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Essential Skills for AI Coding from Planning to Production — Matt Pocock (@mattpocockuk )

1h 36m 12s17,056 ord2,475 segmentsEnglish

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0:14

Yeah, we good.

0:17

>> Okay, folks, we're at capacity. Let's

0:20

kick off. I don't want you waiting here

0:22

for 25 more minutes before we some

0:24

arbitrary deadline. So, welcome. My name

0:28

is Matt. Uh I'm a teacher and I suppose

0:31

now I teach AI. Um

0:35

we have a link up here if you've not

0:37

already been to this which is has the

0:39

exercises for the um stuff we're going

0:41

to do today. This is going to be around

0:43

two hours. So we might just sort of kick

0:44

off two hours from now. Is that right

0:46

Mike?

0:48

>> Yeah. Perfect. Um, and the theory behind

0:52

this talk or at least the thesis under

0:53

which I've been operating for the last

0:55

kind of six months or so is that

0:59

we all think that AI is a new paradigm,

1:01

right? AI is obviously changing a lot of

1:03

things. You guys are obviously

1:04

interested in this and that's why you've

1:05

come to this talk. And

1:09

I feel that

1:12

when we talk about AI being a new

1:14

paradigm, we forget that actually

1:17

software engineering fundamentals, the

1:19

stuff that's really crucial to working

1:21

with humans, also works super well with

1:24

AI. And this is what my keynote is on

1:27

tomorrow. Really, I'm going to sort of

1:28

be fleshing that out a lot more. And in

1:30

this workshop, I'm hopefully going to be

1:32

able to direct your attention to those

1:34

things and uh hopefully show you that

1:38

I'm right, but we'll see. Um, can I get

1:41

a quick heads up first? How many of you

1:44

guys um are coding have ever coded with

1:47

AI? Raise your hand if you've ever coded

1:48

with AI. Perfect. Okay. Uh, keep your

1:51

hand raised.

1:53

Uh, let's all uh share those armpits

1:56

with the world. Um,

1:58

how many of you code every day with AI?

2:01

Cool. Okay. Uh, ra keep your hand raised

2:04

if you've ever been frustrated with AI.

2:08

Okay. Very good. You can put your hands

2:10

down. Thank you for that show of

2:12

obedience. I really appreciate that. Um,

2:14

we are also being live streamed to the

2:15

Gilgood room as well. I've not uh did we

2:18

send someone up to the Gilgood room to

2:20

just check they're okay? Don't know. But

2:22

I see you. Uh, and there is a way that

2:25

you can participate which is we have the

2:27

um a Q&A. We're going to be doing kind I

2:30

have a sort of hatred of Q&As's because

2:31

they're not very democratic. The mostly

2:33

the sort of um most talkative people get

2:36

to um get to participate and share. And

2:39

so we're going to be going through this

2:41

um QA here. So why do we have to wait

2:43

till 3:45? The room is packed. The doors

2:45

are closed. 100% agree. And so if you

2:48

want to uh ask a question, we're going

2:50

to be I would like you to pile into this

2:52

async and then we can vote on each

2:53

other's questions and hopefully get the

2:55

best question surface so the for the

2:57

entire room to enjoy.

3:00

So I want to talk about first the kind

3:02

of weird constraints that LLMs have and

3:07

those weird constraints are sort of what

3:09

we have to base a lot of our work

3:11

around. Now,

3:14

there's a guy called Dex Hy who runs a

3:16

company called Human Layer, and he came

3:18

up with this idea, which is that

3:21

when you're working with LLMs, they have

3:24

a smart zone and a dumb zone. When

3:28

you're first kind of like working with

3:30

an LM and it's like you just started a

3:32

new conversation, you start from

3:34

nothing. That's when the LLM is going to

3:35

do its best work because in that

3:37

situation, the attention relationships

3:39

are the least strained. Every time you

3:41

add a token to an LLM, it's kind of like

3:44

you're adding a team to a football

3:45

league. You think of the number of

3:47

matches that get added every time you

3:50

add a team to a football league. It just

3:51

go scales quadratically. And that's

3:54

because you have attention relationships

3:55

going from essentially each token to the

3:58

other that are positional and the sort

4:00

of meaning of the individual token. And

4:02

so this means that by around sort of 40%

4:05

or around I would say around 100k is

4:08

kind of my new marker for this because

4:09

it doesn't matter whether you're using 1

4:11

million uh context window or 200k. It's

4:15

always going to be about this.

