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Dan Houser: GTA, Red Dead Redemption, Rockstar, Absurd & Future of Gaming | Lex Fridman Podcast #484

2h 45m 21s31,192 単語2,662 segmentsEnglish

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0:00

- You said that Red Dead Redemption 2, in your opinion, is the best thing you've ever

0:03

done. I think there's a strong case to be made that it's the greatest game of all time.

0:07

What are the elements that make that game truly great, do you think?

0:12

- People searching for meaning amongst the violence. I think that the West

0:16

and all the themes around the West really lend itself to that.

0:20

And the gunplay was fantastic, and the horses were incredible. I think we got

0:24

to spend, a smaller group of us, working on it from day one,

0:27

coming up with some weird, wacky ideas

0:31

that we got to embed in the game. It was helpful that we got to be very

0:35

creative before it had a full team on it.

0:38

- You lock yourself in a room and get anchovies and onion pizza and crushed...

0:42

Diet Cokes?

0:43

- Yes.

0:43

- Is this accurate information?

0:44

- Very accurate.

0:45

- Why do you think there was so much excitement about GTA IV, GTA V, and now GTA VI?

0:50

- I think we did a really good job of constantly innovating. The games

0:54

always felt different. People have very strong feelings: "I like this one."

0:58

"I didn't like that one as much," because they are pretty different.

1:02

So you know what's going to happen. It's a Grand Theft Auto, you know it's going to be

1:05

a game about being a criminal, but the way it's going to be a game is going to change quite a lot.

1:08

- The number one question from the internet, it is so ridiculous, but I must

1:12

ask, "Have you seen Gavin?" The following is a conversation with Dan Houser, a

1:21

legendary video game creator, co-founder of Rockstar Games, and the

1:25

creative force behind Grand Theft Auto and Red Dead Redemption

1:29

series, which includes some of the best-selling games of all time

1:32

and some of the greatest games of all time.

1:36

Both Red Dead Redemption 1 and 2 have some of the

1:40

deepest, most complex, and heart-wrenching characters and

1:43

storylines ever created in video games.

1:47

Dan has started a new company, Absurdventures,

1:51

great name, that is creating some incredible new worlds in

1:55

multiple forms, including books, comic books, audio series, and

1:59

yes, video games. That includes A Better

2:03

Paradise, which is a dystopian near-future world with a

2:07

super intelligent AI, American Caper, which is

2:11

an insanely chaotic, violent, dark, satirical

2:14

world, and Absurdiverse, which is a comedic

2:18

action-adventure world. I'm excited to explore all three of these. I have spent

2:25

hundreds of hours in worlds that Dan has helped create, so this

2:29

conversation was an incredible honor for me. And on top of

2:33

that, Dan and I talked a lot after and in the days since,

2:36

and he has been just a wonderful human being.

2:40

I'm just at a loss of words. I feel like the

2:44

luckiest kid in the world. This is the Lex Fridman

2:48

Podcast. To support it, please check out our sponsors in the description,

2:52

where you can also find links to contact me, ask questions,

2:55

give feedback, and so on. And now, dear friends, here's Dan Houser.

3:03

You've helped create some of the most incredible characters, stories, and

3:07

open worlds in video game history. But when you grew up in

3:10

the late '70s and '80s, open-world video games

3:14

wasn't a thing. So you've credited literature and film

3:18

as early inspiration. So let's talk about film first, if we can.

3:23

- Sure.

3:24

- What to you are some of the candidates for the greatest films of all time,

3:28

maybe films that were highly influential on you? I mean, Godfather.

3:32

- God, well, I think for me, probably Godfather II more than Godfather I, but I love both of them.

3:36

But I love the divided story in

3:39

Godfather II. And as a migrant, I used to live in Soho.

3:43

I love the bits in Little Italy, and I love

3:47

the sections in Sicily. I think and the bit, Ellis

3:50

Island is just one of the best shots in all of cinema.

3:54

When you see little Vito turning up in Ellis Island and you get that shot, it's

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amazing. It gives you a really good cinematic sense of what it must have been

4:02

like to arrive in America.

