected

5:36

to happen just now.

5:38

In fairness, it's pretty old. Things

5:40

fall apart when they're old.

5:44

Okay, it seems that either as part of

5:46

the process for installing this cooler,

5:48

which I'm not familiar with, or as part

5:51

of their own idea, Valve removed the

5:54

ILM, that is the little arm and hold

5:57

down mechanism that goes over the CPU,

5:58

meaning that it just it just comes out.

6:01

Um, a 4570

6:05

Core i5. All right, that was a nice

6:08

little chip back in the day. If only the

6:11

recipient of this system had realized

6:12

what an investment these were.

6:14

[laughter]

6:15

16 gigs of RAM. DDR3 though. DDR3 is

6:19

still not really worth very much. The

6:21

last piece is our power supply. Now, if

6:23

we were doing a more modest build, I

6:25

could probably get away with using this

6:26

one, but we're not. Interesting. Wait,

6:30

before we go any further, come check

6:32

this out. You can see what they were

6:34

doing here. Even though there's no

6:35

ventilation holes for this to draw air

6:37

directly in front of it, they've got it

6:39

set up so that it's meant to draw air

6:42

from the vents on the side, then

6:45

exhausted out the back of the case,

6:47

never to be reused. Yeah, Nvidia doesn't

6:50

really do these designs anymore because

6:52

they're worried that people will install

6:53

GeForce cards in servers and AI

6:57

machines.

6:58

That's the actual reason.

7:01

>> Another injection molded part. Those

7:03

absolute mad lads.

7:04

>> I think it might have been a Silverstone

7:06

case design. I couldn't find an exact

7:07

match.

7:08

>> They almost certainly partnered with

7:09

them cuz Silverstone does all kinds of

7:11

weird stuff. Anywh who, we can get the

7:13

power supply out now. Pretty normal

7:14

looking power supply. Just Silverstone

7:16

must have done up some custom cables for

7:18

them. And that pretty much gets us down

7:20

to the bottom. This is a fun one.

7:23

The AC power plug is just held in by

7:27

clamping down this piece on top of it.

7:30

No screws. Then the last piece that

7:32

needs to come out is the combination

7:34

power button and power indicator ring

7:37

LED. This Okay, not necessary, but I

7:41

would love for us to modernize a little

7:44

bit. Maybe put some RGB on it. How cool

7:46

would that be? Oh, interesting. It has a

7:49

reset switch on the board, but there was

7:51

no access to that from the outside.

7:53

>> I believe that's a reset for the LEDs,

7:55

not for the computer itself.

7:58

>> Interesting hypothesis. But then why

8:00

would they have pins for a reset switch

8:02

on here?

8:03

>> Then I couldn't tell you.

8:04

>> Yeah, I guess it doesn't really matter

8:06

cuz we're not going to use this, right?

8:07

We're going to do something cooler.

8:08

>> Yeah.

8:09

>> Oh, sick. And this is far from the only

8:11

thing we're going to have to change. As

8:13

much as it pains me to say it, there's

8:14

no outcome where we're going to be able

8:16

to build a modern system into this case

8:18

exactly the way it is. So, when it comes

8:20

to modifying it, there were two main

8:23

camps internally. There were the

8:24

preservationists and the terrorists. One

8:28

side felt that such an important piece

8:30

of computing history should remain

8:32

untouched by the teeth of the Dremel,

8:35

while the other side wanted to just hack

8:37

it up for ventilation and who knows,

8:40

maybe even give it a sick looking paint

8:42

job. We settled for somewhere in the

8:45

middle, recognizing that we are going to

8:47

need more cooling for modern hardware,

8:49

but also wanting to do so while changing

8:52

the appearance of it as little as

8:54

possible from the outside. So, the front

8:57

as well as the sides and the top piece

8:59

here are going to stay pretty much as

9:01

is. As for the bottom, it's going to

9:03

need some speed holes.

9:04

>> All done.

9:05

>> Wow, that was quick.

9:06

>> Movie magic. I worked at the spacing of

9:08

the holes on top. Tas in the lab did a

9:10

3D scan of the bottom so we could figure

9:11

out where all these standoffs were that

9:13

we wanted to avoid. And then Justin just

9:15

printed off a little jig to hold it in

9:17

the tormok and started drilling like an

9:19

Albertan. Like I said, movie magic.

9:22

>> You guys did a great job of this. The

9:25

spacing's the same from the outside. The

9:28

aesthetics are like the same. Oh, dude.

9:31

>> Even did the hole.