4:17

It starts to just get dumber. So as you

4:21

continually keep adding stuff to the

4:23

same context window, it just gets dumber

4:25

and dumber until it's making kind of

4:26

stupid decisions. Raise your hand if

4:28

that feels familiar to you. Yeah. Cool.

4:31

So this means that we kind of want to

4:34

size our tasks in a way that sticks

4:37

within the smart zone, right? We don't

4:39

want the AI to bite off more than it can

4:41

chew. And this goes back to old advice

4:44

like Martin Fowler in refactoring uh

4:46

like uh the pragmatic programmer talks

4:48

about this. Don't bite off more than you

4:50

can chew. Keep your tasks small so that

4:53

you as a developer, a human developer

4:55

don't freak out and don't start acting

4:57

and going into the dumb zone.

5:01

But how do you tackle big tasks? How do

5:04

you take a large task like I don't know

5:07

cloning a company or something or just

5:09

doing something crazy? And how do you

5:12

break it into small tasks so they all

5:13

fit into the dumb zone? One way of

5:16

course you could do is I mean kind of

5:18

what the AI companies maybe want you to

5:20

do or the natural way of doing it is

5:21

just keep going and going and going. You

5:23

end up in the dumb zone charging you

5:24

tons of tokens per request. You then

5:26

compact back down. We'll talk about

5:29

compacting properly in a minute. And you

5:31

keep going, keep going, keep going,

5:32

compact back down, keep going, keep

5:33

going, keep going. And I think that's

5:36

doesn't really work very well because

5:38

the more sediment, we'll talk about that

5:40

in a minute. So the theory here is then,

5:43

and this is what I was doing for a

5:44

while, is I would use these kind of

5:48

multi-phase plans where I would say,

5:50

okay, we have this sort of number four

5:53

thing here, this large large task. Let's

5:55

break it down into small sections so

5:57

that we can then kind of chunk it up and

5:59

do each little bit of work in the smart

6:01

zone. Raise your hand if you've ever

6:03

used a multi-phase plan before. Yeah,

6:06

really common practice, right? This is

6:08

kind of how we've been doing it.

6:09

Certainly, this is how I was doing it up

6:11

until December last year really.

6:14

And any developer worth their salt will

6:16

look at this and go, "This is a loop,

6:19

right? This is a loop. We've just got

6:21

phase one, phase two, phase three, phase

6:23

four. Why don't we just have phase n,

6:27

right?

6:29

Phase n where we essentially just say,

6:31

okay, we have, let's say, a plan

6:33

operating in the background and then we

6:35

just loop over the top of it and we go

6:37

through until it's complete. And this is

6:39

where um raise your hand if you've heard

6:41

of Ralph Wiggum as a software practice.

6:44

Okay, cool. Raise your hand if you've

6:45

not heard of Ralph Wigum as a software

6:46

practice. Actually, that's more like it.

6:48

Okay. So there's this idea called Ralph

6:50

Wigum uh which is kind of um sort of

6:52

based on this which is essentially

6:56

all you need to do is sort of specify

6:58

the end of the journey where you just

7:00

say okay we create a PRD a product

7:02

requirements document to say okay let's

7:05

describe where we're going and then we

7:07

just say to the AI just make a small

7:09

change make a small change that gets us

7:11

closer and closer to there and Ralph

7:14

works okay but I prefer a little bit

7:16

more structure so that's kind where we

7:18

got to in terms of thinking about the

7:21

smart zone. And that's kind of where I

7:23

want you to first start thinking about

7:25

here. Another weird constraint of LLM is

7:29

LLM are kind of like the guy from

7:30

Momento, right? They just continually

7:32

forget. They could just keep resetting

7:34

back to the base state. Let me pull up

7:36

this diagram.

7:38

I sort of I I I really should use

7:41

slides, but I just prefer just like

7:42

randomly scrolling around a infinite uh

7:45

TL draw canvas. Thank you, Steve.

7:48

Um,

7:49

so let's say another concept I want you

7:52

to have is that every session with an

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