4:04

- How much of the greatness of Godfather do you think is the

4:07

writing? How much is the cinematography and how much is the acting?

4:11

You got De Niro, you got young Pacino.

4:14

- Coppola started as a screenwriter, so I think he wrote, at least co-wrote

4:18

the script. So it's almost like the writing, directing almost become the same thing.

4:22

But it's one of those films, both of them are those films, which I was thinking about

4:26

this idea of a perfect film where everything's good.

4:29

Where the acting's seminal, where the writing's seminal, where the music is

4:33

seminal, where the shots are so memorable, where the scenes you

4:37

know, define what you think about things. It's impossible to think about the

4:41

mafia and not think about The Godfather.

4:43

- What about the pacing? It is a bit slow. You have movies like 2001

4:47

Space Odyssey, slow.

4:49

- Yes.

4:49

- It used to be, back in my day, it used to be slow.

4:53

- Life got faster. Life just got, you know, as I think as we moved from the '70s into

4:59

the '80s, into the '90s, people had seen so many films,

5:03

they just started to edit films faster. And people understood cinematic

5:07

storytelling so much that you could do things much quicker,

5:11

you could show a look and just that meant you realized that person was

5:14

gonna betray the other person. They just edited films much quicker.

5:18

But I quite like the slowness. I think these days with modern, you know,

5:22

high quality televisions, you don't have to necessarily watch these films in one sitting,

5:26

particularly when you're rewatching them. So it doesn't bother me that they're long and slow.

5:28

- Speaking of faster, life getting faster, I...

5:32

I'm sure another influential movie was Goodfellas, Scorsese. That's faster, right?

5:37

- Yes.

5:38

- A mixture of crime and humor.

5:40

- And almost like an open world game in some ways, in that it's this slice of

5:44

life. You know, I think that probably changed cinema at the tail end of the '80s,

5:48

changed cinema at the sort of tail end of the '80s,

5:52

early '90s, more than any other film. And it's so

5:55

iconic. In some ways I prefer Casino, but the invention

5:59

is really in Goodfellas. I love the end of Casino, you know, the use of

6:03

voiceover, the way you saw them being criminals and being

6:06

normal people, you know, it changed everything. The Sopranos is obviously

6:10

completely inspired by Goodfellas.

6:12

- Casino has, first of all, the character of Sharon Stone. I mean, everything.

6:17

- The look, the clothes... ...The music.

6:20

- I would say one of the most memorable moments in film for me

6:23

is the meeting in the desert. I mean, just the drama building up to that between...

6:28

- Dig another hole.

6:29

- Yeah. The environment, the city, speaking of open world and creating a

6:33

character from the city. It's one of the great Vegas films.

6:36

- I think the great Vegas film. There are bits that I always... that I

6:40

love. At the end, when everything's wrapping up, and on the one hand you

6:44

see the Robert De Niro character, he's still good at making money, so

6:48

they let him return to normal life. But then you get that brilliant scene when all of the,

6:52

the mob bosses from back home, they're discussing

6:56

all these people who may or may not be able to implicate them. And then there's

6:59

that incredibly cold line where one of them, they're thinking about the old,

7:03

you know, I think it's the casino manager, and one of them just goes, "Ah, the way I see it, why take a

7:07

chance?" And then the next thing, he's just shot. The brutality of it all is just

7:11

brilliant.

7:13

- I don't know, I probably have to disagree with you on Vegas. There's at least some competitors.

7:16

You got what, Nicolas Cage Leaving Las Vegas? I mean, falling in love with a

7:20

prostitute. You've written some of the great crime stories ever.

7:25

- Thank you.

7:26

- And in some sense, there's love stories in there. And you've talked about-

7:31

...being a bit of a romantic yourself.

7:35

Appreciating the depth of love stories in literature at the

7:39

very least. And there is a dark kind of love story between an

7:43

alcoholic and a prostitute. He got an Oscar for that.

7:46

- I think he did for that, didn't he?

7:47

- Plus there's the caricature of the drug world of Fear and Loathing in

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Las Vegas. That's an interesting one.