9:32

>> They did the hole. That's so cool. We've

9:36

even got a black mesh to put in, so it

9:38

has kind of the same look. Dude, this is

9:40

so cool. Okay, down to business. A Yeah.

9:45

Not that it really matters.

9:48

I'm just wondering if it looks any

9:49

better.

9:52

Does look a little better.

9:53

>> All right. All right, here's your float

9:54

plane exclusive, kids. If Lin is

9:56

coloring in every freaking hole,

9:57

lmg.gg/flat

9:59

plane.

10:00

>> No one's going to want to watch that.

10:02

>> You'd [music] be surprised.

10:03

>> Oh, yeah.

10:05

>> Oh, yeah. It is better.

10:06

>> It does look so much cleaner, though.

10:08

>> So, this goes in the front.

10:10

>> Uh-huh.

10:11

>> Then the power button goes into there.

10:14

Oh. Oh. Oh. Okay. This pops on [music]

10:17

here.

10:24

Sounds clicky.

10:25

>> That sounds clicky to me. Sick. I just

10:28

have to find somewhere to stash this

10:30

Pico. Do we have any Capton tape here?

10:32

>> I'll check upstairs.

10:34

>> While we wait, let's talk about the

10:35

specs that we're going to be putting in

10:36

here. For our CPU, we've got a Ryzen 7

10:39

9800 X3D. Why? Well, fastest gaming CPU

10:43

on the market, but we uh may end up

10:46

swapping that out. And [music] the

10:48

reason is that as you can see, even

10:50

though we've got a more modern cooler in

10:52

here, there [music] just plain isn't a

10:54

lot of space. So that thermal rate

10:56

AXP90X47

10:57

cooler is going to have to turn the RPMs

11:00

up pretty high on this fan in order to

11:02

keep this CPU cool. So a 7800 X3D might

11:05

actually [music] be a better choice in

11:07

the longer term. For our memory, we've

11:08

got 32 gigs of GSkill, 6,000 mega

11:10

transfer per second RAM because we got

11:12

it before the shortage. Lucky. And for

11:16

storage, a one terbte Crucial P5 Plus

11:19

because this is the rubbing it in. We

11:22

still have this hardware before it went

11:23

unavailable build. Apparently, it's all

11:26

mounted on an ASRock B650E PG ITX Wi-Fi

11:29

with actually really nice ample IO. Lots

11:34

of USB, 2 and 1/2 gig LAN, and Wi-Fi 6E.

11:37

Oh, wait. This is the one that has that

11:40

cool connector. What does this do again?

11:41

I forget.

11:42

>> I thought it might have been a display

11:43

thing or something, but I didn't

11:44

actually look it up. Yes, it does. It

11:46

has embedded display port out.

11:49

>> Huh.

11:49

>> So, it's great for like um like

11:52

commercial solutions or something like

11:54

not that I need any of that, but that's

11:55

very cool. Yeah. And then it has another

11:57

M.2 on the back if I ever wanted to have

11:59

more storage. Let's go ahead and get

12:00

this installed.

12:01

>> Is the back plate on this cooler a lot

12:03

thicker than the old one?

12:04

>> Oh, yeah. She's beefy.

12:05

>> She's boowing.

12:08

>> Just don't do that.

12:10

[laughter]

12:11

Okay, we're just going to bow out the

12:13

bottom of the case, apparently.

12:15

>> I mean, it was in such good shape to

12:16

begin with, too.

12:17

>> Well, that's fair. I'm having a heck of

12:19

a time lining up the IO shield.

12:21

>> It's a [music] little crooked.

12:23

>> Oh, wow.

12:24

>> Came from a recycler. It wasn't in

12:25

amazing shape to begin with.

12:27

>> All right, capton tape is here. And now

12:30

it won't short out on anything. There.

12:32

>> Beautiful.

12:33

>> Oh, dude. This is so exciting. I've

12:35

wanted to build in this thing for so

12:36

long. We've got an RGB connector here as

12:39

well. RGB you can find.

12:40

>> We can go ahead and plug in our front

12:42

USB 3 now. And now

12:45

this

12:46

>> shroud for our cooling here. Try to give

12:48

us a little bit of direction.

12:49

>> Genius. I love it. This way we're going

12:53

to be recycling less of the CPU heat

12:56

than we otherwise would. Let's see if we

12:58

can make some small modifications here.

13:04

Here. Check this out. Oh yeah, that's

13:05

better. Yeah. Uh there is one thing that

13:08

I felt was a little questionable. We

13:10

have this shroud covering um the fins

13:14

here. I don't know if I agree.

