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Discovering the Hidden Data - New Features on eFHUB [Amadeusz’s eFootball™ Lab Ep. 1]

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0:00

Why does Vieira excel as a defensive midfielder?

0:03

His interceptions are superior

0:06

His blocking is great too

0:08

Beyond skills, hidden data plays a role

0:12

Some model data needs unpacking to be seen

0:16

It's crucial to performance

0:18

Vieira's arm and leg length are both 14

0:21

This is the highest in-game value

0:23

These stats combined with his height

0:25

Create a vast defensive coverage area

0:28

Other top defenders also benefit

0:30

From favorable model data

0:32

Model size impacts offensive play too

0:36

Like headers and ball shielding

0:38

We'll analyze leg coverage diameter

0:42

And model data's in-game impact

0:44

Tests are mainly on PC version

0:47

But mobile uses the same engine

0:49

Arm length matters on mobile too

0:53

Let's begin with leg coverage

0:56

11 body stats can be unpacked now

1:00

They match PES edit mode data

1:03

From the previous game era

1:06

Old range was -7 to +7

1:09

Now it's 0 to 14

1:12

There's no real difference

1:14

We'll use 0-14 scale in this analysis

1:18

Old edit mode helps visualize

1:22

Our research findings

1:23

For leg coverage

1:25

Height and leg length are key

1:28

In edit mode, we see that

1:31

Height scales player size proportionally

1:36

Leg length alters leg-to-body ratio

1:40

Without changing overall height

1:44

Comparing leg length 0 and 14

1:47

Shows a precise difference

1:50

Leg length 0 is 56% of height

1:54

Length 14 is 59% of height

1:57

A 3% difference

1:59

Other stats don't affect leg length

2:03

Real interception scenario shows

2:08

When a player intercepts

2:10

Torso is the center

2:11

Range includes waist width and leg projection

2:17

In tackles or interceptions

2:20

Different situations

2:21

Change leg ground projection

2:24

We use an average value

2:26

Head shadow is 0.7x leg length

2:29

Waist width is 0.16x height

2:31

From this information

2:33

We derive leg coverage formula

2:37

Coverage information

2:38

Is on EF Hub

2:40

App or website

2:42

Hover to see original model data

2:46

Among top defenders and midfielders

2:49

Large coverage includes these players

2:51

Vieira tops the list

2:53

Zakaria, also a defensive mid

2:55

1.91m tall, leg length 12

2:57

Has a large leg range too

2:59

This explains their in-game effectiveness

3:02

Leg range affects defense

3:04

And 50-50 ball contests

3:07

Long legs can poke ball away earlier

3:11

Help forwards reach low crosses

3:14

Next, we'll prove

3:16

Model data affects actual gameplay

3:19

Not just a visual effect

3:22

Look at this test

3:24

It's a superimposed image

3:26

Comparing leg length 14 vs 3

3:30

In slow movement, without sprinting

3:33

All else being equal

3:35

The one with longer legs

3:36

Moves further in the same time

3:38

Precise analysis shows

3:39

Leg length 14 is 4.2% ahead of 3

3:44

Step frequency is the same

3:47

The lead comes from larger stride

3:50

Due to the bigger leg model

3:53

Model data affects actual matches

3:57

Further analysis shows

3:59

Leg 14 is 2% longer than leg 3

4:02

Leg 14 is 5.3% longer than leg 0

4:05

This matches visual observation

4:07

59% divided by 56%

4:11

Equals 5.3%

4:13

Verifying our coverage formula

4:15

Leg length changes leg model

4:19

From 56% of height

4:21

To 59%

4:23

This information

4:25

Gives us equivalent leg length height

4:29

Vieira's is 1.99 meters

4:33

Meaning his leg model length

4:35

Matches 1.99m player average

4:39

Equivalent leg length height

4:41

Helps understand

4:42

A player's leg coverage level

4:45

This experiment also shows

4:47

The value of large leg model

4:49

In-game, except sprint speed

4:53

Other movements like defensive steps

4:56

Ignore acceleration and speed stats

4:59

Crab step speed depends on leg model

5:02

This movement is common in defense

5:06

To avoid being shaken off

5:09

You can't always sprint

5:11

AI-controlled defenders

5:14

In man-marking or tracking

5:17

Move slowly, not sprinting

5:20

Leg model size matters here

5:25

Now, let's discuss arm coverage

5:28

Hand movements are crucial in defense

5:32

Extending arms to disrupt

5:34

Slows opponent, enables body contact

5:37

What affects arm coverage?

5:40

Testing edit mode indicators

5:44

Arm length and shoulder width matter

5:49

Precise calculations show

5:51

We found that

5:53

Arm length 0 vs 14: 3% difference

5:57

Shortest vs longest shoulder width

5:59

Differs by 2%

6:01

Analyzing like body coverage

6:04

arm coverage formula is this

6:08

These defensive players

6:10

Have large arm coverage

6:13

Rüdiger's data impresses overall

6:16

Leg, arm, shoulder all excel

6:20

190cm tall, Let's wait his ST card

6:23

Arm coverage crucial for goalkeepers

6:26

Top keepers with best coverage:

6:31

Only B-condition legend

6:34

Is goalkeeper Schmeichel

6:36

His 193cm not highest for keepers

6:41

But arm 10, shoulder 11 stand out

6:45

Height alone doesn't define keepers

6:49

Compare Čech and Schmeichel

6:51

196cm Čech seems better on paper

6:55

Than 193cm Schmeichel

6:58

But Čech's arm length is only 5

7:00

Schmeichel's is 10

7:01

Schmeichel's arm coverage are much wider

7:06

About 3cm more in reach

7:09

Current version favors contact

7:10

Arms affect opponent's ball control

7:13

Body contact depends on torso collision

7:17

Large torso helps defenders

7:20

Forwards with big torsos shield better

7:23

Avoid tackles more easily

7:25

Torso model affected by shoulder width

7:29

Waist and thigh circumference too

7:31

Players mostly use shoulders in contact

7:35

Shoulder width most affects model width

7:39

When evaluating torso models

7:42

Shoulder width has larger coefficient

7:45

Formula ignores weight

7:47

Weight mainly inflates body

7:50

Doesn't affect joints or skeleton

7:53

Players' ages often change body data

7:58

For different looks and feels

8:01

But weight stays constant

8:03

It's not that important

8:05

Largest torso collision models

8:07

Are these

8:09

In contact-heavy version

8:11

Koller becomes more dominant

8:13

Even without headers

8:14

His model and contact ability

8:17

Help score ground balls

8:19

Among enhanced defenders and mids

8:21

Large torso models include these

8:24

Big models aid their defense

8:27

Besides this

8:27

Are larger models always better?

8:30

Any drawbacks?

8:31

Many think larger means clumsier

8:34

See this comparison

8:36

Different body types turning

8:38

Take same time

8:39

All turning actions in-game

8:43

Have same speed rate

8:45

Even acceleration doesn't affect turns

8:49

Another defensive action set

8:51

Comparing these two players

8:53

Body type difference doesn't

8:54

Affect sliding tackle speed

8:56

The 190cm tall player

8:58

Due to model advantage

8:59

Reaches further from same position

9:02

Not just slides

9:03

Except dribbling, all actions

9:06

Aren't slower with larger models

9:08

No "clumsiness penalty"

9:10

Even pre-shot kick speed

9:13

Isn't model-affected

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