7:52

- I love the book so much. I was obsessed by it when I was about 17, 18.

7:57

And I enjoyed the film, but I preferred the book.

7:59

- Has a Hunter S. Thompson type of character ever made it into any of your stories?

8:03

- No, but one of the things we're working on now, there's sort of

8:07

an English version of Hunter S. Thompson if he was also a

8:11

market gardener. I love that persona. But he's kind

8:15

of... it's hard. If you make him American, it's hard for it not just to be Hunter

8:19

S. Thompson.

8:19

- Is this an American caper?

8:21

- No, it's in this animated show we're developing in

8:25

this sort of comedy world we're working on called Absurdiverse, and it's in one of the stories in

8:29

that.

8:29

- What is Absurdiverse?

8:31

- Absurdiverse is a comedy

8:35

universe we're developing that will be an open-world video game

8:40

and then some loosely adjacent stories that we're going to

8:44

make as animated TV shows or possibly animated movies. We're still thinking that all

8:48

through. And we're building the game up in San

8:52

Rafael at the moment, and it's early days, but it's looking very

8:56

exciting. And it's trying to be... like, trying to make a game that feels a

8:59

a little bit like a living sitcom.

9:02

- Is there some drama and tragedy at the edges, or is it pure comedy?

9:06

- I hope it's got comedy, cynicism, heart, drama, and some amusing life lessons.

9:13

Otherwise, you can't just have jokes for 40 hours, it won't work.

9:17

- Okay, so comedy needs some darkness.

9:19

- Well, I think it needs story. One of my favorite comedies of this century

9:23

is The Office because it was incredibly funny, but also because it had narrative

9:27

and heart underneath the cynicism. I think with narrative, you get a drive

9:31

alongside jokes.

9:34

- And there's going to be an open-world video game.

9:36

- Yes. Yes.

9:38

- When?

9:39

- Two, three, four years. Still thinking that through.

9:42

- So, what's the process of getting from the idea to the end of a video game?

9:45

Why does it take so long to get it right?

9:48

- That's an interesting question. I think if you look at the scale at which they're built,

9:53

you could argue it the other way, why is it so quick? I mean, you really are

9:57

building, in one go, a world, a city, and 40 hours of entertainment cut through it.

10:03

and 40 hours of entertainment cut through it. You know, these things are

10:06

massive four-dimensional mosaics that are intensely complicated and have to work

10:10

in lots of different ways. And I think that's us being kind of aggressive on

10:14

the timeline.

10:15

- We're taking a tangent upon a tangent upon a tangent,

10:18

but I have to return to some films. Let me just list a few of my favorites.

10:22

So first of all, you said you love great war books.

10:26

- Yes.

10:27

- and movies.

10:27

- Yes.

10:28

- So we have to throw in Platoon from Oliver Stone and Apocalypse Now, for me at least.

10:34

- Of course.

10:35

- There's more crime, fast-moving crime movies,

10:39

like Scarface. I also love True Romance.

10:42

- I love True Romance. Possibly the best, one of the best scripts ever written.

10:46

- Written, of course, by Quentin Tarantino.

10:49

What do you love about True Romance? I think sometimes, depending on the

10:52

day, depending on the bar and how much alcohol I've had, I will say

10:56

True Romance is the best movie ever made.

10:59

- Yeah, I mean, True Romance is super fun. Tony Scott was a really good director,

11:02

so it moves at a really good speed. It's funny, it's completely unbelievable,

11:06

but you really care about the characters. It's the kind of, you know, this world

11:10

that obviously doesn't exist, but you feel it does exist. The characters

11:14

are larger than life. The dialogue is unbelievable. You could just sit and watch

11:17

unbelievable. You could just sit and watch them talk all day long. And, you know,

11:21

you just... it's amusing. You just want to live in that world. I was thinking about,

11:25

like, what do you like about films? It's the idea to be in a world. You want

11:29

to... they're not real. They're never real, but you want to be in these fake worlds

11:33

that people have invented.

11:34

- And I think you said that what makes a great world is having a large cast of

11:37

characters. And I think that movie is a good example. I mean, you have Christopher

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