13:16

>> We're trying to pull the air down and

13:18

out.

13:19

>> Uh but anything over here is not going

13:22

out anyway. It's just going to get kind

13:23

of stuck. I think we should allow it to

13:24

come out the side.

13:25

>> Further modifications.

13:27

>> All right.

13:28

I mean, I have been known to press my

13:30

luck from time to time.

13:31

>> No, you'd never do that.

13:34

That 3D printer slaved away to make that

13:36

for you.

13:37

>> If it wanted to be paid, it should have

13:38

thought of that before becoming a 3D

13:40

printer. Okay, so that leaves these fins

13:42

open.

13:43

>> Here's a nice part.

13:44

>> Uh

13:46

oh. For power. There we go. Oh. Oh,

13:50

that's so cool. I love it. And then I

13:53

assume there's a top piece. [music]

13:54

>> It's called a video card.

13:56

>> No.

13:57

>> Yeah.

13:57

>> Okay.

14:01

So, power supply next. I see. We

14:04

reinvented the wheel, creating our own

14:06

shroud.

14:06

>> The bigger issue was that the power

14:08

connector was flipped the other way

14:09

around. So, our 90° was the wrong 90.

14:12

>> It's a left angle now.

14:13

>> We wanted a 270.

14:15

>> Understood. Okay. Oh, for our power

14:18

supply, we've gone with this 850 W SF850

14:21

from Corsair.

14:23

Why?

14:24

>> Plenty of power.

14:25

>> Cool. Yep. Good chat. Oh, this is pretty

14:27

clever. [music] Check this out. There's

14:29

a little spot for it. Ah, so cute.

14:32

Beautiful.

14:35

Look at all the space in here.

14:37

>> Not how I would describe it, but yeah,

14:39

sure. Time for our PCIe riser. Now,

14:42

Jordan, I couldn't help noticing we have

14:44

a PCIe Gen 5 GPU. Are we worried about

14:47

losing any performance from this thing?

14:49

>> No. Panker said it's good.

14:51

>> No way.

14:52

>> Yep.

14:53

>> It just worked with Gen 5.

14:55

>> Yeah.

14:56

>> A much finer job of bending this than

14:58

Valve did. How did we do this?

15:00

>> With a vice.

15:01

>> Nice. We chose this because this is the

15:03

biggest card that would physically fit

15:04

in here.

15:05

>> Got it. Oh, I guess we never mentioned

15:07

the specs. It's a 9070 XT. So, the

15:11

fastest current generation card that

15:13

[music] is out of the box compatible

15:15

with Steam OS, which obviously I'm going

15:18

to want to use if I'm running a Steam

15:20

machine. It is worth noting though that

15:22

we had to use the beta branch of Steam

15:23

OS in order to get such a new card to

15:26

work.

15:28

Now, the last bit that I got to figure

15:29

out is [sighs]

15:32

how to get these power connectors to the

15:35

GPU.

15:37

Wow, that's actually a fair bit of space

15:40

for that to dry air from.

15:41

>> Yeah.

15:42

>> And right, we've got this ventilation

15:44

that we put in here. This might just

15:46

work. Oh yeah. Oh yeah. Oh, dude. Dude,

15:49

this is so going to work.

15:50

>> How many minutes before he gives up and

15:51

does it the right way?

15:52

>> Nope. Nope. Nope. Nope. It's going to

15:54

work. It's going to work. You just wait.

15:55

Hold on. I need a couple more cable

15:56

ties.

15:58

That's [music] the problem.

15:59

>> Here, I'll hold that.

16:00

>> Thank you. We have a USB connector

16:02

that's just kind of hanging out in here.

16:04

That's for this. It's the closest analog

16:08

to um integrated controller receiver

16:12

support that uh we could come up with.

16:15

Oh, wow. That's a big stretch.

16:19

[screaming]

16:22

All right.

16:24

She all packs in there.

16:27

This is flipping awesome. Eight 3D

16:30

vcache Ryzen Zen 5 cores, 9070 XT, 32

16:35

gigs RAM. Freaking

16:38

wow,

16:39

she's dense. And she's got absolutely no

16:43

way to get fresh air to that GPU.

16:46

>> There you go.

16:47

>> Thank you for that. Unless

16:50

feet. See, this is not a modification. I

16:53

don't count this. This is not permanent.

16:55

These were holes that were already

16:56

there, I think. Boom. She's done.

17:00

>> But does she work?

17:01

>> Yeah. Hard to say with after all she's

17:03

been through. Let's give it a shot.

17:05

>> All right.

17:06

>> Big moment.

17:08

>> There's a light.

17:09

>> Okay, that's cool. I saw a thing.

17:11

>> All right. Sick. And that's it.

17:15

>> It works.

17:15

>> We're booted in Steam OS. Now, we did

17:17

need the beta branch in order to get our

17:19

GPU to work, but is there downside?

17:22

Like, obviously, this isn't a Steam

17:24

controller. This is an 8bit do Ultimate

17:25

2C, so I don't have like a dedicated

17:28

[music] Steam menu button or whatever,

17:30

but I can use shortcuts so I can access

17:33

all the usual cool stuff that I would.

17:35

We've got HDR enabled because Valve

17:37

[music] and the open source community

17:39

are incredible and got that implemented

17:41

on Steam OS. Now, riddle me this. Does

17:44

it [music] support waking from sleep

17:45

with the controller?

17:47

>> Not exactly.

17:49

>> What about turning on automatically via

17:50

CEC?

17:52

>> No.

17:53

We'll get to those later. Very cool. So,

17:57

right away, we can try out the Proton

17:59

compatibility layer by playing a game.

18:01

Not a demanding game, but we'll get to

18:03

that in a moment. All right.

18:06

Heck yeah. Casual 400 FPS.

18:11

Freaking awesome.

18:15

Dang it. I warned us about the rattly

18:17

great.

18:18

>> I'm not sure you did.

18:20

>> There we go. That's Let That's Let's fix

18:22

that for now. So, our GPU is at 100%

18:25

usage, right?

18:25

>> 100% 70 Celsius.

18:27

>> Okay. Wow. That's pretty good for how

18:30

quiet it is.

18:31

>> It's not bad.

18:32

>> It's the CPU that I was honestly more

18:34

worried about, though. And that we're

18:35

going to hit a little bit harder when we

18:37

get into Cyberpunk in a minute.

18:38

>> Yeah, that's at like 10% here with 65

18:41

Celsius.

18:42

>> Oh, wow. The skin temperatures of this

18:45

thing are nuts. You know what? For the

18:48

most part though, the airflow path that

18:50

we designed is working.

18:52

>> Yep.

18:53

>> Like we're getting all the heat from the

18:54

CPU out this side [music] and then the

18:57

GPU

18:59

is mostly kicking out here over on this

19:01

side. The back of the GPU where it's

19:04

pulling in from the bottom and then just

19:05

like blowing against the top here

19:07

though. A little spicy. [music] I think

19:10

the maximum performance version of this

19:12

setup would actually have another grill

19:15

here to allow that pass through GPU to

19:17

just blow up the top of the case. And

19:19

you think we can do 4K with a little bit

19:20

of upscaling? Give it a try. I mean,

19:22

they claim the Steam Machine will. So,

19:25

okay. So, GPU 0 is at 300 W, which is

19:30

about what a 970 XT is rated for, if I

19:33

recall correctly. Our CPU, meanwhile,

19:37

74 degrees C.

19:39

>> It's like 20% use. It was not crazy.

19:43

This looks really good.

19:44

>> This blows away the image quality and

19:47

performance of the Steam Machine. Not

19:49

even close. The cooler is a major

19:54

challenge. [music]

19:55

>> It's not even that loud.

19:57

>> It's a lot louder than a steam machine.

19:59

[music] I can tell you that much.

20:00

>> Fair,

20:02

>> dude. Is this this easy?

20:05

Let's go middle of the road. Clearly,

20:08

there's a little bit more finetuning to

20:09

do here, but we've got temperatures on

20:11

the CPU well under control. We're at

20:13

just over 70° now, and it is [music] way

20:16

quieter and still way faster than the

20:20

Steam Machine. Like, this level of

20:22

quality that it's running at right now

20:24

is head and shoulders above what it was

20:26

doing on the Steam Machine. It's not

20:27

even close.

20:28

>> Like, I got RA tracing on, dude. Like if

20:29

I turn RA tracing off, all [music] of a

20:31

sudden, forget [snorts] about it, dude.

20:34

>> Bumps me up 30 frames easily.

20:36

>> Well over 60 fps, 4K. Still looks great.

20:40

It's a good-look game with or without

20:42

ray tracing. And

20:46

that's [music] way quieter.

20:48

>> Yeah.

20:49

>> But there is one more thing that an

20:51

official Steam machine does that this

20:53

one won't. See, I would love it if my

20:56

controller could wake the system and if

20:58

I could have seamless operation with my

21:00

TV just like a real game console.

21:03

[music] And the way that works is with

21:05

CEC. It stands for consumer electronics

21:08

control. And it's a really cool feature

21:10

of HDMI that lets devices use a single

21:12

wire in the HDMI connector to exchange

21:15

commands like, "Hey, turn on or switch

21:18

your input." So that I can work right

21:20

away just automatically. And it's really

21:23

cool when it works, but it doesn't work,

21:25

does it?

21:26

>> It's complicated.

21:28

>> Okay. Not a yes.

21:30

>> It's not a no.

21:32

>> Okay.

21:33

>> It's not a no. It's just that as Valve

21:35

found in their own development of Steam

21:37

Machine, consumer GPUs don't support CC.

21:40

>> There are solutions that people pointed

21:42

out to us. In fact, a wonderful member

21:44

of our community brought this to our

21:47

attention. It's a dongle from Pulsate.

21:49

It has an HDMI input and then a pass

21:52

through and it plugs into the system via

21:54

USB allowing you to inject CEC commands.

21:57

So why isn't it hooked up to the system?

21:59

It doesn't just work. Unfortunately, I

22:02

had to I ended up having to install dev

22:04

tools, compile their libraries, compile

22:07

the the actual program in order to get a

22:09

debug program working. So I can actually

22:12

like see CC commands going and I can

22:15

issue them. But every TV is different.

22:18

You know how everyone rebrands the CC

22:20

their own little special thing? Well,

22:22

they all implement them differently as

22:23

well.

22:24

>> Cool. So, what does that look like in

22:25

the real world?

22:26

>> So, in the real world on this TV, I can

22:28

get it to change inputs if we want it

22:30

to.

22:31

>> I can turn off the TV.

22:32

>> Oh, cool.

22:33

>> I can't turn it on,

22:34

>> right?

22:35

>> No matter what you do, it will not turn

22:37

on.

22:37

>> We did some more digging and we found a

22:39

DP to HDMI adapter that also claims to

22:43

support CC. So, we ordered that. Um,

22:48

>> same story.

22:50

>> So, basically, you're telling me that it

22:51

is just not reliable enough to build it

22:53

into the startup and shutdown sequences

22:55

of the operating system and have it do

22:58

what it's supposed to.

22:58

>> You couldn't rely on it. And then I also

23:00

found that Valve built in a special

23:04

[music]

23:04

circuit into the controller to do the

23:07

power on, power off thing.

23:09

>> Oh, so it's not just using like wake on

23:12

USB. No,

23:15

apparently not.

23:16

>> Okay,

23:17

>> other than that, if you can deal with

23:19

pressing like two buttons, I think we

23:22

got it in a pretty good state.

23:23

>> I think for the extra performance that's

23:25

on tap and the upgradeability,

23:28

I can do that

23:29

>> and it looks pretty cool.

23:30

>> And you know what else is pretty cool?

23:32

Our spirit

23:34

quick.

23:39

>> Previously on the coding chronicles.

23:44

I am Boots. I shall aid you in your

23:46

quest to

23:47

>> make learning to code feel like a game

23:49

using boot.dev.

23:50

>> Come with me.

23:55

The coding chronicles.

23:58

>> What?

24:00

Where am I?

24:02

>> In the realm of boot dev,

24:06

[screaming]

24:07

>> please.

24:08

>> Ah, sorry. Have you thought about just

24:10

walking in like a normal magic lion?

24:13

>> Bear wizard.

24:14

>> Bear wizard. Obviously that that's

24:15

obvious. So whose house is this?

24:17

>> It belongs to a dear friend, a web

24:20

developer. He named it back end.

24:24

>> Is that like innuendo or

24:25

>> for he used boot.dev, the best way to

24:29

learn the ancient power of web

24:31

development.

24:32

>> Ooh, that's a skill that's going to land

24:33

me a highpaying job. Right.

24:35

>> Indeed. Let us begin with Python.

24:40

>> Wait, what?

24:43

>> Python.

24:44

>> Good.

24:45

>> And don't forget to use the code LTT to

24:48

get 25% off your first month or year

24:50

with Boot. Dare.

24:52

[laughter]

24:54

[yawns]

24:59

If you guys enjoyed this video, why not

25:01

check out our last steam machine video

25:03

where we built something that is much

25:04

closer [music] to the performance

25:06

profile of the real valve machine and

25:08

took a shot at what we think the pricing

25:10

might be. Although the uh Ram Apocalypse

25:14

might [music] have. That probably made

25:16

things go up a little

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